
Don't just defy gravity. Command it. Master the fundamental forces of gravity and save the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom
Muy caro para un juego que no funciona, me deberían pagar a mí.
Another PS3 game to complete in my list!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was an absolute pain to get to run, it took me 2 hours to figure out how to get this run on modern systems. I made a 2025 guide on the discussion page to get this functional, so if you decide to buy this, there is a way to actually play it. Lets start with the positives: The 3rd person cover shooting is good, while selection weapons isn't plentiful every gun does pack a good punch, headshots blow off heads and you can stun enemies at close range if you pop off quick shots at them to reposition, I really like this decision from the devs as it makes the combat a little bit tactical. Moving to cover to cover and sprinting forward to get to the next part of cover with that action camera when you run is really cinematic. Despite this game being a mid budget title the gravity mechanics work perfectly as intended so it wont be frustrating to use it. The low gravity can lift enemies from behind cover, and high gravity that is useful to pull things down and temporarily stun enemies. And some of the boss fights are actually really well done, it puts you in a big area with lots of different forms of cover with lots of ammo and gravity resupply and plenty of objects you can throw at the boss as you dodge his attacks. The initial idea of this game is pretty solid now lets go into the bad. I understand Saber Interactive at this period in time was a gameplay focused studio, and the publisher bandai namco wanted them to make a story based game like gears of war, so it was a recipe for disaster. But dear lord this story is god awful, the whole "aliens invading earth avengers style" is never explained or given context it just randomly happens, you don't know who the characters you play as are, things in the story happen so fast that nothing has any emotional weight to them, the dialogue in some of these cutscenes are such nothing burger of lines, you wonder if the writers have ever seen a movie in their lives. And that ending will piss you off as just as you think things cant get any more stupid the "twist" will make you say "then what was I doing the entire game?". The gravity stuff is cool as i said but its not used as much as it should, yes fighting on walls and ceilings are cool, but most of this game is just generic 3rd person cover shooting with no much else to spice things up. While there are some cool bosses, a lot are reused multiple times, I counted and you fight this one fat alien boss 8 times. You keep think things will get more exciting, but once you have played for couple hours you have seen everything this game has to offer till the end. Also if you are wearing headphones the audio mixing is horrible, as music and sound fx will be louder than the voices even if you change volume sliders, the audio sometimes meshes together. This is the epitome of junk food gaming, its dumb, loud, shoot bad guy and run forward. I wouldn't say its a bad game, there are some cool moments in here, but this is basically generic 3rd person cover shooter with a gravity mechanic and that's it. Unlike a game like Binary Domain that came out at the same time where its a 3rd person cover shooter but it has squad mechanics, a reputation system, multiple endings, various locations, player choices, entertaining characters, a lengthy story and cool action set pieces. While that game does have its flaws it took risks and tried new things. Inversion feels very safe and by the numbers. It goes on sale for $1.50 and for that price its worth playing if you want to turn your brain off and if you enjoy these type of games
no pude jugar por mas de 3 min sin un CDT me siento estafado y eso que esta casi regalado
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Players by region
Where this game's players are, estimated from review languages.
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