
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very boring experience. Sadly cant recommend for now Maybe in a year or 2.
Game sucked in beta and launch, but now it's decent. This is where it should've been at launch. The cosmetics suck (store and pass), but the gameplay is fun. Definitely get it if it's on sale. The only lag I've really experienced is in City Streets near the statue (it's awful). Otherwise there is only a .5s stutter if multiple abilities go off at once with a lot of zeds around.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just started playing so I'm late to the pain this game caused players. To me it seems like all that pain is in the past. Yes its not as good at Killing Floor 2 and yes its missing a lot, but its a good game after 5 hours of playing I haven't had any problems that I've read about with old and recent reviews. The game still has a long way to go but so did KF1 and 2. I'm excited about the future of this game and I recommend you giving it a try or a second chance. Thank you for taking your time to read this have a great day.
Compiling Shaders Simulator
Put it back on development and release it a year or a year and a half later.
好赤!爱赤!
The game has come a very long way. It still needs optimization and more content added overall to compete with the massive legacy of KF2 but that was built over a long period of time. KF3 is just starting to get content, the optimization is.. nearly there. I get a stutter here and there but not nearly as bad as it months ago when I first tried playing. TLDR: If you quit cause of the stuttering, its mainly gone now but not 100% gone. Matchmaking works decent.
This is peak mass murder
yikes.
Soy un nuevo fan de la saga. Después de probar Killing Floor 2, me di cuenta de que, aunque tiene muchísimo contenido gracias a todos sus años de desarrollo, en 2026 ya se siente un poco anticuado en algunos aspectos. Aun así, decidí darle una oportunidad a Killing Floor 3. La verdad es que no me arrepiento para nada. Se nota el salto generacional tanto en los gráficos como en las mecánicas. El gameplay es muy divertido y es uno de esos juegos que siempre dan ganas de volver a jugar. Lo que más me gustaría ver en futuras actualizaciones es una mayor variedad de mapas, enemigos y jefes. Estaría bueno que los Zeds tuvieran variantes adaptadas a la temática de cada escenario para que cada mapa se sintiera más único y menos repetitivo. También vendrían muy bien nuevos escenarios y más jefes finales. Creo que la base del juego está muy bien lograda. Ahora depende de que los desarrolladores sigan agregando contenido y lo mantengan actualizado para atraer a más jugadores y hacer crecer la comunidad. Por mi parte, voy a seguir jugándolo y también voy a invitar a mis amigos a que lo prueben.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 29.4K | 50% | $19.99 |