
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is such a cool and dynamic combination of ideas, and they're all done well! Grab some friends and this will be super fun to play
excellent jeu en developpement. Graphique plus qu'acceptable et stable.
Its fun, but too much going on and very repetitive.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #46, worst DE #86 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
damn good game! very excited to see what's next.
very fun!
i gotta say i am mad impressed with this game for first impressions. go ahead and buy it. early access projects are usually very unpolished or full of holes. this one, however is not. if you told me this was the completed game, i would believe you and be quite happy with it. the ship feels responsive, and fun to fly. the customization of the colors on your suit and the ship, as well as the ability to rename the ship are very nice touches. the hangar is a fun place to hang out. the ship itself is fun to hang around in and surprisingly roomy. the voiced characters are well voiced. the premise is reminiscent of something like BSG's Cylon War with an og trilogy star wars-esque twist, which i think that's a cool idea and so far well executed. gameplay is like no mans sky meets helldivers 2 meets halo infinite meets like a survival raft game. its a very solid mix of concepts and i want to see where it goes. ship upgrades and maintenance feels fun without being tedious or overly difficult, or too easy. the modules are a very cool concept and the power puzzle is challenging when you suck at puzzles but rewarding when you finally get it right. enemy AI is decently smart. enemies don't feel like bullet sponges like the halo 4 and 5 forerunner things. if you cant get your friends to play with you some missions are gonna be extremely difficult. 1 person + robot guy is good enough for easy missions (that little robot guy tries his best but sometimes gets decision paralysis when there's a lot going on, and you cant manually go tell him what to do cause your trying to do 9999 things at once), a skeleton crew is 2, and 3-4 is ideal. (pilot, gunner, engineer[s]) IF YOU HAVE ANY HARDWARE INSTABILITIES, THIS GAME WILL FIND THEM FOR YOU. I'm running 3x8 ram, and i had a hard crash with a black screen tied to that as far as i can tell via event viewer. i have not had a single problem with any other program or game, only this one. so if you are running a 3x flex mode or unmatched stick config you should lower your ram clock by a few hundred mhz. that seemed to fix it.
Hella fun, not a fan of the ai voices but the weapon combo's are hella poggers
I enjoyed this game before the update that changed just about everything I knew about the game, now its only gotten better, I absolutely love this game, the varied encounters, difficult enemies, new upgrade paths, weapons, choice of ships continuing to expand, I cant wait to see what this game turns in to
[h1]Tolles Koop-Weltraumabenteuer mit enormem Potenzial (aber noch ein paar Baustellen)[/h1] Im Großen und Ganzen gefällt mir Jump Space richtig gut! Wer Spiele wie "Void Crew" oder klassische Koop-PvE-Spiele mag, wird sich hier schnell zu Hause fühlen. Das Konzept, nahtlos zwischen der Arbeit auf dem Raumschiff (Fliegen, Reparieren, Schilde laden), Weltraumspaziergängen und der Erkundung zu Fuß auf Planeten oder Stationen zu wechseln, ist absolut genial umgesetzt. Hier ist meine ausführliche Pro- und Kontra-Liste nach dem aktuellen Stand des Early Access: [h2]PRO[/h2] [list] [*] [b]Sensationeller Gameplay-Loop:[/b] Der nahtlose Übergang vom Steuern des Schiffes über Weltraumspaziergänge im Raumanzug bis hin zur First-Person-Action am Boden ist extrem flüssig und macht süchtig. [*] [b]Großartiges Koop-Erlebnis:[/b] Wenn man mit Freunden spielt und alles im Chaos versinkt (Schild bricht zusammen, Brände auf dem Schiff, Munitionsknappheit), entstehen fantastische, stressige und unglaublich spaßige Momente. Man rettet sich oft nur um Haaresbreite! [*] [b]Hervorragendes Gunplay am Boden:[/b] Im Vergleich zu ähnlichen Spielen fühlt sich die First-Person-Action richtig gut an. Die Bodenschlachten mit LMGs, Snipern und Raketenwerfern machen extrem viel Spaß. [*] [b]Audiovisuelle Präsentation:[/b] Das Spiel sieht fantastisch aus (die Weltraumeffekte, Stürme und Anomalien sind sehr atmosphärisch) und das Sounddesign ist absolut wuchtig. [*] [b]Gute Performance auf älteren Systemen:[/b] Selbst auf etwas betagteren PCs läuft das Spiel auf mittleren Einstellungen sehr flüssig und stabil mit guten FPS. [/list] [h2]KONTRA[/h2] [list] [*] [b]Solo-Modus sehr stressig/schwer:[/b] Man kann zwar solo mit einem Helfer-Droiden spielen, aber das Spiel ist eindeutig auf Koop ausgelegt. Alleine wird es extrem hektisch, und das Balancing ist für Solo-Spieler seit den letzten Updates ziemlich hart geworden. [*] [b]Frustrierende Balancing-Updates (aktuell):[/b] Die Entwickler neigen in neueren Updates leider dazu, starke Waffen/Module abzuschwächen ("Nervs"), statt schwächere Optionen attraktiver zu machen. Dadurch fühlt sich das eigene Schiff auf höheren Schwierigkeitsgraden aktuell manchmal etwas zu schwach an. [*] [b]Der Grind im Mid/Late-Game:[/b] Das Upgrade-System benötigt durch verschiedene Währungen und recht starken Zufallsfaktor (RNG) beim Loot recht viel Grind. [*] [b]Noch etwas dünn an Inhalten:[/b] Da es sich um Early Access handelt, wiederholen sich die Missionsziele nach einer Weile und man wünscht sich noch mehr Schiffsvarianten und tiefgehendere Anpassungsmöglichkeiten. [*] [b]Schwache Controller-Unterstützung:[/b] Wer mit dem Gamepad statt Maus und Tastatur spielen möchte, wird aktuell noch mit einer recht hakeligen Steuerung konfrontiert. [/list] [h1]Fazit[/h1] Jump Space hat ein verdammt starkes Fundament. Das Entwicklerteam von Keepsake Games beweist echtes Herzblut. Wenn man mit Freunden spielt, ist es ein absoluter Hit und das Geld definitiv wert. Wenn die Entwickler das Balancing für Solo-Spieler noch etwas feintunen und das Upgrade-System weniger grindlastig gestalten, wird das hier ein absolutes Meisterwerk des Genres. Von mir gibt es eine klare [b]Kaufempfehlung[/b] für alle Koop- und Weltraum-Fans! ---
pretty fun game, got a lot of good mechanics which make the game a lot more fun, looking forward to see where it ends up.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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