
A chill incremental strategy game where you restore souls, build a Faith economy, automate your realm, and rebirth for permanent progress before corruption takes over.
Modeled estimate, not a reported figure. How we estimate →
About
Karma Keepers is a chill incremental strategy game about restoring wandering souls, building a Faith economy, and tuning a realm that gets busier as it grows.
You start collecting Faith from Totems, restore souls before corruption reaches them, and choose the upgrades that open new jobs. Over time, more of the routine work can be automated, but the realm still needs your decisions when pressure builds.
Restore Lost Souls into Keepers, then spawn the roles your realm needs next. Some feed your economy. Some keep resources moving. Some defend the realm when things go wrong.
Use Prayers and Extractors to move Faith and Aether through Totems.
Use Recollectors to gather loose Faith before it fades.
Use Keeper Warriors, Evangelists, and Sacred Walkers to fight, restore, and stabilize souls under pressure.
Build a setup that keeps Faith flowing, stands up to Corruption Waves, and moves more souls toward becoming Eternals.
Corruption Waves reduce the Karma of every soul in your realm. If a Lost Soul falls too low, it becomes a Shadow. If an Incursion begins, Shadows enter the realm and start breaking the setup you were relying on.
You can intervene and help, unlock better roles, improve your Totems, or push upgrades that make the next wave easier to survive. A calm realm can become a problem fast if you ignore the timer.
Collected Faith becomes Karma through your realm's Influence. Fill the Karma Bar to earn Ascension Points and push toward the next tier.
Higher Karma tiers bring Demon Incursions. Demons arrive with shields and block further progress until you deal with them. Break their shields, defeat them, and open the next stretch of the run.
Blessings improve the current realm: better Faith value, stronger Totems, new Keeper roles, safer Incursions, and more automation.
Miracles are larger upgrades bought with Aether. They unlock new upgrade branches and improve whole systems at once.
Divine Rebirth ends the current realm, keeps your Ascension Points, and lets you buy permanent Ascension Upgrades before starting again with a stronger foundation.
Karma Keepers is for players who enjoy upgrade trees, resource loops, automation, and watching small systems grow into a self-running setup.
Expect a calm loop with pressure spikes: guide souls, shore up weak spots before Corruption Waves, break Demon gates, and rebirth into a stronger realm.
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Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's literally a baby game. I played it. Felt like a zombie baby looking at all the colours. I won't 100% because the last achievement is a speedrun. No interest in that. Peace.
Прошел на одном дыхании. Буду ждать новый контент и сложность после перерождений!
Es un juegazo, muy entretenido y divertido! Lo recomiendo al 100 x 100
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was very cute and a solid 2 days of fun for the money. It encourages you to experiment with builds and working out the best ramp up in resources. Didn't overstay its welcome.
ENvie de PRIER
Pude probar la demo y ya me gustó. Cuesta un poco al principio si no prestas atención al tutorial, te recomiendo que le dediques un poco de tiempo y no empezar a lo loco. Después te va a gustar todo: gráficos, efectos y sonidos sencillos, pero muy cuidados y perfectos para este juego. La música te acompaña (y yo soy de los que suelen desactivar la música). A medida que juegas sientes como progresas, como tienes mas poder y como puedes conseguir más, y como eres capaz de tener tu reino controlado. Totalmente recomendable para pasar unos cuantos buenos ratos :)
Really fun game so far. The art is particularly nice.
Kind of a slow start but later on picks up the pace and goes absolutely bananas. Enjoyed it quite a bit :P
Was chill and fun, if you got the $ full send it!
Es un incremental con un planteamiento y una dinámica interesante y que engancha bastante. Si bien puede parecer confuso los primeros 5 minutos, una vez identificas las mecánicas y qué es lo que te hace cada tipo de alma, como buen incremental enseguida permite generar combos de habilidades y tipos de almas con las que es posible automatizar y hacer crecer muchísimo la generación de recursos, lo cual a mí en particular me resulta muy satisfactorio como jugadora habitual de este tipo de juegos.
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| $5.3K | 48 | 75% | $2.99 | |
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| $627 | 18 | 100% | $0.99 | |
| — | 0 | — | — |
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| $10.7K | 58 | 97% | $8.39 | |
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