
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 18 → 155.25/day in the week after.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1261 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was already on my recommended list prior to the Weapons Update, due to its teamplay mechanics and it just scratched that itch for space shooters just right. After this most recent content update, they added looter shooter mechanics and I just cannot recommend this game enough. The game feels new and rewarding again. The Lives system makes, mixed with the ability to scan new loot in the field, makes gameplay less punishing. It still has a few bugs here and there, but Keepsake has been updating the game almost daily to address and fix those. I look forward to seeing what awaits down the line as this in development game keeps getting worked on.
It's coming along nicely. with the recent update that adds modifiers to weapons and system parts, it gives a lot to explore for overpowered combo's. There is still a way to go, but i feel as it stands now, i can recommend this game to pick up. I actually want player cap increase from 4 to 6, so we can have all crew stations filled including a ship boarding team.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 19.6K | 94% | $19.99 | |
| $6.1M | 4K | 82% | $49.99 | |
| $6.1M | 19.9K | 89% | $19.99 | |
| $6.1M | 9K | 94% | $39.99 | |
| $6.1M | 13.7K | 81% | $14.99 | |
| $6.1M | 11.3K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 2 | 0% | $24.99 | |
| — | 0 | — | — | |
| $134.3M | 380.2K | 97% | $29.99 | |
| $12.8M | 28.5K | 57% | $29.99 | |
| $10.7M | 15.4K | 60% | $29.99 | |
| $2.9K | 35 | 66% | $3.99 |
Same day: best CA #26, worst AU #54 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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It's early on but this has good bones. Keep up the good work!
Great core mechanics, and an awesome gameplay loop. Needs some polish but it is early access after all.
good with 3 people off the rip, very limited gun pool do to early access, ship combat is interesting. basically space Sea Of Thieves
Unique Space Exploration Survival-esque Looter Shooter. The guns and other weapons are satisfying to use too. I'd absolutely pay another 15 clams for this.
The developers keep improving this game even when you think it can't get better. Heavy customization options (including in-depth equipment modifications) prior to and during each run-giving you the ability to try out new builds whenever you want. Satisfying gunplay on each difficulty level and with each of the various weapons-you'll never look at a weapon and think it sucks. Up to 4 player co-op with no issues from what I've seen. It would be nice to maybe have access to ships & missions that maybe take up to 8 players (biased since I have 6 friends that really enjoy the game).
ye
it is a unique game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.