
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 15.3Kreviews | 78% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Never before have I played a colony sim game that has such a interesting story hidden behind the most actively player hostile gameplay I've ever played. Just go watch a letsplay from someone who can tolerate it.
What a great game. If you like sci-fi and city-builders then this is it. You will have to manage resources, people, and technology as you embark on a spacefaring journey. I had to restart this games multiple times to learn it and be able to manage the difficulty; something I believe was part of the fun. I have completed the game twice on the regular difficulty. I might be done after finishing the last one but perhaps I will try my hand at the improved difficulty setting. The game has many things about it that make it a great game. I truly would recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $12.25−65% |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo. Buena historia y buenas mecánicas. Si te gustan los juegos que mezclan la gestión de recursos con la supervivencia (en cierto modo similar al primer frostpunk) no lo dudes es tu juego (lo vas a disfrutar). El principio puede ser un poco duro y quizá te toque empezarlo un par de veces hasta que manejes con cierta soltura/conocimiento las mecánicas del juego (fue mi caso) pero merece la pena y te termina enganchando. Lo volveré a jugar (seguro).
Has a hard lock bug in the prologue. How the ♥♥♥♥ is this still around 4 years after release? SKIP!
A (somewhat) hidden story, that u need to find out by yourself (and i dont mean the ovious story the game tries to tell you... pay attention to what happens... the strange occurances in the star systems you come across) and a challening building game in space. 10/10 absolutely my type of game and setting. Thx and im looking forward for more of this
I like this game in concept. Really calls to mind the Arc Ship program from the Children of Time book series and I am all about that. The desperation, hopelessness, and ruggedness of the situation is great. However. It's balanced around you already knowing what you need to do 5 steps ahead, without ever giving you the ability to plan or any information at all. You need nearly perfectly planned out construction layouts and build orders to not fall into a death spiral, but it gives no blueprinting ability, nor any indication of how large or small the buildings you need in the future will be. You could make a game ending mistake hours ago that doesn't manifest until later. You need to make actually perfect decisions in the story events to get as much research points as possible, or you can simply soft-lock your game. The game has basically ONE single correct way to play and if you don't play it that way, you lose sooner or later. Less of a management game, and more of a grand puzzle.
Buggy, stuck on early levels with no clear advice to proceed.
4/5 Такое себе, на раз пройти можно, но откровенно слабы места есть: непонятные лаги менюшек и не оптимизированные сцены гдк фпс подает до 5. Концовка убила - короткая презенташка из кривых картинок.
Bella idea e ben curato ma: - Ci sono alcuni bug che non fanno partire alcune produzioni anche se i materiali ci sono tutti. - Troppi Troppi Troppi dialoghi lunghi lunghi lunghi che stancano dopo averne letti 3 o 4...non li leggerete piu e skippate. - È troppo puntivo anche al livello più facile che c'è..quando dovrebbe essere un "godersi" il gioco in pace. Detto questo l'esperienza dopo poco e' frustrante e passa la voglia di giocarci..peccato!
frostpunk in space and a little more forgiving. a little. just a smidge. very good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.4K | 93% | $5.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $107.3K | 161 | 47% | $19.99 | |
| — | 119 | 84% | $12.25 | |
| — | 0 | — | — | |
| $926.3K | 1.1K | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 24.6K | 92% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.7M | 16.4K | 75% | $39.99 |