
Insurgency: Sandstorm is a hardcore tactical FPS built on lethal close-quarters combat and ruthless intensity. Every bullet count, every step matters, and teamwork is your only path to survival in the brutality of modern warfare.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 4 → 19.71/day in the week after.
About

Insurgency: Sandstorm delivers hardcore tactical combat where death is instant, ammunition is precious, and victory demands skill and coordination. Experience modern warfare's raw brutality through deadly ballistics, devastating artillery strikes, light attack vehicles, and HDR audio that puts the fear back into combat.

Push through war-torn streets, secure objectives, and survive lethal firefights. With no crosshair, minimal HUD, and realistic damage, every engagement demands tactical awareness and precision. Manage your ammunition carefully, use cover wisely, and coordinate with your squad—because in Sandstorm, there are no second chances.

Modern combat rewards those who communicate and adapt. Choose from specialized classes, coordinate devastating support strikes with your spotter, and respond to constantly shifting frontlines. Individual skill matters, but teamwork wins the fight.

Battle in intense PvP matches with up to 14v14 players or face relentless AI in co-op missions that demand tactical precision and squad coordination. Whether you prefer competitive firefights or cooperative survival under pressure, Sandstorm delivers.

Powered by gritty visuals and an unmatched soundscape, the chaos of combat comes alive without clutter or distraction. This isn't your typical shooter—this is war as it truly is: brutal, ruthless, and unforgettable.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 133.3Kreviews | 85% | — | $63.3M |
| $9.99−75% | 10.8Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I AM ADDICTED I LOVE THIS GAME >:)
Here's my thoughts on insurgency sandstorm. One it's fun for the few 25 or 55+ matches I guess. I mean.. there's not really much other then playing with mods that gives it some life, which in my opinion is fine. BUT FUQ MAN does it boring for 3 or 4 hours in Two there a lack of **CONTENT** other then.. skins and little address ups, to show off to your little faggy teammates I guess, but the game modes do make it just BEARLY playable (to some extent) and then gets repetitive after hours. Three The community. I'm not gonna lie, I'm all in for saying **ALLAHU-AKBAR** and **SANDMOKEYS** or whatever racial words and phrases people may wanna throw out to be funny or just lighten up the mood a bit. But there's got to be somewhat of a point that.. it's just kinda not really funny or be comes annoying, again. I'm all in for poop and giggles and just being a evil terrorist and suicide bomber or an ♥♥♥♥♥♥♥ who accidentally calls in a strafe attack on the point because THE F ing' SMOKE IS IN THE ♥♥♥♥♥♥♥♥ WAY 4 (number four) It's kinda fun and a bit repetitive at times. With friends it's enough to keep going and try out the multiplayer or other modes. But that's just about it It kinda makes me sad that there was gonna be a campaign for this game, but it was cancelled? Or remove during the development Is there any tips? One: don't use body armor. It's just **TOO EXPENSIVE AND HEAVY** like brother. I think i much rater take a flash or an optic or maybe a quick Draw (For your secondary or primary) or frags would be better but you do you. Also your just gonna get smoked with in TWO SHOOTS Two: turn your compass, for callouts or for enemy voices so you could pin point where they are or somthing (Also. Use the intimate line to hear out the NPCs because that will save or help you in combat) === EXAMPLE! SANDMOKEY: "do you know who you dealing with brotha?" That one guy: "I'll SHOOT YOU, IN YOUR ♥♥♥♥♥♥♥♥ FACE" === Three: IF There's is an IED drone or some drone strike and your in a building. I would suggest you go prone, or start running into another room or somewhere AWAY from the point your on. Because sometimes the explosions can hit you THROUGH THE F-ING ROOF OR WALLS, and it's bit unfair.. same thing could be said for Minigun and Gunship, those ♥♥♥♥♥♥♥ will hit you through the walls and roofs so be careful niga. And finally number 4? Um. Play how you wanna play. At the end of the day it's just that video game levels don't mean ♥♥♥♥ in this game (I'm currently level 416 as of now) Overall. I give this game a 6.8/10 It's fun for the first week. Then the month goes by and it's just the usual, and then a year later it is the same. And I guess that's it. I just wish that there was more content or like more little mechanics alongside vehicles or grenades or SOMETHING that makes it enjoyable for another year but ya, for 40 dollars (in Canadian dollars) its fine. **for now**
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63M | 199K | 96% | $19.99 | |
| $63.7M | 82.7K | 93% | $39.99 | |
| $62.9M | 425.1K | 96% | $9.99 | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $63.8M | 46.7K | 91% | $63.99 | |
| $62.9M | 318.9K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2M | 22.1K | 82% | $14.99 | |
| — | 10.8K | 51% | — | |
| $15.5M | 29K | 88% | $14.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $124.6K | 468 | 82% | $14.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5816.6/day in the week to Jul 16 → 13.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Simplified Chinese, Russian, Spanish - Latin America, Spanish - Spain, Traditional Chinese, Korean, Danish, Finnish +11 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i have a panic attack when i hear i cell phone ring 10/10 highly recomended
Идеально
While it is a game I can only recommend, especially for it's endlessly replayable PVE, I want this review to serve as a warning of sorts, that Insurgency Sandstorm is still disappointingly sprinkled with bugs, mostly visual, and generally not at all game-breaking, but still to an extent that should not exist in a nearly decade-old game by now. Not to mention how it's dwindling playercount has failed to encourage the release of new content, besides the occasional minor fix. Otherwise, I can seriously only recommend it, as it proves to be an excellent, almost battlefield like shooter that somehow manages to be just as, if not even more immersive on a smaller scale and with an arguibly better supporting cast of models, environments, mechanics, and so on. For 29.99 I would not advise you to go for it, but I would totally place it on my wishlist and wait for the nearest sale.
Great shooter game with its fair share of ♥♥♥♥♥♥♥♥. It might not be the best experience every time with its fair share of special people team killing you, but its a fun game non then less. You can meet all kinds of people here. The chinese who stand in front of you while you are shooting. The special eds who team kill you for no reason. The soundboard users. Funny people and the list goes on and on. Worse part of this game is definetly the versus game mode and the amount of special crayon eaters you can meet along the way. Game is more fun with friends ( trust me bro )
its good
Great game, it definitely has a clunky UI especially seeing how different modes require you to completely to remake your classes. Get it on sale and you have a heck of a deal
good game good mod support for an old game. highly recommend, one of the few games that has large player coop support on game modes you actually want to play... 4 player modes on these recent AAA AA or B games are just garbage. i got a lot of family and friends.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.