
Take up the challenge and face true high-stakes platforming in Jump King! Struggle upwards in search of the Smoking Hot Babe of legend, but explore with care; a single missed jump could lead to a long fall back down...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 22 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 13.4Kreviews | 90% | — | $3.2M |
| $3.89−70% | 523ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is pure frustration
Be the man, yearn for babe at the top so much that you are willing to risk your entire progress by falling down repeatedly.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Japanese*, Traditional Chinese**languages with full audio support
| $12.99 |
| 189ratings |
| 82% |
| — |
| not modelled |
| $12.99 | 38ratings | 72% | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
锻炼心智,活在当下
안녕하세요. 점프킹 CEO 입니다. 처음에 시작할 땐 내가 왜 점프를 해야하나, 내가 왜 공주를 구해야 하나, 공주는 이쁜가? 라고 많은 생각을 했습니다. 올라가면서 마주친 할배, 할매, 에치들, 그리고 얼굴을 모르는 공주를 싫어하고 혐오하고 증오했습니다. 하지만, 딱 하나 이 게임에게 질 수 없다라는 마인드로 올라갔습니다. 솔직히 포기하고 싶었던 순간들도 있었습니다... 많았습니다... 그치만 올라가고 싶었습니다. 지기 싫었습니다. 그래서 울라갔습니다. 정상에 올라가고 보니 이 게임은 인생과도 닮아있었습니다... 넘어져도 계속계속 일어나서 정상을 향해 힘들게 올라가는 우리의 인생과도요... 점프킹은 존중하고 존경하게되었습니다. 감사합니다. 덕분에 잘 즐기고 갑니다.
인생을 되돌아보는 게임이다
soy calvo a los 17 por culpa de este juego
完全是死亡驱力的终极体现👍
ODIO Y AMO ESTE JUEGO A LA VEZ, ES SUFRIMIENTO CADA VEZ QUE JUEGO PERO CUANDO LO LOGRAS COMPLETAR TE SIENTES EL DIOS DEL MUNDO
Jugabilidad: 8/10 (hay una minoría de saltos que son un poco extraños con las hitboxes) Duración: 7/10 (Requiere mucha práctica que se traduce en muchas horas de fracaso y pequeñas victorias) (El juego tiene 3 rutas a seguir a libre elección) Graficos: 8/10 (estilo pixel-art) (pierde un poco de detalle en algunas zonas, pero tiene mucho en otras) (Mi pc es una patata y lo corre sin problemas) Historia: 9/10 (Historia oculta, pocos dialogos respecto a la misma y mucho detalle ambiental) Soporte para mods: 10/10 (La comunidad tiene mapas, skins y más cosas disponibles para instalar) Bugs: 0 (No me he encontrado ninguno hasta ahora) Salto: Longo General: 8.5 El juego está muy bueno, es de esos que es fácil aprender a jugar, pero es muy difícil de dominar. El aspecto negativo más grande que tiene Jump King es que te castiga de forma muy cruel si te equivocas al saltar, haciendo que caigas muchas pantallas y esto último es aún más frustrante en los 2 mapas vanilla alternativos que son: "NewBabe+" y "Ghost of the Babe" ambos mapas son accesibles desde que comienzas tu primera run, lo cual lo vuelve interesante. En mi caso no me he pasado aún la ruta principal porque decidí aprender directamente con la ruta NewBabe+, llevo 27 horas en ese mapa y creo que voy como en un 60% de la ruta, me estoy tomando el juego con mucha calma porque si desesperas el juego se vuelve terrible, en esta ruta hay una zona llamada "Lost Frontier" la cual es famosa por ser muy difícil, según yo: lo más difícil de esta zona es que es la zona donde los errores más se te castigan en toda la ruta (y para algunos, en todo el juego vanilla), esto hace que ya de por sí se te sea difícil practicarlos por el tiempo que tienes que invertir sólo para llegar a un salto en específico, casos así hay en todas las rutas del juego, aunque muchas veces no son tan frustrantes como en Lost Frontier. En cuanto a historia muy pocos destacan los detalles ambientales de Jump King, diálogos con los pocos personajes que el juego presenta que para mí no hacen justicia a lo que el juego muestra, quiero decir, los detalles de Jump King son comparables a los que se ven en las zonas de Super Metroid, los escenarios cuentan un pasado interesante que hace a uno querer adentrarse más en los mismos. Muchos simplemente dicen que es un "Rage Game" y ya, cosa que veo tan vaga como decir que Dark Souls es un juego dificil y ya. El juego no es para todos, si eres de los que hace ragequit constantemente puede que te cueste mucho lograr apreciarlo bien, el juego si es muy difícil. El juego te enseña a que tú mismo aprendas a manejar la frustración y sigas entrenando, el juego es intentar e intentar hasta que terminas la ruta, no hay trampas (al menos de forma vanilla). Recomendaciones: + Intenta siempre encontrar una posición que te permita hacer un salto longo (salto máximo) sin fallar, el juego se aliviana una vez logras encontrar estas posiciones porque te quitas un estrés de encima. + No tengas dudas en mutear la música del juego y ponerte música de fondo si eso te servirá a no decaer. + "Un ganador es un perdedor que lo volvió a intentar" Gracias Juja <3
Wracaj do namiotu xn
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2K | 44 | 77% | $7.99 | |
| $23.3K | 107 | 91% | $7.99 | |
| $6.2K | 46 | 98% | $6.99 | |
| $309 | 10 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.5K | 81% | $22.99 | |
| $3.2M | 17.9K | 83% | $10.99 | |
| $3.2M | 3.1K | 69% | $29.99 | |
| $3.1M | 5.9K | 25% | $14.99 | |
| $3.1M | 3.9K | 68% | $39.99 | |
| $3.2M | 4K | 48% | $39.99 |