
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 15.3Kreviews | 78% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1068 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just try to play a bit, once I knew again... 9 Hours already passed... The Mechanic look simple but it's not simple at all once progress a bit.
Ixion 2 bietet ein atmosphärisches Sci‑Fi‑Management‑Erlebnis mit spannenden Ideen, leidet aber aktuell unter mehreren gravierenden Problemen, die den Spielfortschritt massiv beeinträchtigen. In meinem Durchlauf war die Hauptquest „Erwecke die Menschheit“ nicht abschließbar, obwohl ich alle verfügbaren Kryokapseln eingesammelt habe. Von den benötigten 2000 Kapseln waren insgesamt nur etwa 1900 im gesamten Spielstand vorhanden. Zusätzlich wurden einige Kryokapseln im Verlauf bereits geöffnet, was die Gesamtmenge weiter reduziert. Dadurch gibt es keine Möglichkeit mehr, den Spielstand zu vollenden – der Fortschritt bleibt dauerhaft blockiert. Neben diesem Quest‑Problem fällt auf, dass manche Gebäude extrem groß ausfallen, während der verfügbare Bauplatz sehr begrenzt ist. Das führt schnell zu Platzmangel, unflexiblen Layouts und Situationen, in denen man ganze Sektoren mehrfach umbauen muss, nur um grundlegende Strukturen unterzubringen. Das beeinträchtigt den Spielfluss und sorgt für unnötige Frustration. Das Spiel hat Potenzial, aber diese Punkte sollten dringend überarbeitet werden, damit Spielstände nicht in einer Sackgasse enden und das Management‑Gameplay besser zur verfügbaren Baufläche passt.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $34.99 |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
City builder, space exploration, resource management, way more than 4X variables.
bad
Uno de los mejores juegos de construcción de ciudades. Sistemas únicos, una historia interesante y oportunidades para volver a jugarlo y probar otras estrategias.
J'ai lancé Ixion à la suite de Frostpunk et j'ai pas été déçu, le jeu est bien, nerveux et plutôt imprévisible (surtout si comme moi vous vous attendiez à du low sci-fi) Quelques points du jeu restent encore clairement a peaufiner, principalement dans la qualité de vie, il y a des choses qui devrait être présentes mais ne le sont pas comme pouvoir sélectionner plusieurs bâtiment ou ressources (dans l'espace) pour effectuer une action groupé. Quoi qu'il en soit, le jeu est top et je le recommande grandement même si vous n'êtes pas un joueur aguerri de la gestion
I played it to the end, and enjoyed it, but there's a whole bunch of annoyances along the way. Silly micromanagement because it's more efficient, or because the game will do really stupid things otherwise. A story that wants so much, but conveys it rather haphazardly and incompletely. Rather poor pacing, and an annoying tech tree, with many branches that make very little sense.
旅程模式其实难度也没有很高 这作剧情和音画我觉得非常棒,特别是藏起来的各种暗线有点解谜游戏的意味 遗憾的是可能因为经费不足,展现的没有很全面,也没有后续和DLC了TT
7.7/10
gameplay is great, overall people's behavior is great, only occasional accidents happen even in our world, but it's a great game, gameplay is great
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $107.2K | 161 | 47% | $19.99 | |
| — | 0 | — | — | |
| — | 119 | 84% | $34.99 | |
| $927.1K | 1.1K | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 50.8K | 93% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 96.4K | 96% | $14.99 |