
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es normal que ni si quiera me abra? se queda en la pantalla de titulo JAJAJAJA
Dead Game. Zero Online
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 29.4K | 50% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Put it back on development and release it a year or a year and a half later.
好赤!爱赤!
It says I have over 2 hours play time? That isn't true. What I have is 2 hours of trying to get the game to launch! Issues ranging from crash on start through to hangs on "Loading Profile Data". Literally unplayable.
首先,欢迎来到美国逆战( 早期逆战在“吸收”大灾变的优秀经验以前的远古时代的pve,可以看出处处有killing floor的影子,包括人工制造的怪物,神秘的生物公司,联机防守的游戏模式等等等等,如果你第一次接触KF3,只是想找个联机打僵尸游戏,我第一推荐你玩KF,第二推荐你玩老的使命召唤僵尸模式。 我是在KF3更新了一年之后的枪手版本入坑的,之前确实是被吓怕了,我都以为拌网要艰难决定了。总的来说,考虑到我是打折买的,其实也挺符合我的预期了。KF3非常非常的怎么说,不Killing Floor,如果你看了Verac的视频你会知道我在说什么,其实更像是一个老版本的使命召唤僵尸模式。我认为是一种夸奖,因为那边的僵尸模式现在做的更烂。如果把门一锁,上面加个付费解锁,然后告诉你里面的售卖机才能购买T4武器,那这就是个老版本的使命召唤僵尸模式,只是有固定的波次,没有那么多花里胡哨的buff和玩具,没有随时间无限上涨的血量,如果你喜欢僵尸模式那你就喜欢这个。你现在想找一个方便联机的联机打僵尸游戏,排除掉地狱已满1代,传染病这种生存向的,兜兜转转绕一圈最后还是回到了killing floor。怎么说,难道真跑去耍逆战吗? 我觉得拌网这构思态度也差不多要到头了,25年怼天怼地,日活1000都凑不够,现在真的卡在艰难决定边缘上了,从枪手的回归和给如此高的数值的情况来看,也是服软了,将游戏往2代改应该是一个不可避的趋势。大胆预测一下,随时间冷却的针早晚会回来,医疗箱可能会变成一个效果减半的护甲箱,牢突的技能改为针减少cd,扎针输出也重回癫疯。不过这代职业不绑武器我认为是对的,该夸夸,确实极大的丰富了玩法,也变相弥补一丢丢内容不足的问题。 至于3代之于2代,如果你不是这类型游戏的忠实受众我不推荐你玩2代,2代确实太老了,没人带你你自己玩很难坚持下去。至于3代和“现代网游”接洽的那些引入的东西我说都是一坨构思。我不反对增加一些这类系统增加可玩度和游戏时长,但是现在的确实太臃肿了,有点拖游玩时长的意思。如果你说3代和2代谁更好,以目前的体量来说,2代更好。如果你两代都没玩过的话,先玩玩3,感觉喜欢再去玩2。 说个题外话,一大半玩KF系列的玩家,大概率也都玩过payday,从我看到的情况不管是玩家还是内容创作者都或多或少玩过。这俩也是齐刷刷一起拉跨,但是就目前的情景来看,我认为KF3打赢复活赛的的可能性更大,只要别乱作。联机打僵尸天然的版本答案且不说,刚进游戏打教程的时候,我一走路一开镜一打就知道味道对了。他就是模仿现在主流射击网游的gunkick,你可以说没特色,至少不犯错,作为一个联机pve游戏也不要求那么多,只要别晃的人恶心就行,毕竟玩家要打的是上百怪物而不是几个玩家,人物的机动性也没有下毒,跑起来地板不粘脚,没有可以的去追求为了让怪物能追的上玩家而限制玩家的机动性。反观payday3的底层从一开始就在一个错误的道路上狂奔,它走的是一条拟真类游戏的超慢慢慢慢慢慢慢慢慢开镜,加构思缩放加构思晃动的路子,不懂我在说什么的,打开一个pd3视频看看那个镜子一晃动那个准心横移的光晕就懂了,加上人物的机动性非常差,整体玩起来的手感就一个字:黏。KF3的底子来说比PD3好太多了,PD3那边虽然更新态度比这边好一点,但我对那边的前景更担忧一点。 通行证一坨构思,整个普通版玩玩得了,皮肤质量真的一般,贴纸和吊坠连位置都没法选,还特别小,真的拉完了。50-60拿下我觉得还行,再贵不值。考虑到标准版也才150不到,没给你上来整个298,可以原谅,好吧,我说可以原谅。
The game has come a very long way. It still needs optimization and more content added overall to compete with the massive legacy of KF2 but that was built over a long period of time. KF3 is just starting to get content, the optimization is.. nearly there. I get a stutter here and there but not nearly as bad as it months ago when I first tried playing. TLDR: If you quit cause of the stuttering, its mainly gone now but not 100% gone. Matchmaking works decent.
This is peak mass murder
百来块钱就当喂狗了
yikes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.