
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 18 → 0.25/day in the week after.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.5Kreviews | 62% | — | $408.3K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm enjoying it. Its not over the top or trying to be something its not - its just a straightforward game. The story at the moment is a little slow right now and the writing is a little dry at times. It just feels easy going and has set out to tell a story along the way and sometimes that's nice to have on occasion. Overall the game isn't overly complicated, combat is rather simplistic and the gameplay systems are pretty easy to learn. The only thing I can say I *don't* like at the moment is the horse riding as it forces the camera to face the direction of movement and the horse has an unnecessarily large turning radius. However, this is more of a mild inconvenience / annoyance than it is a negative impact on the game overall.
好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $408.3K | 766 | 77% | $19.99 | |
| $408.3K | 1.7K | 94% | $9.99 | |
| $408.5K | 821 | 51% | $19.99 | |
| $408K | 688 | 48% | $19.99 | |
| $408.6K | 502 | 73% | $29.99 | |
| $407.9K | 1.3K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 3.8K | 90% | $24.99 | |
| $1.9M | 3.1K | 79% | $24.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $605.6K | 925 | 77% | $12.49 | |
| $303.4K | 616 | 71% | $19.99 | |
| $19.5M | 13.7K | 91% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super game
its a good game, it dose have 2010 ish wibe but there is nothing wrong with that. got me hooked for most part of the game, the end was a bit worse as the game became a lot easier. The combat is good, lots of ways to play with different types of units and play styles and even different stories options that influence things. overall good, mixed rating seams underrated
Дерьмо
Je to hezká hra i s příběhem, ale něco mi nesedí na konci :(
Без долгих предисловий укажу на моменты, которые понравились в игре и те, которые вызвали спорную реакцию. Итак.что в игре понравилось: 1) Насыщенность квестами. На протяжении всей игры всегда есть кому помочь, что найти, кого от...дубасить; 2) Небольшой, но открытый мир. Это вам не Яра из FC6, где можно от точки до точки ехать минут пять. Здесь всё компактно упаковано в небольшое кольцо городов и поселений, и идти от точки "А" до точки "Б" можно как пешком (лично я так и делал) или используя коня ( можно запросто проскакать какой-нибудь тайник); 3) Неплохая на мой субъективный взгляд история с толстым намёком на продолжение; 4) Несложная боевая система. Если играли в пару тактик типа X-com: Chimer Sqad или WH40k: Mechanicus без труда и лишних нервов освоитесь и на просторах Нострии; 5) Русский язык,а именно озвучка и текст. Сейчас такого крайне мало, и потому для меня это большой плюс. Теперь о спорных моментах. 1) Испытания Провидца - цепочка квестов, коротая может обить желание проходить игру далее. В ней ты малыми силами должен разгромить противника, причём армию собственными войсками комплектовать нельзя. Как по мне-это искусственное затягивание времени. К тому же награды за этапы квеста, кроме финальной там не очень; 2) Поиск комплектов брони. Лучше бы разрабы разложили бы их по большим сундукам, которые можно встретить в игре. был бы лишний повод прошерстить карту. А так, какие-то комплекты можно купить у торговцев, что логично, а какие-то не собрать, потому,что в указанных другими игроками местах их просто нет. Хотел вчера собрать комплект чёрной графини, а в тех локациях, где другие находили его части я нашёл лишь золото и разное барахло; 3) Система лута. тут разарбы явно схалтурили. Как было сказано выше,можно было бы более внимательно подойти к этой немаловажной части игры. 4) Управление конём. Уж слишком он плохо вписывается в повороты и вообще слишком ретив. По прямой летит,как стрела, вот только в Нострии очень мало прямых участков дороги. Описанные вше спорные моменты смазывают общее впечатление от игры. Но всё же, закидывать гнилыми помидорами игру не стоит,а вот ознакомиться-вполне. Это неплохое приключение, в кортом можно провести пару-тройку дней. P.S: В Стим-версии нет дополнения нулевого дня. А в GОG-е -есть. При примерно равной цене (по скидке) в 5 евро лучше брать у пшеков. 7/10* * ещё один балл снял за неполноценность издания в Ситме. Жадность фраера погубит, товарищи.
laji youxi
I hark back to the Sega Genesis / Mega Drive days of King's Bounty and have loved every entry. This is what used to flash through my head as I played back in the early 90's. It's a wonderful if pretty by the numbers story which isn't trying to reinvent the wheel but the graphics and sound are superb.
I feel it is good. a good try.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.