
In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by rogue elements of the Horzine Corporation. 6-player Co-Op & 12-player VS Zed-slaughtering mayhem.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 26 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 129.4Kreviews | 88% | — | $69.2M |
| $29.99 | 51.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slaughter zombies to the sound of heavy metal. A co-op shooter where you and your friends engage in bloody mayhem
When I went prestige on all of my perks, I had to watch an unskippable cutscene of how much money I was getting for 10 minutes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Portuguese - Brazil, Japanese*, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
| $29.99 |
| 4Kratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лучшая часть из трех
The undisputed GOAT of Killing Floor; tops the highs of KF1, absolutely gaps the dumpster fire that is KF3. You can get this game for £1.99 as of the writing of this and it is worth 10x that easily. They should have never stopped updating this game to make their weird crappy sequel.
Great optimization
完了E三个小时看评论有人说不好玩个人感觉真的很不错9块钱的价位玩到这种砍丧尸的爽游玩法什么的都挺好缺点就是大概玩个集团可能会腻
Крутая игра, даже после стольких лет её создания...
when it works it's pretty good, bosses are awful though.
这款游戏职业丰富,玩法多样,百玩不腻!!!
Cool metal soundtrack, voice acting is entertaining, models are a little low poly but will do, headshot headpops are satisfying; it's a barebones but satisfying shooter for anyone wanting to run around splatting things. Melee is a little Darktide-ish, the various melee weapons have attack patterns you need to learn to use them effectively, like thrusts and overhead swings for single targets and sweeps for multihits. You can "perfect parry" to block and stun an attacking Zed. As expected, the larger enemies don't seem to care about melee, they kick your ass anyway. The gameplay environment feels very console-y, it's easy to get stuck somewhere by being bodyblocked by Zeds, paths that look like you can travel on are fake/scenery, etc. For the most part it's fine though. This game is pretty rough single player, it feels like you can never see enough of the field to not suddenly bump face first into a zed. Fighting the larger enemies that shrug off any attack and don't stop coming is especially rough, but you can do stuff like using stairs to mess with their AI pathing and buy yourself time to reload or run away. Trying to do Objectives can be impossible single-player, you often get swarmed as soon as you try to do a task. Being a first person view game makes this extra annoying, though I can understand using FPV to create exactly that kind of tension in a horror game, even if it does lean more towards action. Third person view would have been appreciated, but there are probably technical limitations/considerations for not having it, much like how we all cried for TPV in the Borderlands games. You only get to enjoy TPV briefly after you kill a Boss enemy. Definitely more fun with more players, seems like quickplay still finds an online session, uh, quickly. However, every game I've been in has had connection issues. Everything from not wanting to join a session, to joining and not being able to participate, to freezing. The one game where everything worked fine was fun, unfortunately that may be a rare occurrence so I have to go with a thumbs sideways. For the price you will probably find this at, which is like 2 bucks or something, screw it, just try it. I like my new rockabilly waifu, but I prefer Killing Floor 3 for the slightly more interesting weapon modding and solid multiplayer connection.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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