
An incremental / idle action adventure game where you must battle foes, mine rocks, defeat bosses, and grow stronger in your quest to conquer the mountain and defeat the Evil Geomancer.
Modeled estimate, not a reported figure. How we estimate →
About

You will help guide your Fox by attacking enemies, dodging their attacks, and gathering loot, all with just your mouse cursor (or keyboard if you prefer!).

As you progress, you will grow stronger. Acquiring new equipment, upgrading them, investing into a skill tree, and choosing permanent major upgrades in the form of Blessings.

Simple, but engaging gameplay. Click to move your Fox, or change a Setting to make it so your Fox moves to your cursor position automatically. Keyboard and Gamepad movement options are also available.
Fighting is done by proximity. The Fox gets near an enemy, they swing their weapon if they can. Combat involves deftly moving in and out of enemy range while dodging obstacles and other attacks.
Upgrade your equipment to become stronger. Choose from 1 of 6 different weapons, unlocked gradually as you play through the game.
Skill tree with meaningful progression and impactful choices.
Choose a powerful Blessing upon level up, a permanent bonus that grants you great strength.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4.5小时全成就,没想到demo就是最精华的部分了,武器里后期特效还是换皮特效,还以为玩到后期有转生,多周目啥其他东西的,结果没有,目前不是很值,看以后会不会更新了
就开头有意思,后面一点都不好玩了太无聊了,完全不值这个价
After 15 minutes it feels like you have seen most of what the game has to offer. Manual play largely consists of moving in circles, while auto frequently gets stuck in corners and dies. This makes the automation feel less like a useful feature and more like a way to extend the game’s playtime.
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Languages: English, French, German, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Russian, Spanish - Spain, Traditional Chinese
Hours played at review time, across 211 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩过Demo直接入了正式版,没让人失望。低阶武器全局加成这个点子很赞
There is a lack of content is the only reason I would not yet recommend. I wouldn't discourage from buying it but I'm not going to advertise this to my friends. Fun game, great idle aspect, easy scaling that doesn't make you feel hopeless and having to grind for 10's of hours for a fraction of a power upgrade. Hope the developer puts more in the game as it's currently a little short having unlocked everything within 9 hours.
刚开始挺爽的,但是后面全都是重复内容,几个小时就通了,而且是全程自动,不是说不能手动,后期全屏飞弹卡的要死,小怪跑的还飞快,手动完全没有意义。通关后也没个无限模式,真就是微信小游戏级别,这价格有点虚胖。
Not a terrible game, but, to be honest, I was hoping it was more along the lines of Nomad Idle than Kin and Quarry. I 'beat' the game, probably 99% AFK/idle, over about 6 hours, and I wasn't really paying attention to most of it. This game would've been fairly priced at about half the price. Not sure I'll be following future projects from this developer.
I feel like Auto mode was a mistake, you can play the entire game without actually... playing it. No big payoff for 100% either. No achievement, no cutscene or dialogue... the game just has nothing more to do. Not even a "thanks for playing" message. Too expensive for what it is. Skippable.
不推荐 内容少 流程重复 武器也是只是换色 没有新机制
Really refreshing game in the sea of incremental/bullet heaven releases. Cute and simple but with enough depth to keep you engaged. I'm a big fan of the gear unlock/upgrade system.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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