
In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by rogue elements of the Horzine Corporation. 6-player Co-Op & 12-player VS Zed-slaughtering mayhem.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 26 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 129.4Kreviews | 88% | — | $69.2M |
| $29.99 | 51.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tötungs boden 2 ist sehr super kennst du gülle von wheres the chicken max? bzw wo ist das hünchen maximilian? güllian bellian lahlulian, kack müll jari jayri güllri, lucarsch müllca güllca züllca hüllka kackca flamin kleiner go, flamingus, flamantarochen, flamango, flamongo,
Killing Floor 2 is a sequel to Killing Floor (I know, big surprise) and it's pretty darn good! It's basically first game but bigger, gorier and more badass. More weapons, more perks, more zeds and way more blood and guts. Graphics are pretty good looking even in 2026. Animations are smooth. Game feels very polished. Blood and guts steal the show in this, you can literally paint the whole map bloody red. Explosions and gunfire in zed time looks nothing less than incredible. There's a lot of new and returning guns in this, they are incredibly fun to use, feel punchy and have great feedback. Weapon inspect and reload animations are also pretty good looking. Perks have been improved upon. The grind for higher level is MUCH less tedious and you can actually choose a new ability every 5 levels that suits your playstyle. Makes it more fun and varied. There's also more perks in this (10 compared to 6 in the first game). New zeds are introduced for you to shoot and blow up. Mostly trash mobs but there some are more notable like rioters and quarterpounds. Some even have new abilities like buffing enemies around them. There's also new bosses introduced in this. There's now 5, compared to first games single Patriarch. Some of the characters from the first one return with new personalities and voice acting. They are pretty great and new voice lines are fun. Maps are bigger, more varied and mostly great too. Some even have easter egg and secrets you can find and activate in a match. Some new game modes have been added like endless and versus. They are pretty fun but unfortunately mostly dead at the moment of writing. Customization is also introduced, so you can give your weapons and characters more personal touch by equipping them with different skins. Some of the skins and outfits are actually pretty good looking aswell. But this game is not perfect so here we go; Perks while fun and varied in the beginning, end up being kinda same-y if you are here for a long haul. Some abilities are mixed and matched from other perks. Original Killing Floor perks have pretty distinct bonuses compared to each other, making them more specialised, here each perk feels a bit less distinct. New zeds are cool, but who's idea was it to introduce EDARs? THEY ARE SO ANNOYING to fight, ESPECIALLY on higher difficulties. There are 3 variants, but they look almost the same, so in the middle of a firefight it's hard to see which one is which. 2 of them have ranged attacks and the last one can immobilize you, ability that is an actual war crime because range on it is pretty insane and getting stuck on hell on earth pretty much always leads to your death. They can also zoom across the map AND are bulletspongy. Basically they are way too overpowered and not fun to fight. New bosses while cool are also a mixed bag. Some like Hans Volter and returning Patriarch are fun to fight, other 3 are way less fun because they try to do too much and have ♥♥♥♥♥♥♥♥ attacks that are kinda undodgable. Abomination and King Fleshpound are just annoying and boring to fight honestly. Guns. There's a lot of them, but most you have to pay for. With real cash. They are expensive. Some of them are owerpowered as well. So one can say that this game is pay to win. You while everyone can use that specific gun on a server with people that own it, the fact that new guns are so expensive and only unlockable by your own credit card is pretty outrageous. Also, while I praised the animations earlier, the newer guns look kinda bad and awkward. Just look at the FAMAS and G36, they look pretty bad and animations for those is such a downgrade... I and the rest of the community prefer not to talk about it. Paying hard earned money for something overpowered that looks like ♥♥♥♥, sounds like ♥♥♥♥ and is animated like ♥♥♥♥ kinda takes away some of the fun and excitement, ain't gonna lie. Cosmetics locked behind a paywall is also not my cup of tea. One thing that I find really annoying is that they are not segmented into body, head and arms, making it somewhat confusing to mix and match. I would say that this game is mostly an improvement over original Killing Floor. It's a great fun to play. Some of the things I complained about are definitely an annoyance but it's not too bad if you play with other where everyone knows what they are doing. I'll recommend this one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Portuguese - Brazil, Japanese*, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
| $29.99 |
| 4Kratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo muito bom
nice
很差的体验感,游戏大厅界面每隔一会莫名卡顿;联机体验很差,都在小队里搜索比赛搜索不到,跟屏幕干瞪眼来的。进入游戏之后,打丧尸的那个子弹时间很影响体验,突然就慢动作;命中反馈靠看僵尸是否死亡,给队友回血看血条是否增加。
good
çok güzel
if testosterone was a game, this would be it.
O jogo é bom, dá para passar várias horas jogando, principalmente se for com amigos, o que torna tudo muito mais divertido. Porém, tem lá seus lados negativos. Um deles é o aumento exagerado de zumbis para pouca munição quando você vai jogar com amigos(pelo menos na dificuldade "Inferno na Terra"). A munição acaba muito rápido, aí você fica lá, igual a um idiota, tentando fugir dos zumbis porque a sua munição acabou. Até tem caixas de munição espalhadas pelo mapa, mas, até você achar uma, uma tropa de zumbis filha da puta vai para cima de você e te mata. Outro ponto negativo que me irritou para caralho é quando você passa da leva de zumbis e tem que ir na loja para comprar armas e munições, só que a merda da loja fica na puta que pariu do mapa! Muitas vezes você tem que atravessar o mapa inteiro, o desenvolvedor filha da puta deve estar achando que sou turista. Qual era a dificuldade de ter colocado para a loja aparecer na tela automaticamente? E, como se não bastasse, tem apenas 50 segundos para chegar na porra da loja. Aí, quando você chega, sobram só 20 ou 30 segundos, não dá nem tempo de escolher as armas direito. Cinquenta segundos é o tempo que esse dev de merda dura na cama. Outra coisa que poderia melhorar muito são os níveis das classes, que vão até o 25. Tem a opção de prestígio, na qual você pode zerar o nível para o 0 em troca de skins, mas poderia ser para aumentar o dano e a vida das classes, né? Até porque chegar até o nível 25 só para zerar e ganhar skins em troca é de foder.
Very cool upscale of Killing Floor 1 & compatibility with the ROG. Almost 30$ and 100gb doesn't make it appealing to get or download, however.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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