
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 16Kreviews | 73% | — | $1.2M |
| $49.99 | 756ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В коопе прикольно пару вечером побиться
Tactical strategy like Company of heroes, if the war took place in alternative dieselpunk history. If you like diesel, mechs, diesel mechs or ever wondered what would happen, if Howl´s moving castle fought in WW1, this is game for you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 29.7K | 97% | $2.99 | |
| $1.2M | 3.4K | 94% | $14.99 | |
| $1.2M | 4.4K | 94% | $19.99 | |
| $1.2M | 579 | 79% | $59.99 | |
| $1.2M | 1.6K | 82% | $19.99 | |
| $1.2M | 2.1K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 14.7K | 84% | $29.99 | |
| $5M | 14.4K | 97% | $12.99 | |
| $0 | 764 | 90% | Free | |
| $4.9M | 13K | 88% | $12.99 | |
| $2.9M | 6.6K | 96% | $18.74 | |
| $40.2K | 58 | 60% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É bom👍
gg
Played multiplayer with friends for a couple hours. It's exactly what I expected: A less-polished CoH clone with cool art. We stopped playing because during our 3v3 (3 AI) match the server disconnected all of us suddenly during a long game. My biggest annoyance with the game was the map and terrain (including cover). I found it exceedingly difficult to discern WHAT was on the map and whether things were cover or not. This has never been a problem for me in CoH or DoW, so something is definitely wrong! I copped this for $4.50 on humble bundle and am totally satisfied. If I had paid $30 for this I would not be recommending it.
Na koniec jednej z misji kampanii zacina się i nie da się przejść dalej.
It feels like RTS of old
很喜欢这种类型,玩法很有意思
I like its art style but gets repetitive fast I like lots of RTS games and this one feels underwhelming mainly because of the little amount of stuff you can build and use also theres only like three units worth making that get spammed and fights never end
The gameplay and story are great, but I cannot recommend this game when it crashes so frequently. I didn't discover how unstable the game was until I was out of the refund window. Thankfully I got it on sale. The crash error is Simulation Failed. Unable to continue.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.