
A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight's Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−70% | 7.5Kreviews | 84% | — | $2.2M |
| $44.99 | 908ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent turn-based combat game. If you are a sucker for an Arthurian tale, then it's a must buy. The story and character events are well done. It's hand-crafted maps and scripted experience don't get old after 1-2 runs because of the Religion/Ethics system and play diversity that comes with those choices. There is enough challenge for veteran strategy players on Very Hard. There is plenty of content if you fall for this game with a 60hr main game, two end game options, and four skirmish options. KA:KT strikes a great balance in the skill system. Too many games fall into the too simple or over-complicated bloat categories. KA:KT is an absolute gem. Must buy when on sale especially since the base game doesn't need DLC to feel complete unlike so many other games these days. I've enjoyed 350hrs and 1yr after purchase I've decided one more run is better than so many other options.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 4.1K | 85% | $19.99 | |
| $2.2M | 7.3K | 86% | $19.99 | |
| $2.2M | 4.1K | 88% | $19.99 | |
| $2.2M | 8.2K | 96% | $9.99 | |
| $2.2M | 4.1K | 93% | $14.99 | |
| $2.2M | 12.7K | 98% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.1K | 840 | 73% | $5.99 | |
| $953.7K | 1.4K | 82% | $14.99 | |
| $3.6K | 32 | 78% | $4.49 | |
| $606K | 925 | 77% | $12.49 | |
| $384.6K | 3.5K | 74% | $4.99 | |
| $340.1K | 1.3K | 67% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
| $44.99 |
| 331ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una lástima que títulos como este, se vean eclipsados por la pésima optimización y fallos gráficos constantes que arruinan la experiencia, para nada merecida, puesto que en todo lo demás cumple con lo que promete. La historia es interesante de descubrir, los personajes están bien escritos, la curva de progresión es gratificante, la exploración es inmersiva por lo bien detallados que están los mapas y el gameplay resulta divertido y dinámico de jugar, con una dificultad que en mi opinión, incentiva a seguir aprendiendo y mejorando diferentes estrategias en la composición del grupo/habilidades. Pero con todo esto y después de haberle metido unas cuantas horas, llegué al punto en el que los fallos y bugs visuales me estaban destrozando el cerebro, con unos flickerings de las texturas e iluminación insanamente epilépticos, teniendo incluso que meterle manualmente archivos para poder arreglar glitches en texturas porque literalmente ni cargaban, además de que varias veces el juego se quedaba con la pantalla totalmente en negro, entre otros errores... Busqué diferentes maneras de solventarlo, pero parece ser que ni los desarrolladores pudieron dar finalmente con el problema ([i]parece que no es compatible con AMD[/i]). Dudo de si seguiré intentando arreglarlo para poder terminarlo, pero desde luego me veo obligada a darle una reseña negativa por este motivo, a pesar de que como ya dije, no es mal juego en absoluto.
优化真的烂,傻逼游戏,玩了几个小时,一个劲闪退,没法玩
This game is not good at all. There is no strategy or tactic involved at all, bar some very standard boardgame mechanics. Not sure why other reviews consider this a good turn based RPG - no actual inventory, just "runes" that basically resemble items. Few to be collected, otherwise static surroundings, tactic is limited to positioning and higher difficulty means more enemies to fight off - no interesting skills from what I saw so far, nothing that would be really gameplay changing.
Very solid game that I wish I had heard about on release. It's not an RPG like baldurs gate, its more... eXcaliburCOM? But there is a huge amount of flexibility with the builds, morality system and heroes available. My one criticism is the boss battles, they're largely 'try to out DPS' before you die, which isn't awful, but almost all of them are completely immune to your debuffs, you might as well stack your team with champions and vanguards...but that's just my take, could very well be a skill issue
Quite good tactics game in some non expected world. Finished the game on the highest difficulty and it wasn't easy, most of time it was interesting, except some parts of the endgame. Cause in the endgame you get max-level fast and then you don't have much ways to improve further and there are too much missions.
Single Player., Turn Based Tactical Combat game... reminding somewhat to a mixture of Heroes of Might and Magic combined with xcom-light. Not too difficult to learn. Picking the right Knight Combinations is key for the missions. Have two teams leveling up together, to be able to switch when companions suffer injuries(Cathedral) or vitality (Hospice). Tip: [spoiler] Besides Mordred, an Arcanist (Morgana or Merllin), a hiding Vanguard, together with Guinevere (teleports & healing capabilities) is really strong[/spoiler] No bugs. Story is fresh & interesting. Took me aroung 100h to complete all quests. 8/10
Полная шляпа. Безумно жаль потраченного времени. Траил через силу, потому что не привык бросать игры, но после 3/4 игры не выдержал. Игра которая хочет походить на Darkest Dangeons без механик такового. Из плюсов: 1. В целом неплохая история, позволяющая отыграть анти-героя Мордреда. Из Минусов. 1. Игра слишком затянута. Уже к середине вас начнёт душить зачищать раз за разом локации. 2. Истории персонажей подаются слишком медленно и кусками. Если не пытаться проходить игру залпом, велика вероятность забыть многие нюансы сюжета и персонажей. 3. При прокачке у персонажей усилений для навыков, например доп урон про кровоточащим, или увеличенный урон по не раненным врагам, в самой миссии вы этого не увидите. Он как был простой удар, так и будет подписан до конца игры, а то что на этом ударе 3 доп эффекта срабатывающих при разных условиях... Ну, запомните. Всего-то по 3-4 навыка на герой, а героев 12. 4. В D&D у вас всегда была опция, если всё совсем плохо, нанять новых героев и пойти качать их на низкоуровневых миссиях. Здесь такого нет, и вот ситуация, где после задания, 3 ваших героя в лазарете лечат раны, 1 в соборе лечит травмы, ещё 3-4 там с прошлой миссии, потому что хорошее лечение стоит дорого, а бесплатное отбирает героя на 2-4 миссии. и вот героев 6-7 у вас в палатах, ещё один на событийном задании, и в бой вам идти с кем осталось, а остался у вас третий эшелон, отстающий от основного на пару тройку лвл. А никакой миссии низкого уровня для них нет, все миссии рассчитаны на один уровень и идут по порядку, от 1 до 20. И вот ваши персонажи 13 лвл идут на миссию 16 где все дружно умирают, а новых вам никто не даст. Поздравляю, вы проиграли игру, потому что у вас нет героев, которые смогут сражаться в миссиях. То есть вот тогда часов 10-15 назад, вы не того героя отправили на ристалище, а вот этого надо было заплатить и вылечить, а не лечить бесплатно 4 хода. Переигрывайте с самого начала.
Great game so far, takes the good parts of Darkest Dungeon, X-COM + a few others and repackages them into a interesting and challenging tactical RPG.
Game Grades: Overall Gameplay: B Level Design: B Art Style: B Story: C Writing: D Voice Acting: F Decent, moderately challenging RPG with fun elements. World and level design is pretty good and thematic. Knight's Tale is held back by horrible writing and the worst voice acting I have ever seen in a video game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.