
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun game originally played on quest but when i got my pc i couldnt wait any longer this game is so much fun and def my favorite
Как же это круто играется. Оружие ощущается просто отлично, а механики кастомизации почти всего, что у тебя есть - выполнены на очень высоком уровне. Я рад, что проект, который начинался как эксперимент, привёл к такому результату. Единственный минус для меня (да и, наверное, для многих) - пока что мало карт. Но нужно дождаться выхода SDK для модов, и я думаю, что эту проблему со временем удастся исправить. Также многие жалуются на оптимизацию, но лично я с этой проблемой не столкнулся. У меня игра стабильно держит 90 кадров в секунду.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is gud
Originally I was going to not recommend this game because I had a rough start so I'll start with the cons and go from there. First, some technical issues. Playing with a quest 3 via horizon link is... volatile, to put it lightly. Some days I can play all day without a problem and other times I can't go more then half an hour before meta crashes. It runs well enough (with my current setup) where I can play on relatively high graphics without much studder/jitter. I have not tried out multiplayer and don't plan on it anytime in the near future, so my review is solely based on my singleplayer experience. BBGSPG The start was rough coming right from ITR 1. Yes, same name and concept, but very different games. ITR2 is very disconnected from ITR1, which isn't necessarily bad mind you, but it makes the story that you are thrusted into feel extremely off. The story in particular isn't anything to shake a stick at. The character lacks development in the beginning and even finding the little snippets of their story scattered through the game don't really help out paint a picture of who they are other then "I'm your friend". Luckily though the story is very minor road bumps in the overall game, even if they derail the immersion and genuinely fun gameplay loop. For the general gameplay, it's extremely addicting. Going out to explore to find loot to bring back certainly will tickle an itch for many people. Mix in generally simple, yet hard to fulfill objectives further helps it along. Those who come from ITR might again, feel jarred by the subtle but crucial differences between the games, like how the tide (the way the game resets/respawns loot and enemies) now outright kills you instead of transporting you to a random location. However, to compensate, the shelters you find are pretty nice places to find. The enemies and hazards that you face are a step up from the crazy entities that you had to deal with in ITR. Again a disconnect from ITR, you now only face primarily other gun welding 'demons'. There are a few classic enemies that make an appearance, but they are thankfully rare (Screw you spawns/creeps. I've never seen a 'friendly' one of you, bugged or not, ITR or ITR2, so you just annoy me most of the time). The environmental hazards (known as anomalies) are hit or miss. Most of the time they are manageable, but because of how randomly they are placed at tide, at times they -really- can hinder a pathway. Now the best part of the game in my opinion, the gunplay. It's sad that there aren't any more actual loot boxes to find in the world, guns that you find are mediocre at best. However, the guns that you unlock make up for the lack of guns in the wild by being extremely fun to customize and play around with. And not just guns as well, being able to customize your kit down the how many pouches you want and where. How many weapon carry handles you can add. It allows for near infinite possibilities and styles of gameplay. Hopefully there will be more guns added but at the moment the have the core spread that most people would need. Personally, I believe the decision to scrap the multiple ammo types (SS, AP, FMJ) was a step in the right direction. Back in ITR, you had no real choice in what ammo you could use. SS was worthless and you get to a point in the game where you could not progress unless you bit the bullet (ha) and bought AP. In ITR2, only your gun and your own skills determines if you survive or die. You can genuinely succeed with your trusty PM if you are good enough. If you can get past the annoying story that has no impact in the game, the occasional crashes, and understand that this is NOT ITR: Chapter 2; Electric Boogaloo (Which I will add here that I also LOVE ITR as well, just for different reasons) then a whole wide world that will leave you on edge until you explore it and learn it awaits you.
I've had fun. The guns are some of the best in VR. Skulking through corrupted buildings is fun for a while. I personally got bored of the extremely repetitive side missions, but enjoyed most of the rest of the game. Honestly my biggest issue is the voice acting. It's either super low effort by a VA, or AI. John Radius, or what ever the ghost dudes name is, sounds straight up awful at times. I don't know what accent or cadence he's trying to emulate but there's times I actually think they're AI generated voice lines. I dunno, it's fun and I love the guns. I hope more sidearms get added, and some more enemy variety would be nice. 7/10
Hey, do u know the beginner training has bug? There's no flash light on belt in 3th room. Player can't proceed any content but stuck in.
Amazing Game!!!!
The greatest Vr game ever made. If you complain about lagging then just wait? They update and optimize pretty frequently twin. Or how about you get your money up and get a better pc- I love walking down the block with two glock switchys layin out the black...alien things- Story could be better and the guide is pretty gay but its not about the endings- its about the journey and moments along the way..co-op is the only way to stop breathing laughing. 100/10 game- First and only review btw
Won't even let me put on the uniform at the start of the game.
Got this game gifted, played still playing. Amazing, just still needs more content pumped into it, more enemies and overall more ♥♥♥♥ to make me enjoy the horror.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 11.3K | 94% | $29.99 | |
| $124.7K | 315 | 78% | $19.99 | |
| — | 0 | — | — | |
| $149.4M | 141K | 80% | $59.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $5.1M | 9.4K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 11.6K | 86% | $39.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.8M | 23.7K | 96% | $12.99 | |
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.8M | 24.5K | 96% | $9.99 | |
| $8.7M | 4.4K | 38% | $69.99 |