
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 16Kreviews | 73% | — | $1.2M |
| $49.99 | 756ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I has beat the game. The game was fun. I like the idea that the ww1 but there is giant heavy mech in the battle. Also went the mech walk throug natural building that have psychic of building fall down. The story was fine. But there is bug went theres is in Polanian Campaign the mission train, went you finish the game the freeze. I need to restart the game to move to next mission.
Za mě skvělá RTS strategie z alternativní historií. Jednou za čas si střihnu celou hru znovu.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 29.7K | 97% | $2.99 | |
| $1.2M | 4.4K | 94% | $19.99 | |
| $1.2M | 579 | 79% | $59.99 | |
| $1.2M | 3.1K | 94% | $14.99 | |
| $1.2M | 1.6K | 82% | $19.99 | |
| $1.2M | 2.1K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 14.7K | 84% | $29.99 | |
| $5M | 14.4K | 97% | $12.99 | |
| $0 | 764 | 90% | Free | |
| $4.9M | 13K | 88% | $12.99 | |
| $2.9M | 6.6K | 96% | $18.74 | |
| $40.2K | 58 | 60% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优化差,用4090也有各种卡顿和崩溃现象。现在已经停止更新好几年了故事烂尾
This game delieverd on exactly what I expected from it. Sometimes things we a little easy but it never lost the fun during it. Reminded me of Dawn of War a little. I enjoyed the story, the visuals, and the gameplay.
I have now gotten 51 hours on the game and i gotta say its a banger the story ia good it reminds me of halo wars deffenitive and halo wars 2 and later when the mechs are around reminds me of wolfenstien in a way which i love two great games made this fantastic desiel punk game
Juegazo con una campaña cooperativa a 3 inmejorable. Ojalá mas juegos del género dispongan de campaña coop, que salvo warcraft 3, halo wars o red alert, apenas encuentro desarrolladores que se molesten en aplicar esto en los juegos. Ya solo por esto y las cinematicas e historia que tiene, tiene un 10
Poogie Harvest
C'est globalement un bon jeu, mais... Points positifs (beaucoup de points positifs en fait): -Le jeu est optimisé : ça tourne bien, pas de lag, pas de bug, c'est fluide. -C'est beau. -L'univers est réussi, l'ambiance fonctionne. -C'est accessible. -Le travail du son est réussi (C'est très prometteur pour DoW 4 si l'on considère ce que le studio a fait fait avec ce jeu Points négatifs (mais malheureusement...): -L'infanterie est inutile : Les mécas font tout le travail. (-La campagne est un peu molle, mais bon...) (-L'interface doit pouvoir être optimisée pour être plus fluide) (-Le Lore n'aurait-il pas gagné en profondeur en jouant la carte de l'uchronie plutôt que celle d'un univers totalement fictif ? Certes, ainsi, le jeu jeu s'assure une parfaite consensualité, mais jouer la Prusse, jouer l'union Bolchevik contre les Tsar, ou encore la Pologne aurait certainement ajouter un rien de profondeur et de puissance au Lore. L'équilibrage infanterie/Méca est presque le seul point négatif pour moi, mais cela suffit pour gâcher l'aspect tactique et le potentiel du titre : Les mécas détruisent tout, passe à travers les couverts en les anéantissant, et ne souffre pas d'être contré ni par l'infanterie, ni par les canon anti-char. En somme, c'est un travail d'équilibrage basique pierre/feuille/ciseau qui manque cruellement ici, et ne permet pas de jouer des bataille épique comme dans Dawn Of War ou Company Of Hero, où les unités se complètent : Un char pour pousser les lignes adverses, puissant, mais beaucoup moins mobile et polyvalent que l'infanterie, qui doit nécessairement l'escorter. Dommage, une grosse lacune selon moi, qui enlève trop d'intérêt au gameplay. Il reste des qualités : le plaisir d'un str Old School dans un bel univers.
Świetny RTS o unikalnym klimacie i bardzo dobrej fabule. Każda frakcja jest oryginalna, każdy bohater ma to coś swojego, graficznie wszystko wygląda pięknie. Często na przecenie. Jedynym problemem jest połączenie internetowe, które często znika, mimo prawie pełnego zasięgu w 5G. Polania Victrix!
its good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.