
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 85% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7/10
游戏整体体验行对于暗黑地牢偏向于爽,但游戏性与体量上不够,整体体验感一般
Отличная атмосферная игра! Понятно, откуда разработчики черпали вдохновение (Darkest Dungeon). Но при этом, Иратус играется иначе, куда задорнее и веселее. Механики просты в освоении, но от этого игра вовсе не становится простой. Да и играть за некроманта и его нежить, это хоть что то новое, нет, конечно есть игры где главный персонаж это антагонист. Но их не так много.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 9.7K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.2K | 5.5K | 79% | $3.99 | |
| $81.3M | 162.6K | 92% | $24.99 | |
| $48K | 216 | 82% | $6.99 | |
| $0 | 2.4K | 92% | Free | |
| — | 10 | 60% | — | |
| $99.1K | 506 | 58% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
за мужика брутального лайк
Komu se líbil Darkest Dungeon, ten tady bude jako doma. MUHAHAHAHAHA !!!
It's like Darkest Dungeon, except from the other side. Picked it up for 90% off, don't regret it.
有人物需要购买其他 游戏才能解锁
Распишу только то, что мне не понравилось. - Рельсовость данжей. Мы можем только выбрать ветку, на которой наш весёлый немёртвый паровозик будет двигаться. Да, видно всё вплоть до босса, но удовольствия от изучения и случайных встреч не получить. - Баланс болванчиков. Об этом тут многие пишут, да и не зря. Полезны штук пять от силы, остальные это просто какая-то шутка, а в случае с "Потерянная душа" эта шутка тупая и не смешная. Сюда же и способы открытия болванчиков. "Обратить трёх вампиров", "Переманить трех дампиров". Надо реально создавать отдельный сейв, тупо шоб набить статки для открытия, очень интересно, ага. - Таланты. Абсолютно бесполезны чуть меньше, чем все. Чувства прогресса нет, оно умерло еще тогда, когда на Ирку набежали древние херои. - Кладбище такое-же полезное, как и любое другое под Киевом сейчас. Вокруг сплошной цветастый мусор. Вообще ребята старались, это видно. Игра вышла неплохая, но ни разу не "хардкорная и тактическая", а просто васянская и со слабыми решениями. Очень жаль.
It kind of sucks you in, but be not mistaken, it takes time to really master the undead minions and spells.
재밌긴한데 딱히 여러번 하고 싶지는 않음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.