
Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 23 → 1.29/day in the week after.
About
Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations. Unleash bone-breaking combos through fast combat and smart defensive tactics to leave a trail of blood and destruction. Land vicious Super moves and Ultimates to leave your opponents in a mess of blood.
Invincible VS features a variety of game modes including a captivating cinematic story mode with an original narrative from a writer of the animated series. Jump into Arcade and battle with your team, hone your combos in Training mode, and test your skills against the world in competitive and casual multiplayer. Show, comic fans, and fighting game lovers will experience unparalleled heroic brutality, where every earth-shattering blow will leave you feeling... Invincible.
This is the debut title from the newly formed Quarter Up™—the first in-house studio at Skybound—led by former members of the core Killer Instinct (2013) dev team.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.5Kreviews | 76% | — | $4.8M |
| $49.99 | 6.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TA BUENO, con tal de que lo juegues unos dos o tres dias seguidos ya le agarras la mano y podes jugar en ONLINE
игра велеколепна ,но обидно за три вещи-без впн не поиграть в онлайн ,нету руссификации, маленькая сюжетка
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 956ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mosse con l'armor che non sono punibili. Super di livello 3 che non sono punibili. Ma seriamente gli sviluppatori cos'avevano in testa?
This game isn't too bad. I'm not a huge fan Of fighting games But this games Combat is pretty balanced For what it is I would recommend Obviously playing the tutorial Before trying to play a online game That's if you can even get into the game Which goes into 2 of my Complaints. There's nobody playing this game I haven't gotten Into a single online match For all the time that I own this game And here's my second Complaint The price oh God The price. I was telling myself I was gonna get this game when it goes on Sale For Hopefully like $20 Which I think this game should be $30 Considering not that much content in this game Let's also talk about the DLCs $10 for 1 skin? we serious right now. They also need to add more Characters Frequently To keep the game Alive. If you do want this Game I would Suggest waiting for it to go on Sale. When I heard they were making a Invincible Game I was really Hoping It would have been a open world game But it makes sense to make it a fighter game, But besides The 2 problems I have with this game As a die hard Fan of Invincible This is a really good game For a first Invincible game. The campaign is kind of mid tbh. I love the graphics Definitely recommend it Even if you're not into Invincible Really solid fighting game on its own 8.7/10 (I'd Definitely Play it more)
Vibe-coded discord fighter
Битва неуязвимых
game is not worth 50$ and developers greedy. They charge u more for other styles for skins!!! Do not play this game on a controller u cannot get the best expierence
Listen up developers!!! (PS fix it not launching ASAP and I’ll immediately switch to thumbs up) This could be a great game, but the performance sucks on Steam Deck and even on top tier handheld. Not to mention: YOU JUST NUKED THE GAME AND IT WON’T EVEN LAUNCH ON STEAMOS! I love Killer Instinct, and to this day will back it up as one of the best fighting games. Not every fighting game is for everyone but I love the crazy combo, combo breaker, chess match punishing play of these games. Invincible VS has the right license and characters, beating each other crazy until one loses. BUT THE GAME HAS TO RUN! FLAWLESSLY! ON ALL SYSTEMS (current). Period!!! *at least if you want it to succeed as a competitive fighting game Also, maybe hire me for a PM or Roadmap Designer, because you could do such much like: *submissions (sounds crazy but I have a cool idea for this 3v3) *Tag Overkills *Mercy (this should sound familiar ;-) *Stage interactions *etc etc etc etc
love it.
never even thought these types of fighting games could be 3v3, i really enjoyed it and it was a bold move to introduce a new character
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $11.9M | 6.9K | 49% | $59.99 |
Related
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|---|---|---|---|---|
| $4.8M | 3K | 75% | $39.99 | |
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| $4.8M | 3K | 67% | $39.99 | |
| $4.8M | 6K | 66% | $24.99 |