
Discover Japan’s legendary car culture in JDM! Take on challenging mountain roads, visit Japanese legendary drifting spots in licensed JDM cars and immerse in the story about second chances told through manga pages. Explore an open world where every turn invites you to master the art of drift.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 16 → 2.33/day in the week after.
About
JDM: Japanese Drift Master is an homage to Japan, Japanese street racing culture and drift. It’s an open world, story-driven experience, blending Tōge (mountainous) serpentines, with narrow rural roads and vast highways leading to a modern cityscape. With licensed cars and robust tuning options it’s a drifting paradise come true!

Driving Models
Designed primarily for gamepads, JDM boasts two driving models to choose from: Arcade, suited for a more relaxed experience and drift beginners; and Simcade in which all assists are off, trading full control over the car for more skill requirements to manage drifting. Players can switch between both models at any time during the game.
Open World
Soak in the atmosphere of Japan with the fictional prefecture of Guntama, created through mixing real-life locations from all over the country. With over 250 km of visually stunning main roads, standalone racing tracks and instanced events, set across winding mountain passes, rural areas and the city's bustling streets, you’ll explore diverse landscapes featuring traffic, dynamic weather, and day-night cycle systems.
Licensed Cars
Sit behind the wheel of legendary Nissan, Honda, Subaru and Mazda cars. Tune them mechanically with new parts and then fine tune the details. Experiment with visual parts: from hoods, through lights to full body kit swaps. Adjust the suspension, wheel camber, gear ratios and more. Finally, paint the car however you like using a free pick color palette. You want underglow? It’s at your disposal as well.
Story-driven Campaign
Step into the shoes of a foreigner determined to make his mark on the Japanese drifting scene. Compete in 40+ narrative-driven events and additional sidequests against the top drifters in the area. Experience this journey through hand-drawn manga pages, which add a unique and artistic touch to the game.
The Audio Purr
Experience authentic car sounds, captured through original recordings and brought to life with attention to detail, making you feel like you're truly behind the wheel. Cruise along picturesque roads while tuning in to genre-themed radio stations, including unique soundscapes of J-music, Phonk and even Eurobeat - choose the perfect soundtrack for your drive!
Multiplayer
Explore the prefecture of Guntama with up to 8 players in a lobby. Cruise together, organize car meets, or compete in multiplayer drift battles, grip races, and 1v1 touge challenges across the open world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 6.1Kreviews | 76% | — | $6.3M |
| $34.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
После данной игры я переехал жить в Японию. Что бы на доставке ролл с чаевыми заработать на первый Syline и отжать сисятую тянку у якудзы. Ставлю 5 пачек рол из 5.
Чтобы подрифтить и поймать вайбик initial D игра прикольная. Минусы игры в ботах, оптимизации, и кто додумался в игру про дрифт добавить гонки ну можно ведь было выделить их в отдельную группу А так прикольная игра
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.3M | 8.4K | 93% | $19.99 | |
| $6.3M | 7.4K | 90% | $24.99 | |
| $6.3M | 25.5K | 97% | $9.99 | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 5.6K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $406.9K | 738 | 63% | $14.99 | |
| $5.3K | 39 | 51% | $4.99 | |
| $420 | 3 | 67% | $4.99 | |
| $282.5K | 429 | 77% | $17.99 | |
| $250.7K | 344 | 66% | $19.99 | |
| $371 | 2 | 100% | $5.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 7.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Korean +3 more
| $34.99 |
| 557ratings |
| 76% |
| — |
| not modelled |
| $17.49−50% | 65ratings | 80% | — | not modelled |
| $17.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top manque plus que le multi, prevue fin juin et peux etre un DLC ou deux
i really enjoy play this game but everytime unreal engine crashing my wireless headphone disconected n i need to restart my pc for wireless headphone to be okey , if i not restart i can play it but my headphone deafen..
Необъяснимое ощущение от игры. Приятная графика, красивые и качественные модели автомобилей, энергичный саундтрек... Но лично меня игра не смогла затянуть. Мне хватило 27 минут, чтобы это понять. Я прошёл начальную поездку до дома и поиграл в дрифт-школе пару уровней. И ощутил себя главным героем из фильма "Форсаж: Токийский Дрифт" — в том плане, что я совершенно не умею в этот дрифт. Я собрал все углы, заборы, столбы и машины, пока пытался уйти в занос. Видимо, узкие улицы японских городов для меня — это слишком :)Ещё раз повторюсь: игра хорошая, красивая, классная, но просто у меня, видимо, "руки из жопы", и я не могу красиво и аккуратно дрифтить. Хоть я и люблю смотреть всё, что с этим связано, и обожаю Nissan Silvia, AE86 и Mark II, игра оказалась не для меня. Успехов разработчикам в новых проектах! :)
這個車的操控手感跟別的遊戲差很多 甩尾方法也不太一樣 教學也寫得很不清楚,固定路線的地方不好看出要走哪 漫畫的設計很有趣但劇情有點怪,有時還跟上一段對不上
it's a lot of fun, looks amazing, and has very high replay value. I do wish the chase camera were more adjustable (camera 2) as i would prefer it a slightly different elevation, distance, and pitch. Overall, it's a great game and I am excited to play it more in the future. When i actually make some real money and am not living so minimally, i will get a wheel and make video content for this game on social media. I highly enjoy it!
Настолько тупых ботов я еще не видел не в одной игре, этот кал не стоит больше 200 рублей, физика неплоха но ♥♥♥♥ почему большинство машин едут одинаково, баги есть хотя игра не вчера вышла, в чем смысл было писать про лицензированные машины когда их не так уж и много, даже в ебучем дополнении нет лицензий Upd: Поиграл в эту парашу еще пару часов, почему прокладка между сидением и рулем не выкручивает руль до конца в гонках, из за этой ♥♥♥♥♥ зайти в поворот без использования дрифта невозможно, и опять же боты как они мне надоели в одной гонке едут нормально в другой ♥♥♥ пойми как, и почему то для ботов моя машина это картонная коробка, они играют ей в футбол и им ♥♥♥♥♥, если я попробую кого-то толкнуть то сразу улетаю в канаву, а бот едет дальше и практически не чувствует. Я хотел полюбить эту игру и пройти, но из за таких косяков кайфа от игры нет.
oyun özünde güzel.JDM kültürünü çok güzel yansıtıyor ama sürekli çöküp duruyor.Optimizasyon da iyi sayılmaz fps drop yiyorum.Oyunu düzgün çalışmadıktan sonra şaheser olsa ne yazar.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.