
An incremental / idle action adventure game where you must battle foes, mine rocks, defeat bosses, and grow stronger in your quest to conquer the mountain and defeat the Evil Geomancer.
Modeled estimate, not a reported figure. How we estimate →
About

You will help guide your Fox by attacking enemies, dodging their attacks, and gathering loot, all with just your mouse cursor (or keyboard if you prefer!).

As you progress, you will grow stronger. Acquiring new equipment, upgrading them, investing into a skill tree, and choosing permanent major upgrades in the form of Blessings.

Simple, but engaging gameplay. Click to move your Fox, or change a Setting to make it so your Fox moves to your cursor position automatically. Keyboard and Gamepad movement options are also available.
Fighting is done by proximity. The Fox gets near an enemy, they swing their weapon if they can. Combat involves deftly moving in and out of enemy range while dodging obstacles and other attacks.
Upgrade your equipment to become stronger. Choose from 1 of 6 different weapons, unlocked gradually as you play through the game.
Skill tree with meaningful progression and impactful choices.
Choose a powerful Blessing upon level up, a permanent bonus that grants you great strength.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
定价过于自信,没多少游戏内容,德不配位,已退款,差评。
勘違いする人もいると思うので書きますが「無限に成長して」と書いてますが無限に強化はできません。
玩了试玩版觉得还可以,第一时间入了正式版。可是不继承存档是几个意思? 试玩版到第4关,花了40分钟左右。正式版12关,游戏时间大概2小时左右估计。 是怕人玩通关就退款么,只能这么猜测了。2小时游戏时间,这个价格只能说一般般。
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Languages: English, French, German, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Russian, Spanish - Spain, Traditional Chinese
Hours played at review time, across 211 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
别被UP主们营销了,不值这价格,这价格大部分看来是拿来营销了。堆数值游戏,千篇一律,好在能挂机,半天就玩完。
I loved the demo and was excited for the full release. It starts out strong but soon falls apart and becomes terribly imbalanced in both directions. Most weapons are useless after a certain point because almost everything is ineffective. This is because most arenas are cramped with way too many enemies, all moving way too fast for you to walk out of the way of. You're not given any tools for avoiding hits aside from health/armor so the only viable strategy becomes just tanking them, which is lame and at that point the weapons are kinda pointless. The game indicates it is controller enabled but it is actually very controller hostile with some critical areas and things, such as aiming special attacks, are not controller accessible at all, while others are horribly implemented such as having to hold right on the d-pad for [b]several minutes[/b] to simply fill up a meter in one of the menus (on mouse you just drag the gauge where you want it). Some special attacks seem to do nothing, with no visuals or sound. Controls are inconsistent between weapons and some are buggy. Also, there's nowhere you can rebind anything or even see what the controls are. I'm sorry to be so harsh but this game feels conceptually and technically unfinished and is overpriced for its current state.
TS, DB. Too short, don't buy. 內容太少,不用10小時就全過關了,沒 66 折別買。 This game content is too less(under 10hr), so it's only recommended to buy it when it's 50% off or more.
A bit expensive for four hours of zero replayability. Other than that, the game is fine if you really like both bullet heaven roguelites and incrementals.
中评,不推荐。内容没有多少的普通增量游戏。 虽然内容有整整12大关且每关关内有3个阶段关外有3种难度,但其实说白了就是树枝暴打小龙虾那套,从中期开始就腻了,全程挂机。流程其实3小时内可以结束,我游戏时长21h是因为中途陷入了超绝睡眠时期。前期和中后期装备弄好了玩着很爽,但是构筑似乎有些固定,而且后期弹幕有点多了(虽然可以靠肌肉大撑过去)。 整体是很不错的,但是这个价位+这个内容量,游戏是好游戏但是目前不推荐购买。
数值设计的一坨,这不是增量游戏,这是个刷子游戏。刷图资源极少,完全不匹配升级消耗。没有增量游戏的爽感
4.5小时全成就,没想到demo就是最精华的部分了,武器里后期特效还是换皮特效,还以为玩到后期有转生,多周目啥其他东西的,结果没有,目前不是很值,看以后会不会更新了
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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