
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1221 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game so far. very fluid and runs good. ship control could be better and hosas support would be nice. I hope there is more than just walkers and flying drones as im already getting bored of em... some humanoid enemies would be great. I feel some pvp options would make this game massive. love the whole SOT gameplay in space feel.
Not worth. Can be fun for few hours playing with friends.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best CA #26, worst AU #54 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has crazy potential. Hopefully they stick with it.
เกมสนุกมาก หลังจากอัปเดตระบบใหม่ ทั้งการเก็บ(แสกน)ปืน เพื่อไม่ให้ไอเทมหาย ระบบเลเวลปืน ป้อม พร้อมกับ state พิเศษของปืนที่เก็บได้ ดีกว่าก่อนหน้านี้เยอะมาก ระบบการซ่อมยาน เหมือนให้ฟีลเราเป็น engineer จริงๆ ไปซ่อมจุดต่างๆที่พัง แทนที่จะซื้อ core เพื่อซ่อมทั้งหมด โดยร่วมคือดี เดฟมาถูกทางแล้ว รออัฟเดทครั้งหน้าต่อไป เรื่อยๆ โครตมันนนนนนส์
Empty and repetitive game that tries to portray itself as vast and diverse. Ship controls and fighting are bad. Ships are way too slow, boosting only lasts 1 second then slows you back down, this is not how space physics work lol. (also at this point, why even bother implementing a boost?) Upgrades are literally meaningless. Only 2-3 types of enemies forever and super dumb AI. You can literally cheese all the infantry enemies by jiggle peaking, which will stagger them because it makes them switch between chasing mode and shooting mode. I have played approximately 3 hours and already started seeing copies of maps/POIs/objectives and can't seem to find a challenge. It's not clear as to where the things you looted go after a run as you can't find them anywhere. Your ''materia'' (building ressource) also seems to vanish into thin air after every run, making it impossible to do full clears as ammo crafting and repair kits will drain it way too fast, making you have to skip most zones and B-line to main objective. The ship repairing mechanic is incredibly tedious and annoying (You have to grab a repair kit and go outside the ship to repair individual patches, the game gives you the option to ''automate'' this process when you play solo with the AI companion, but it seems to have a cap or not work because he doesn't repair if you aren't in combat, he just stands idles with half ship HP missing and you have to do it yourself anyway.) Super tedious and unfun gameplay. Balancing is also very bad, all ships are too easy to kill and barely shoot back, and then there are the corvette ''bosses'' that basically 2 shot you and have way too big of a health pool. Simply tuning up numbers without expanding on AI or mechanics is the laziest possible way of augmenting ''difficulty'' in a game. Feels and plays like a mobile game. Have to refund this one.
갓-겜임 장점: - 보통 전투 달린 우주 게임은 UI가 FPS 메인이 아닌데 이 게임은 FPS UI가 메인임. - 전투와 이동이 시원시원하고, 슬라이딩과 와이어 액션도 있음. - 게임 방식 자체는 다소 반복적이지만 생각보다 꽤 많은 컨텐츠가 있음 단점: - 아직은 수행 목표가 비슷비슷한게 많음 - 3인팟 미만으로는 플레이가 너무 빡셈 생각보다 해보고 완성도와 취향이 마음에 들었던 게임. 추천.
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it's not bad, but not really that fun to play. Some missions / surprise modifiers are just awful and make me want to just ALT+F4 (asteroid storm for example). Also needs some design changes as clearly a lot of mechanics are designed to make you "engage" with all gameplay (running around the ship and holding the repair beam, running around and refilling ammo, etc.) which is really grating in solo play as the AI companion LITERALLY only half-asses everything: 50% repair cap and 50% ammo restoration cap. On top of it there is absolutely unnecessary time pressure in random places, just one example: corvettes explode within seconds of you grabbing the loot so you have to rush off... just why? What's the point or "fun" in this?
this game has been fun to periodically come back to to see how hard the devs have been working. and BRAVO. there's things to grind for, the changes in upgrades make everything universal towards what kind of build you want. this game is going to get better and better
We're the guardians of galaxy ♥♥♥♥♥♥♥♥♥♥♥♥.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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