
ISLANDERS is a minimalist strategy game about building cities on colorful islands.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful music!
This game is relaxing and at the same time challenging It takes a lot of planning ahead if you wanna maximize the points But if you want to make sense of the placements of the building you can do that also Overall you can grind this but mainly its so relaxing i might play it from time to time Replayability is high for this one also
I really like this game, it’s a great way to spend time and wind down while keeping your mind sharp! I like that you have to think ahead and plan for unknown or unexpected variables!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Russian, Japanese, Korean, Polish, Portuguese - Brazil, Turkish
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Easy to get into, hard to get out. Its a fun & simple, yet gets more and more complex the further you go. It has it all. If you like city building, where the bgm is beautiful and makes you relax and rage, feel different emotions at the same time; this game is for you
Gostei demais,um jogo que roda em qualquer pc,tranquilo de jogar e de entender a mecânica não é só sair construindo,tem toda uma estratégia.Um ótimo passatempo
Good animation,even for nuance structures, I like it , love from China Mainland
Highly recommend this game! As an autistic person, there’s something incredibly satisfying about seeing all the buildings perfectly placed in the right spots and watching the score go up. 😂 It’s a simple game, but surprisingly addictive, especially if you enjoy optimizing layouts and chasing high scores. My only complaint is that the Conqueror achievement is way too grindy. 😭 After a certain point, you stop carefully planning your islands and trying to maximize your score like you did at the beginning, and you just want to get to the next island as quickly as possible. One tip if you’re trying to get all the achievements: after reaching Island 10, I highly recommend making a backup copy of the `TheSaveV06.island` file before starting each new island. Sometimes you just get terrible RNG — the buildings you need don’t show up, or the island layout is awkward and difficult to work with. Without a backup, you might end up having to grind all over again. 💀 If you’re going for 100% achievements, I also highly recommend watching Connor Roberson's YouTube strategy guides. I learned so much from them. I had no idea you could intentionally sacrifice some points early on to stack City Centers together, use Shamans to boost Mansions and Houses, or cluster Masons together to create huge bonuses for later City Centers, Temples, Plateau and Houses. Another really useful strategy is placing Parks together with Mansions or Houses to maximize their bonuses. Later on, you can also use these setups to get a ton of points from Monuments. Once I understood how all these bonuses worked together, the game became much easier. Those strategies made such a huge difference for me. Before learning them, I could barely make it past Island 3. After figuring them out, I managed to grind my way all the way to Island 21! 😭 Overall, a really simple but satisfying little game. If you enjoy city-building, optimization, and watching numbers go up, definitely give it a try.❤️
Моя скромная оценка - 7/10 Застройка островов и… всё… Больше ничего. Вот совсем. Но это не мешает игре быть очень интересной. Хорошее разнообразие построек и необычные острова – вот что делает игру интересной. В целом по геймплею больше сказать особо нечего. Очевидно эта игра не про сюжет, так что по данному критерию сказать вообще нечего… Графика приятная, и саундтреки легкие – то, что нужно для такой игры. По retention – это не та игра, в которую хочется вернуться после перерыва, но, тем не менее, на какое-то время меня затянуло. А это что-то да значит. В игре удобный интерфейс – играешь с удовольствием и без вопросов «а как это / а куда это?» По оптимизации нареканий нет – без фризов, без нагрузки на систему. - стал бы я это проходить, если бы знал, что оно из себя представляет? / Да. - понравилось ли мне играть? / Да. - хочу ли я сыграть в неё снова? / Да не – не очень. - порекомендую ли друзьям к прохождению? / Да. - оправдана ли цена игры? / Да. Даже без скидки, 200 рублей – это хорошая цена. - рад ли я поддержать разработчика? / Да. Послевкусие от прохождения… Его нет. Просто потому что игру не то чтобы можно пройти. Опять-таки – тут нет сюжета, нет персонажей и нет событий. Поэтому даже если ты доберёшься до 21-го острова и как бы пройдёшь игру, то сопереживать и сочувствовать некому. А собрать все достижения не то чтобы нереально, просто долго. И вот тут то кроется единственная моя претензий к игре – рандом островов и рандом выбора построек… Они беспощадны… Серьёзно – у меня были сессии, где я проигрывал на самом старте с самого первого выбора и острова. Просто потому что. И тут вся проблема в вопросе «дойти до 21-го острова»: Это можно сделать? – Да. Это трудно сделать? – Нет. Сколько времени это займёт? – Никто точно не скажет. Ведь даже если ты отлично отыграл на всех предыдущих островах, нет гарантий, что следующий будет подходящим для хорошего набора очков. Некоторые острова, которые встречаются на 5-10 уровне отлично бы подошли к 1-5 уровням, так как на старте не нужно набирать много очков… Но когда ты на кураже, а тебе дают маленький остров и ты не смог даже ¼ очков набрать для перехода… Обидно… К слову о начале игры – я умудрился на первом острове набрать 2 450 очков, что опять же, говорит о влиянии рандома с самого старта. Культовой (очевидно) игру не назовёшь, но мне она очень понравилась!
打折七块钱入的,感觉是个很有意思的放置小游戏呢,把一个小岛放满之后再欣赏自己的杰作真是太有成就感了
it is nice and peaceful, I feel like I can stop whenever I want, and for me that is a good thing.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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