
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I went into “Killer Frequency” without knowing much about it, and honestly, I really enjoyed it. The game has a really interesting premise: you play as a radio host during a night when a serial killer starts attacking people in the area, and you have to help them survive through the radio. The gameplay is actually pretty different from what I expected. Most of the game consists of talking to people on the radio, looking for information, and figuring out what you can do to help the victims. You also have to explore the radio station to find useful items and solve some simple puzzles. The gameplay isn't particularly difficult, but I think it fits the game very well. One of the best things about the game is the atmosphere. The 1980s radio station setting works really well, and the soundtrack and sound effects help create a really good horror atmosphere. The game also has a lot of funny moments, which makes it feel more like a horror comedy than a completely serious horror game. As for the story, I really enjoyed it. The game does a good job of making you care about the characters, especially because you are constantly talking to them through the radio while trying to figure out how to save them. I also liked the way the game plays with the classic slasher movie formula. It doesn't take itself too seriously, and I think that works in its favor. For the 100% achievements, this is where things get a little worse. There are several achievements that require you to make specific choices or save certain characters, so you need to pay attention. Some achievements are also easy to miss, but nothing is particularly difficult once you know what you have to do. In the end, “Killer Frequency” is a really fun horror game with a great atmosphere and an interesting gameplay concept. I really enjoyed the combination of horror, comedy, and radio drama. If you like horror games and don't mind something a little different, I definitely recommend it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 885ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really love the visuals in this game. Great sound design and pretty solid voice acting. Sadly, I didn't find it to be very enjoyable outside of a few moments. It also goes full Lt. Dan towards the end. I wasn't going to not complete it, but frankly I'm not even happy that I did.
The first hour didn't really sit with me that much, but I still told myself to give it a shot. And honestly, I kinda liked it. I think it's like a solid 7/10 for this game. Biggest minus I can think of is the handholding you get during every "call".
Quick Description: -Killer Frequency is a comedy horror murder mystery game. You are a radio DJ that stumbles backwards into saving that town from a deranged, whistling serial killer. The visual style and voice acting are hands down, the star of the show. Unfortunately, this is where the positives end for me. The horror elements are non-existent and the puzzles sprinkled into the game are just as thin. The core gameplay is far too slow, tedious, and repetitive to keep my attention. This is why it has taken me 4 months to play about 5 hrs of this game. Consensus: -Bottom Shelf Game (Tier 5 and makes up 10% of my reviews). I really wanted to like this game, but it's just not for me. It's a shame, b/c a lot of love has been poured into the voice acting, the comedy, and the overall atmosphere. But I grew very tired of walking back and forth across the radio station, just to find another item that has a nugget of information that you need to solve a radio call puzzle. This is just not a game that I can recommend.
super fun vibe, pretty cool story
Sentimientos encontrados con el juego. La historia que plantea es de lo más interesante y los momentos en los que hay que tomar elecciones están bien hechos, pero ya. Me ha faltado poder interactuar más con objetos, sobretodo en las partes en las que solo se habla pero no hay nada más que hacer.
this was such a surprise!! it was so fun and unexpectedly chilling. I found myself creeped out more times than once which I really didn't expect. the art style is amazing, the colors are wonderful and the soundtrack is top tier! also, you really have to use logic and the clues you find in order to save people, the right answers are not just handed to you which made it all the more fun and engaging. I hope there will be a part 2! big recommend!!!
Wirklich geiles Spiel mit super Story. Hab das Spiel nun 3 Mal durchgespielt und es war bei jedem durchlauf super unangenehm durch das Studio oder draußen rumzulaufen. Auch die Atmosphäre ist super gemacht. Dieses Spiel ist sehr zu empfehlen und man muss auch gut mitdenken wenn man will das alle den Pfeifer überleben
Killer Frequency ended up being one of my favorite surprises in recent years. I'm a big fan of retro settings, so the whole 1980s atmosphere immediately appealed to me. The radio station, the music, the records and the visual style create a unique experience. What really kept me hooked, however, was the story. From the very beginning, I wanted to know what would happen next. The game does a great job of building tension, and the choices you make genuinely feel important. I also enjoyed that you're not just sitting there listening to phone calls. You're actively looking for clues, searching for information and using items around the station to help people survive. It gives you a surprising amount of involvement and freedom throughout the story. Without spoiling anything, this is one of those games that I wish I could experience again for the first time. An excellent story, great atmosphere and memorable characters all come together to make Killer Frequency an easy recommendation.
Much better then I ever expected. Whole thing is voice acted too!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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