
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well-designed puzzles, an entrancing story, exceptional sound design, and hypnotizing voice acting from the entire cast. The retrowave aesthetic was the cherry on top of this game.
Killer Frequency is one genuinely surprising experience. So I bought this game outta recommendation from my cousin, and went into it having knowing nothing about it. And I ended up loving the concept. It’s simple, you’re a radio show host trying to save people calling in from a serial killer. The thing that this game nails, is using horror to your imagination, like when a character gets murdered on call from you messing up. All you hear is the audio and your brain imagines it all, it’s horrific but really effective horror which isn’t seen too often these days. The music is spectacular, like it’s honestly a crime that this games soundtrack ain’t on Spotify. I would highly recommend this game to anyone who is a fan of horror or just damn good games in general, it’s games like this that remind you just how great an idea can go if the same energy is put into its execution.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 884ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
loved the color scheme of the game. the VAs exceeded my expectations at bringing the story to life since it is based on imagination. however, the story is less than okay (very predictable and gets boring at times). the dialogue was fun albeit wouldnt recommend replaying it after the first run. its a one time thing if you like slasher movies honestly.
Great little gameplay loop with a couple good tense moments. So much to notice. Would love more flavors of this kind of game
I really wanted to like this game and be able to recommend it. I had it on my wishlist for awhile before I bought it, and the premise was genuinely interesting to me. But. It just...falls flat. The visuals and sound design are incredible, but the story/gameplay doesn't live up to them. The radio host mechanic also falls short after a bit. I think the game Not For Broadcast does a great job and utilizing the same mechanic while telling a more interesting story. Killer Frequency genuinely started off so strong, but it really just jumps the shark by the end. Even once the game allows you to explore the radio station, it feels extremely anticlimactic. Unfortunate since I love many Team 17 games but c'est la vie
Vi no TikTok sobre esse jogo e decidi dar uma chance. Ele não promete muita coisa, mas entrega além de muito! Quando percebi, tava preso toda hora entrando no jogo e querendo continuar a história. Pela promoção atual, o jogo vale super a pena. Pelo preço cheio, talvez nem tanto. É um jogo baseado em escolhas e consequências - mas sem toda aquela enrolação que normalmente tem nesse tipo de jogabilidade. É direto ao ponto e demanda, em alguns momentos, você pensar rapidamente pra tomar uma decisão. Além das músicas clássicas que você pode tocar durante a noite, há os anúncios e, a todo momento, você fica tenso - o assassino pode entrar na minha sala? O plot twist é surpreendente no final - e você fica chocado com tanta informação. Acho que só poderia dar a opção de voltar em determinado momento (depois que você termina o jogo, claro) pra você fazer outras escolhas e ver um outro resultado.
6/10 Dropped the game early in. The game was just too cheesy for my taste. Thought it was going to be abit more interactive from the start but it didn't really keep my interest. Might return later but yea it wasn't that good.
It's a no-no from me. Did not enjoy the writing, not a single joke made me do even a tiny smile, not even a ghost of tiny smile. Gameplay is pretty meh and you can turn every call into a tiktok by putting music over it and playing ads. If you also care about achievements, then you'll have to play it twice and in some cases thrice (for speedrun if first time that you've played you've took your time) and those dialogues are unskippable. Horror part of it was a letdown for me as well, liked basement atmosphere, but everything else was bad. Jumpscare on the start got zero reaction out of me and thanks to replays, I've noticed that you can also get your camera locked in a weird position before it, so when it changes it you just know it's gonna happen, which makes that jumpscare even worse.
好玩,很喜欢上世纪的歌。也想当电台主持人,生活里也是救火队员型员工,所以玩起来比较冷静,有代入感hhhh。而且我是半夜玩的,时间差不多都和游戏里同步了,超有感觉~~
[h3]В первое прохождение я умудрилась потерять абсолютно всех. Да, буквально всех. И именно в этот момент поняла, насколько сильно меня затянула KIller Frequency.[/h3] На первый взгляд идея кажется довольно простой: ты ведущий ночного радио-шоу, а люди звонят тебе за помощью, пока по городу разгуливает убийца. Но чем дальше проходишь, тем сильнее начинаешь переживать за каждого персонажа. Нужно быстро думать, внимательно слушать детали и принимать решения, от которых реально зависит чужая судьба. После провального первого прохождения мне настолько понравилась игра, что я решила пройти её ещё раз и в итоге выбила все достижения. Так что успела увидеть обе стороны медали: как всех потерять, так и спасти каждого. Отдельно хочется похвалить атмосферу. Ночная радиостанция, разговоры со слушателями, тревожное ожидание очередного звонка и великолепная музыка создают невероятно уютное и одновременно напряжённое настроение. Саундтрек вообще идеально вписывается в происходящее и запоминается надолго. Killer Frequency не пытается напугать бесконечными скримерами. Вместо этого она заставляет нервничать из-за ответственности за чужие жизни, и именно поэтому работает так хорошо. Отличная идея, запоминающиеся персонажи, приятная графика, шикарная атмосфера и музыка, которая до сих пор периодически всплывает в голове.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 48 | 83% | $4.99 | |
| — | 0 | — | — | |
| $14.7M | 36.1K | 94% | $24.99 | |
| $888.1K | 1.8K | 85% | $19.99 | |
| $1.8K | 17 | 82% | $2.99 | |
| $1.1K | 50 | 68% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.3K | 97% | $20.99 | |
| $4.7M | 3.7K | 79% | $59.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 5.2K | 79% | $39.99 |