
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 86% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
кайф
너무 쉽고 지루함. 다키스트 던전의 안티테제를 꿈꾼듯 하지만 역부족
Story-wise is ok, but gameplay is kinda good, being able to build your squad from parts is cool. Wish they would show where this unit would be better placed instead of having to check the abilities. Difficulty curve not too hard. Some upgrades needs the DLC but you can still play the game well enough with out them.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El DLC le da muchisima vida, y en si mismo tiene buenas horas de entretenimiento.
Gra bardzo ciekawa, wciągająca i szybka. Jak się w nią dobrze wgryźć to jeden dzień i pojechane. POlecam ;)
Очень понравилась игра, прям как первый Даркест данжн.Все продумано,навыки и умения полезны и работают,нужно играть с умом.
Vítejte u hry Iratus: Lord of the Dead. Zde si užijete dvě mechaniky, které se často nevidí. Klady: 1 - Jste záporák a Vaším úkolem není nic jiného než vyhladit celý život. 2 - Co je zajímavější. Vaše jednotky jsou odpad, který Vám bude umírat a je to normální. Ze začátku budete pravděpodobně nuceni používat i jednotky co by jste nikdy normálně nevzali - hold nebude zbytí. Zápory: 1- Hra je poměrně krátká i s DLC se bavíte jen o nějakých 14 hodinách.... Za hru kolem 50 Euro výsměch.... 2 - Hra Vás zapomene upozornit, že zatímco jednotky lze bez problémů získat zpátky, ztráta artefaktů je trvalá... Nezáleží jestli Vám umřou všechny 4 jednotky nebo jedna... Artefakty jsou pryč... Vrátí Vám jen jeden dva, ale zbytek je pryč... Bohužel tento fakt úplně pohřbívá myšlenku hrát jak správný nekromant a srát na jednotky.... 3 - Nesmyslné achievmenty... Grind 1000 zabití v každém patře znamená více jak 100 hodin... Ale co je největší výsměch je sbírání tokenů... Ty nepadají na 100%, nepropisují se navíc mezi pozicemi a z nižších obtížnostech nevidíte ty získané ve vyšších.... Že je to nelogické a vůbec nechápete co to melu? Přesně tak se budete cítit při pokusu tohoto achievmentu dosáhnout... Neutrální: +- Příběh.... Jako základní tu je... Seznámí Vás to se vším.... Ale nechtělo by to přece jen něco víc? Hře dávám 8/10 s tím, ale že za PLNOU CENU NESTOJÍ a pokud sbíráte ACHIVMENTY tak vás ČEKÁ PEKLO. Kupoval jsem ji pod 10 euro co je adekvátní cena k tomu co získáte. S tím že support pack je odpad a vývojáři si zde rozhodně nezaslouží podpořit.... Pravděpodobně by si i zasloužili, kdyby vyslyšeli komunitu co si už 2 roky stěžuje na nesmyslnost achievmentu.... Za mě adekvátní hra za cenu co jsem ji kupoval. Za plnou bohužel nesmysl. Každopádně hře dávám doporučeno jen kvůli nízké ceně. 3 eura je vynikající cena za základní hru. 4 eura za DLC - no vzhledem k základní hře docela výsměch když to přidává pár věcí, ale k achievmentům, ji potřebujete.... 45 euro za oboje je už naprostý přepal a nevyplatí se.
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這遊戲有問題,一開遊戲電腦就會死機
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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