
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 18 → 0.25/day in the week after.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.5Kreviews | 62% | — | $408.3K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
당황스럽네요 90% 할인하길래 그래도 좋아하는 시리즈라서 구매했는데 멀미나서 못하겠어요 ㅎㅎ 아니 멀미난다고 비추주는거 아니라 3인칭 게임임에도 불구하고 1인칭처럼 어지러워요 이게임은 3인칭임에도 불구하고 1인칭하는것처럼 너무 가까워요(그래픽이 구려서 그런가) 화면 휙휙 돌아감; 20분하니 어지럽네요, 오버워치도 1시간은 할수있는데 ㅎ 전투는 괜찮은거 같아서 좀더해보고 환불할지, 그냥환불할지 애매합니다 충분히 피드백 받아서 화면 멀리 보게해주고, 인터페이스 불편한거 조정할수있을꺼 같은데 2021년부터 얘기나온거같은데, 안바뀐거보면 제작진이 의지가 없는듯하네요 90% 할인한다는건 앞으로도 종종 그만큼 할인할수있으니, 할인할때 구매해보고 판단하셔도 될듯합니다 일단 개인적으로 비추
1代全家桶玩家,2代有不少地方升级了,还挺不错。确实是有点晕这个3D,内容少,有一些地图会卡BUG不能动。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stressfreies spielen in entspannter Atmosphäre!!
первая часть и дополнения были лучше, масштабнее, а сюжет погружал в ту самую атмосферу волшебства, которую ничем овторить нельзя, кроме как дополнениями первой части и был как книга, от которой не оторваться, только шире по осознанию. Может я просто слишком стар, но мне такой шаг вперед не понравился, увы и ах. п.с. существа погибели самое худшее в игре с точки зрения дизайна. не воспринимать как камень в огород дизайнерам, просто имхо и вкусовщина
总体评价:全成就70+,游戏一周目后枯燥乏味,算是曾经白嫖国王的恩赐1系列的补票支持。 游戏进程:战斗场次偏少,任务对话偏多,剧情俗套,整体进程偏慢。 游戏画面:1C首次3D化尝试,经过多次优化BUG基本都修复了,但是它真的会晕“3D”。 探索机制:貌似探索物品种类丰富,绝大部分都是兑换金钱的“灰色物品”,传送点略少跑图很苦恼。 兵种风格:4种理念兵种,3级会换装+新增技能,算是亮点,但是兵种少,有携带数量限制。 战斗机制:战斗地图偏小,新增高低差、远程地形阻挡机制及控制领域,所以兵种嘲讽技能YYDS。 总体评价:3.0/5.0(游戏机制2.5+国王的恩赐情怀0.5)
Extremely good followup to King's Bounty games. I read about lot of bad ratings and disappointments, but honestly, there is nothing wrong in it. Graphics evolved, it looks different until player realizes this is all about different camera placement, but it is same style, just maybe more serious. There should be some DLCs, story should defintely continue, but after 1C was bought by Tencent, I worry this is the end. Pity Some negatives: There is one annoying bug, it is possible to run on road, then there is some small stone and suddenly person is stuck on it and must backtrack to get back down. Also when battle starts sometimes 'slightly stronger' wipes my whole army and sometimes I can deal with 'deadly' without any loses. I hoped that new King's Bounty will be more in humour of King's Bounty: Darkside, but this didn't happened. Also soundtrack is not so extraordinary as in previous games, but still fits the game very well, I just don't feel like listening to it when I am not playing. I hope 1C will reincarnate one day and we will find out what happened next
A "okay to decent" King's Bounty. Compared to earlier iterations the tactical options in KB2 are much steamlined / simplified by: 1) Taking away "kiting" on the overland map. Mobs now have a zone of control. Touch the outer line of the zone and you'll automatically engage with the mob. You can still run away, but there's often no bypassing this zone (for example when the mob's guarding a bridge) as the zone of control is *huge*. Mobs now are literal roadblocks. A nice new feature: after winning a battle you can opt to replenish your troops. This is only available when at least one member of the squad is alive. Replenishing costs gold, but doesn't take away units from the overland pool. 2) There are no trashmobs anymore, only fights that matter. So there's much less fighting, but the fights themselves feel more unique. The arenas are an almost exact representation of the location you engaged the mob on the overland map, which is a nice touch. 3) Members per squad have a maximum limit, even though your leadership permits a bigger squad. For example: the limit is three troll chiefs in a squad. It doesn't matter your leadership permits a squad of four troll chiefs, three will always be the maximum. The squad can't grow beyond that limit. These are all big changes compared to earlier KB games and I'm not wholly sold on them. It doesn't make a bad game, but it simplifies things so much I often struggle to find tactical depth in KB2. The fights themselves are still fun and in many cases even challenging, but by taking away all trashmobs you're often spending a lot of time travelling on an empty map looking for the next quest objective or an extremely easy "puzzle". It's a good thing the overland map itself is quite beautifully designed. It's what I would envision a fantasy medieval eastern europe would look like. Very pittoresque. The music is impressive too. I will still recommend this game, but only because I'm hoping for another King's Bounty game. I'd like to see a follow up with more tactical depth. This iteration certainly is interesting for those new to the series, although in that case I would also recommend checking out earlier titles as well. When possible get this game on a sale. Rating: 7.0/10
TENGO TODOS, ESTE ES UNA BAZOFIA
Its not a bad game, but it not a good game either. By no means don't spend more then $15 on this. I'm pretty sure the writting is meant to be be corny, so its not for everyone. I played the game on normal 80% of the game and its pacing was pretty good, where you will have to go back and fight lower level/side quests before moving on and it was pretty challenging. The sticking point of the game is that i went into this completely blind and read no wiki's, because i wanted to enjoy it and there lies the problem. If you go in blind and just start playing, on normal, you will run into a giant road block. The game has choices and those choices matter, weather it be story choices or party makeup. I got to a point in the game where I had No side quests available and 2 main quests that were impossible (based on game choices). And then everything after that point was full hard mode where i couldn't play the game on normal. Its as if the game dev got hard pressed and made eveyrthing hard mode. The fact of the matter is unless you know about the game before hand you will need to play on easy to just enjoy the game. Lastly there is set gear in the game. Most of which is tied to quests. Those quests don't tell you there is a gear reward and here is the problem. The gear is randomized and weighted toward your build setup at the time. My problem is that at that time I was picking gear to make thing works so my gear was all over. In the end I wasn't able to get a full set of set gear. I think there are about a dozen of them. I did every quest in the game and it was 35 hours, with about 5hrs on the area of being stuck. if you like these types of games and you want something to keep you busy on long weekend. This is not a bad choice if on sale for about 15ish
It is pretty good when the game is on sale for $1.59. The story and side quests are boring. Dialog and cut scenes are terrible. All WASD buttons moves the horse forward. The horse can't turn around in place.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 3.8K | 90% | $24.99 | |
| $1.9M | 3.1K | 79% | $24.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $216.4K | 762 | 76% | $12.49 | |
| $303.4K | 616 | 71% | $19.99 | |
| $19.5M | 13.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $408.3K | 766 | 77% | $19.99 | |
| $408.5K | 821 | 51% | $19.99 | |
| $408K | 688 | 48% | $19.99 | |
| $407.5K | 722 | 78% | $24.99 | |
| $407.4K | 876 | 72% | $14.99 | |
| $409.2K | 4K | 60% | $6.99 |