
An incremental mining adventure where you must dig into the earth to recover essence for your sacred Evertree. Mine, drill, and blast your way to the deepest depths, discovering rare artifacts and recruiting more kin to your cause along the way. Dig. Upgrade. Repeat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.13/day in the week to Aug 3 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Now, you and your tiny kin must dig, mine, and excavate in order to restore the Evertree back to its former glory. You will find rare artifacts along the way that will attract more kin to your cause, but beware, for the Geomancer is always watching, and when night falls, they will close the earth and seal your mine!
You are the steward of these lands and can help your kin succeed through digging, encouragement, and more. Assist your kin in their cause by clicking, swiping, and hovering your cursor to expedite their mission in recovering the lost essence.
Hire several kinds of kin, ranging from miners, diggers, exploders, and more.
Launch a drill in order to aid your efforts digging deep.
Mine 20+ ores, which will make you more effective in your quest.
Discover 150+ rare artifacts, which will attract more kin to your cause.
It's a new day. Are you ready to guide your kin to the deepest depths and restore the sacred Evertree?
Genres
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had no idea what I was doing. I mean, I picked it up, but jesus was it boring. But it never details how things relate. Ferret whats?
Had a blast playing this one. The progression feels satisfying and the game is fun.
Game ran well enough, main issue was that it felt like it didn't know if it wanted to be an idler or a game requiring constant attention. The runs were short due to the time limit, and mostly consisted of clicking on rocks while controlling one mining unit(holding down an arrow key), else the progress would have been slower. After each run, you go to the progression tree, buy what you want/can, unlock new units/change the amount of each, then repeat, meaning it is no idler. You must pay attention, you must keep controlling things (until maybe at the end once everything is upgraded). If this had wanted to be an idler as its tag claims, there should have been the option to just keep looping runs without player input, allowing for passive progression alongside the option to directly engage and speed things up. Think of it like Cookie Clicker in a way but your clicks are limited, and, after every minute of automated and player clicks, the player must pause to chose upgrades and start everything to clicking again. It was a bit tedious, a good time waster if you're on the phone or something, but otherwise lacking in engaging gameplay beyond numbers go up and animals go down. If the intention was something less idler, I would have hoped for something to do besides mindlessly click and hold a key down, maybe some kind of basic enemy or option to go up and reposition or hazards. The drill, the sprites, and the 'events' did help shake things up a little, but the former tended to just go on it's own, the sprites often spawned off screen where I would never see them, and the events boiled down to 'good time to grind' and 'good time to progress'. What did I like? The respec option was neat, though I never really took advantage of it besides the Ascension menu, and allowed me to pick upgrades with confidence. The story actually surprised me with how it ended, and I liked it. Art was cute, game ran smooth despite me having quite a few bomb-tossing ferrets, and the menus were easy to navigate and understand. I also liked that the achievements happened naturally over playing the game for the most part, rather than a 'grind to complete every progression tree'. If the game made any claim of being an idler, I'd give it a negative review. But that's a faulty user tag. So have a positive review instead. The lack of painful grinding for achievements, the story, the art, the basic game loop combined with it being a fairly short game, and the generally chill experience gets it a positive review from me. Getting it as part of a humble bundle and the gameplay mostly happening while I was on a discord call or watching youtube certainly helped, though I'd still hesitate to recommend it to anyone for more than a couple of dollars.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
애들도 귀엽고 스토리도 나름 있고... 다 괜찮은데 최적화가 왜 이래요..?ㅋㅋㅋㅋㅋ 게임이 뚝뚝 끊김....
completed in 5 hours was fun
Fun little game, managed to 100% it in 5 hours
Buen juego, la progresión está desbalanceada, pero está god
5 hours irl and a few hundred in game days (one day is roughly a minute) to beat it, cute storyline, nice little clicker though you can mostly set up and wait. I chose the path of 'least effort' without directly controlling any of my little guys after i got to a point where it was viable so my playtime might be longer than needed to beat the game.
Very fun little game!
8,9단 넘어가면 휙~휙~ 빠르게 넘어가네요. 마지막 나무 장난질.. 도전과제 다 못했는데 첨부터 다시 하는줄.. 잼있게했어요~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.3K | 288 | 65% | $9.99 | |
| $79.3K | 313 | 77% | $7.99 | |
| $79.3K | 396 | 94% | $6.99 | |
| $79.2K | 1.1K | 90% | $9.99 | |
| $79.2K | 283 | 65% | $14.99 | |
| $79.2K | 208 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.6K | 206 | 74% | $7.99 | |
| $170.4K | 884 | 65% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | $4.99 | |
| $2.5M | 10K | 95% | $6.99 | |
| $143.5K | 660 | 80% | $6.99 |