
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Latest patch ruined the game for me. Turned a game that took actual skill into and RNG slop fest. If I could refund the game I would, because it's no longer the same game I purchased and I'm incredibly disappointed with the direction the devs went.
This game uses roguelite randomness as an insane clutch. The upgrades that carry through runs are menial and there are barely any weapons. If you want a better space game, play void crew. If you want a better roguelite, I would recommend deadzone rogue before this game and I don't even like deadzone. Play the game solo and you will quickly see that it is a grueling, painful experience.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 23.5K | 71% | $9.99 | |
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 10K | 80% | $14.99 | |
| $6.1M | 11.3K | 94% | $29.99 | |
| $6M | 16.9K | 93% | $15.99 | |
| $6.1M | 3.8K | 62% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 2 | 0% | $24.99 | |
| — | 0 | — | — | |
| $40.9M | 380.1K | 97% | $8.99 | |
| $12.7M | 28.4K | 57% | $29.99 | |
| $10.7M | 15.4K | 60% | $23.99 | |
| $2.9K | 35 | 66% | $3.99 |
Same day: best RU #46, worst DE #86 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great space sim both coop or solo. It's what Star Citizen wishes it could be. Looking forward to the future of the game
AS A SOLO PLAYER, ITS A BIG NO FOR ME. MY SO CALLED HEAVY WEAPONS DONT FIRE, AND YES THEY ARE INSTALLED AND POWERED. A LIITTLE ROBOT HELPER, WHO IS SUPPOSE TO HELP SOLO PLAYERS, HE DOESNT MOVE. YOU CANT SAVE UNLESS YOU GO BACK TO YOUR HANGER. THE WHOLE MAKING SURE YOUR GEAR IS POWERED SEEMS TO REDUNDANT TO ME. IF I PUT THE DEVICE ON MY SHIP, I WANT IT TO WORK. THE GEAR YOU FIND, UNLESS YOU SAVE IT TO A LIMITED SPACE, IT JUST AUTOMATICLY GETS SCRAPPED WHEN YOU GO BACK TO HANGER. SOLO PLAYERS PROBABLY WILL NOT LIKE IT
Fun concept and gunplay let down by repetitive and unbalanced gameplay, poor UI and a weak progression system.
this or void crew? both are great
Bardzo miło się zaskoczyłem. Najlepiej grać ze znajomymi, bo wtedy dopiero docenicie ten tytuł. Jest to taka Barotrauma w 3D i w kosmosie. Jak lubisz latać i strzelać, to się tu odnajdziesz, a jak nie lubisz latać, to szukasz kogoś kto lubi i wtedy on lata, a ty chodzisz na misje pieszo ;) .
The combat in this game is very repetitive despite giving the game multiple chances, every time i return to try the game again it feels like nothing has changed from the first time i played.
Ananas-Pizza Deluxe, Space-Ale und den Jump Schiss. Die besten 15€ in den letzten Monaten für ein Spiel <3
Its either a bug, or I just dont get it. Enemy ships continuously respawn. I run through 8 crates of ammo and they keep on coming - and that is an EASY target. Eventually I explode because I run out of materia to make ammo. Not the game for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.