
Dive into an adrenaline-fuelled free-roaming adventure with 400 square miles of rugged terrain and hundreds of weapons and vehicles.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.78/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into an adrenaline-fuelled free-roaming adventure. As agent Rico Rodriguez, your orders are to find and kill your friend and mentor who has disappeared on the island paradise of Panau. There, you must cause maximum chaos by land, sea and air to shift the balance of power. With the unique grapple and parachute combo, BASE jump, hijack and create your own high-speed stunts. With 400 square miles of rugged terrain and hundreds of weapons and vehicles, Just Cause 2 defies gravity and belief.
UNIQUE VERTICAL GAMEPLAY - Take to the air like no other game. Experience total aerial freedom with the unique parachute and dual grapple
UNBELIEVABLE ADRENALINE-FUELLED STUNTS - Free fall, base jump, vehicle surf, para sail, skydive, grapple, slingshot, leap between vehicles, hang from helicopters, scale buildings. The impossible is within your grasp.
UPGRADED DUAL GRAPPLE - Your best tool is now a weapon. Fire two shots with the grapple hook and attach unwilling enemies to high-speed vehicles, hang them upside down from buildings, tether objects in mid air. The possibilities are as vast as your imagination.
DISCOVER THE SECRETS OF PANAU - Explore the island paradise; from sprawling cities, secluded beaches and towering mountain peaks – more than 400 square miles of your own personal playground.
EXPERIENCE TRUE FREEDOM - Hundreds of objectives can be completed in any way or order that you choose. When it’s time for a break from Agency business, kick back and enjoy all the attractions that Panau has to offer.
MASSIVE SELECTION OF VEHICLES - Catch air on a high-speed dirt bike, race across the sea in a power boat, or fire a spread of rockets from an attack chopper – more than 100 land, sea and air vehicles are yours for the taking.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 51.6Kreviews | 91% | — | $17.6M |
| $14.99 | 2.7Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just Cause 2 to moment, w którym seria naprawdę rozwinęła skrzydła. Ogromny otwarty świat, masa pojazdów, wybuchów i znacznie większa swoboda sprawiają, że pod praktycznie każdym względem jest to krok naprzód względem pierwszej części. Linka z hakiem daje mnóstwo możliwości, a przejmowanie baz, niszczenie infrastruktury i zwykłe sianie chaosu potrafią wciągnąć na długie godziny. Fabuła jest tutaj zdecydowanie mniej ważna niż czysta frajda z rozgrywki. Gra ma już swoje lata, ale nadal potrafi dostarczyć masę dobrej zabawy. Świetna odsłona serii i fundament pod jeszcze bardziej szalone Just Cause 3. Zdecydowanie polecam.
this game has a lot of problems but still fun to play and cause choas. the grappling is way better than Just Cause 1 and there is no invisible dogs and chickens that do not stfu. the motorcyles are terrible to drive because the camera tilt when I turn in corners, also braking while driving cars at high speeds cause it to slide even when driving in a straight line. getting the achievments Trying Everything Once (Drive 104 vehicles) is almost impossible without having dlc vehicles.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Russian*languages with full audio support
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun sandbox, main plot is kinda short and not memorable but that's not the main purpose of the game, the main purpose is to cause chaos and havoc all over the place and that is done really well. It's enjoyable for many hours but with progess, enemies start to get stronger and that is, where I think it gets worse. We need to take breaks from carnage to hide/run away, as it's surprisingly easy to die, even on normal difficulty - fortunately besides respawning in one of the bases death doesn't punish us. For such a dated game we get a huge map with hundreds locations filled with collectibles and destrucibles, 75 'racing' challenges and 49 side-missions, over 100 vehicles (land, water, air), surprisingly the guns are kinda boring and don't come in many types. There is however an interesting mechanic that includes using a 'zipline', we can pull ourselves to certain places, climb things, pull things, tether things to each other and so on, which with a little bit of creativity can lead to many fun situations. I've played the game for almost 40 hours and managed to do only 60% of the content, that alone shows how big is the world. I'd recommend it for anyone who just wants to destroy stuff without thinking too much. Do not expect it to be similar to GTA or RDR, plot is not really important here.
+1 有成就 有免费DLC 没中文 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣶⣿⣿⣿⣿⣦⡀ ⠀⠀⠀⠀⠀⠀⣤⣄⣀⣀⣀⣤⣤⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆ ⠀⠀⠀⠀⠀⠀⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠛ ⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠛⠿⠟⣿⣿⣿⣿⣿⣿⠿⠛⠉ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣤⣿⣿⣿⣿⣿⡀⢠⣀⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⠿⠛⠉⠀⣿⣿⣿⣿⡇⠀⠈⣿⣿⣿⣿⣷⣤ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣶⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠀⠀⣤⣀⣀⣀⣀⣠⣤⣴⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛ ⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠋⠉ ⠀⠀⠈⠿⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿⠁ ⠀⠀⠀⠀⠀⠉⠉⠉⠉⠀⠀⠀⢠⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣷⣶⣦⣤⣀⣀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⠃⠀⠀⠉⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣄ ⠀⠀⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠉⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣄ ⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷ ⠀⢀⣠⣴⣿⣿⣿⣿⣿⠟⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣷ ⢿⣿⠿⠿⠛⠋⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠿⢿⠿⠛ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⣀⣤⣤⣾⣿⣿⣿⣿⣿⣦ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣤⣤⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⢀⣤⣀⣀⣤⣤⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⠿⠿⠿⠿⠿⠿⣿⣿⡿⠟ ⠀⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿⣏⡉ ⠀⠀⠀⠙⠿⣿⣿⠿⠟⠋⠁⠀⠀⠀⢻⣿⣿⣿⣦ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣤⣤⣤⣤⣤⣀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⡇⠈⠙⠿⣿⣿⣿⣿⣿⣿⣿⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⡇⠀⠀⠀⠀⣨⣿⣿⣿⣿⣿⣧ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⡇⠀⠀⠒⠛⠛⠛⠛⠻⠿⠿⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⣿⣿⣿⠃ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢾⣿⣷⣄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⠟⠀⠀⠀⣀⣠⣴⣶⣷⣶⣤⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⣿⣿⣿⣿⣷⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿⠿⠟⠋⠉ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠿⠛⠛⠉⠀⠀⠀⣀⣴⠿⢛⣯⡀⠀⠀⠀⢿⣿⣿⣶⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣷⠀⠀⠀⠻⣿⣿⣆⠀⠀⠹⣿⣿⣷⠀⠀⢸⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⠀⠀⠀⣿⣿⣿⠀⣀⣀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦ ⠀⠀⠀⠀⠀⠀⠀⣀⣀⣿⣿⣿⣤⣤⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠛⠛⠁ ⠀⠀⠀⠀⠀⠀⠀⠙⣿⣿⣿⣿⣿⣿⡿⣿⣿⣿⣩⣿⣿⣿⣿⠏⠀⣿⣿⣿⠏ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣇⡏⠀⣿⣿⣿⠀⠀⣿⣿⣿⠀⣼⣿⣿⡟⠀⢠⣄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⠀⠀⣿⣿⣿⠀⢸⣿⣿⠇⣰⣿⣿⣿⣀⣀⣤⣼⣿⣿⣿⣶⣄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⠀⣀⣿⣿⣿⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⣀⣀⣤⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠉ ⠰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠋⠉⡤⠾⠛⠁ ⠀⠀⠛⠿⣿⣿⣿⣿⣿⠟⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣤⣶⣶⣶⣶⣶⣤⡀ ⠀⠀⠀⠀⠀⠀⢀⣿⣿⣆⠀⣠⣴⣿⣿⣿⣿⣶⣤⣤⣾⣿⣿⠟⠿⣿⣿⣿⣿⣿⣿⣿⣷ ⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⠟⠁⠻⣿⣿⣿⣿⣿⡿⠉⠀⠀⠀⠀⠀⠙⣿⣿⣿⣿⣿⣷ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⠇⠀⠀⠀⠈⠿⣿⣿⠟⠀⠀⠀⠀⠀⣀⣶⣿⣿⣿⣿⣿⣿⡿ ⠀⠀⠀⠀⠀⠀⠀⠉⠻⠿⠋ ⠀⠀⠀⠀⠀⠀⢠⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⡄⠀⠀⠀⢀⣀ ⠀⠀⠀⠀⠀⢀⣿⣿⡿⠀⠀⠀⣠⣤⣤⣄⡀⠀⠀⠀⠀⠀⢀⣿⣿⣿⠀⣀⣾⣿⣿⣿⣦ ⠀⠀⠀⠀⢀⣿⣿⣿⢃⣠⣴⣿⣿⣿⣿⠿⠃⠀⠀⠀⠀⣠⣿⣿⣿⣿⣿⣿⣿⡿⠛⠉ ⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⡁⠀⠀⠀⠀⠀⣠⣿⣿⣿⣿⣿⣿⣿⣯⣤⣤⣀ ⢀⣿⣿⣿⣿⣿⣿⣿⣿⠟⠉⣿⣿⣿⣿⣿⣷⣦⠀⣿⣿⣿⡿⢻⣿⣿⢁⣸⣿⣿⣿⣿⣿⡧ ⣿⣿⣿⣿⠟⢁⣿⣿⣿⣿⣿⣿⣿⣿⠟⠋⠉⠀⠀⠈⠉⠀⢠⣿⣿⣿⠿⠿⣿⣿⡏⠉ ⠈⠛⠉⠀⠀⣾⣿⡟⠀⢀⣠⣿⣿⣿⣿⣿⡷⠀⠀⠀⠀⠀⣿⣿⣿⣤⣤⣴⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⢀⣿⣿⠛⠛⠛⠛⣿⣿⣿⠉⠀⠀⠀⠀⠀⠀⣾⣿⣿⠛⠛⠛⣹⣿⣿⠛⠁ ⠀⠀⠀⠀⣾⣿⣿⠀⣀⣶⣯⣿⣿⣿⣿⣿⠂⠀⠀⠀⢠⣿⣿⣿⣤⣶⣿⣿⣿⣿⣿⣿⡆ ⠀⠀⠀⢀⣿⣿⡿⠛⠛⠛⢛⣿⣿⣿⠉⢀⣀⣀⠀⠀⣾⣿⣿⡟⠛⠛⠛⣻⣿⣿⠉⣀⣀ ⠀⠀⠀⣼⣿⣿⡇⠀⠀⢚⣉⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⣷⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿ ⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠛⠛⠉⠉⠀⠀⠀⣿⣿⣿⣿⣛⠛⠛⠉⠉⠉⠉ ⠀⠀⠈⣿⣿⣿⠏⠁⠀⠀⣠⠀⠀⠀⣀⣀⣤⣴⣶⣿⣿⣿⣿⣿⣿⣿⣄ ⠀⠀⠀⠈⠛⠛⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠉⣠⣿⣿⣿⣿⣿⠟ ⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⠿⠛⠉⠀⠀⠀⠀⣴⣿⣿⣿⣿⠟ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣿⣿⣿⣿⠟ ⠀⠀⠀⠀⠀⠀⠀⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣥⣤⣀⣀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⢙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⣄⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣾⣿⣿⣿⣿⠛⠉⠙⠻⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣤ ⠀⠀⠀⠀⠀⠀⣀⣴⣾⣿⣿⣿⡿⠛⠁⠀⠀⠀⠀⠀⠀⠀⠈⠛⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦ ⠀⠀⠀⠛⠛⠛⠛⠛⠛⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠻⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠛⠛⠉⠀⠀
Лучше, чем первая часть! Остров, хаос и свобода. https://steamcommunity.com/sharedfiles/filedetails/?id=2813498581
An amazing classic from 2010. I played this on my xbox 360 and now on steam. It's a bit dated, and may need some tuning to get running properly, but after that, it's great chaotic fun.
Highly recommended! This game features a massive open world packed with things to explore and destroy. If you enjoy open-world action games with plenty of chaos and freedom, this is definitely one to check out.
Старый добрый Just Cause второй! Хороша в любое время!
Hot garbage
The game that made the franchise, Just Cause 2 still holds up today as one of the most fun sandboxes ever to be released; no wonder its developers are endlessly trying to recapture this lightning in a bottle. A lot can be said about what this game does right, but to me the main thrust is that Just Cause 2 truly gets what playing a sandbox should be like. The immense map, varied environments dotted with destructible enemy infrastructure and large collection of fragile vehicles means that your every journey will be a new experience, an odyssey of calamities wrought by you, the truly terrifying Rico Rodriguez. The game's story not only doesn't get in the way, but actively encourages this behaviour; the premise is that you're a CIA agent sent to a Southeast Asian island dictatorship with the sole goal of destabilizing it by wrecking as much stuff as possible; there are missions, but they're more like small challenges to get you to play the game in interesting ways and are often open enough as to not restrict your mindless fun. The only exception are the faction mission, which are so standardised and run-of-the-mill as to feel like the developers put them in because they had to; like vegetables on your plate, they are the small unpleasantries which you must necessarily get past to enjoy an endless dessert of obliteration. With the multiplayer mod bundled in for free, you really need to do yourself a favour and buy this game whenever you can - if you think you don't like sandboxes, this is the only true benchmark against which to test that belief.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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