
Insurgency: Sandstorm is a hardcore tactical FPS built on lethal close-quarters combat and ruthless intensity. Every bullet count, every step matters, and teamwork is your only path to survival in the brutality of modern warfare.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 4 → 19.71/day in the week after.
About

Insurgency: Sandstorm delivers hardcore tactical combat where death is instant, ammunition is precious, and victory demands skill and coordination. Experience modern warfare's raw brutality through deadly ballistics, devastating artillery strikes, light attack vehicles, and HDR audio that puts the fear back into combat.

Push through war-torn streets, secure objectives, and survive lethal firefights. With no crosshair, minimal HUD, and realistic damage, every engagement demands tactical awareness and precision. Manage your ammunition carefully, use cover wisely, and coordinate with your squad—because in Sandstorm, there are no second chances.

Modern combat rewards those who communicate and adapt. Choose from specialized classes, coordinate devastating support strikes with your spotter, and respond to constantly shifting frontlines. Individual skill matters, but teamwork wins the fight.

Battle in intense PvP matches with up to 14v14 players or face relentless AI in co-op missions that demand tactical precision and squad coordination. Whether you prefer competitive firefights or cooperative survival under pressure, Sandstorm delivers.

Powered by gritty visuals and an unmatched soundscape, the chaos of combat comes alive without clutter or distraction. This isn't your typical shooter—this is war as it truly is: brutal, ruthless, and unforgettable.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 133.3Kreviews | 85% | — | $63.3M |
| $9.99−75% | 10.8Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
С ботами играть приятнее
aura
真不错嘛,一直在更新,武器平衡也很到位,几乎没有不能玩的武器,pve亚服官服现在都是秒匹配
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63M | 199K | 96% | $19.99 | |
| $63.7M | 82.7K | 93% | $39.99 | |
| $62.9M | 425.1K | 96% | $9.99 | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $63.8M | 46.7K | 91% | $63.99 | |
| $62.9M | 318.9K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2M | 22.1K | 82% | $14.99 | |
| — | 10.8K | 51% | — | |
| $15.5M | 29K | 88% | $14.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $124.6K | 468 | 82% | $14.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5816.6/day in the week to Jul 16 → 13.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Simplified Chinese, Russian, Spanish - Latin America, Spanish - Spain, Traditional Chinese, Korean, Danish, Finnish +11 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
у меня 211 уровень и все что я открывал просто пропало и нужно открывать по новой,сохраненные прессеты с каждым заходом игры меняются рандомно и это уже 2 года если не больше,сейчас зашел и увидел что все пропало,за 2 года из обновлений 1 новая карта и пару пушек,почините пресеты!Где синхронизация в игре хоть какая то!?как мне вернуть все что я открывал несколько лет !?!А как оказалось это Русофобское начало New World interactive. которые отключают это только в Ру сегменте,Не рекомендую к покупке!
I only had to play 2 rounds of this game to realize it's fun as hell- the years I've wasted on COD...
ahhhhhhh keep dying to the damn 110
jogo excelente recomendo
awsome game well balanced and pretty realistic
все блядские кусты живые
I really like the system of Proximity chat to the enemy team, it adds more variety to hilarious moments! I also enjoy that they FINALLY made shotgun distance realistic, where it can hit targets from further away and still deal a great amount of damage instead of dealing 1 hp when further than 8 feet. And yeah, there are microtransactions, but those microtransactions are all cosmetic and dont impact the actual game or the progression in it. This game is difficult to navigate at first, because its a realistic military shooter (as in 3 shots could kill you, and you better prioritize taking cover instead of charging forward), but you get the mechanics down pretty easily. However, multiplayer is the most difficult, and i'm not gonna jump to conclusions and say "CHEATERS!!!", because its more likely sweats whove played nothing but realistic military shooters all their life. But if you want something just slightly easier, I'd recommend playing checkpoint, where its Player vs AI. And the AI is still fairly challenging enough to where you will get your head blown off if you run out in the open for more than 2 seconds. And its just unpredictable enough to where you will still get suprised by a grenade coming through a window your in, or an RPG striking your position dead-on. And finally, I like the component of the Commander and Observer. It gives players power to turn the tides in the war, yet it has the slightest restriction being that you need one person to command the airstrikes, and one other person to radio it in, and ensure neither of them die during their call for fire support. I highly recommend this game for its great mix of challenging and understandable, and great mix of simulation and FPS.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.