
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ターン制のローグライクゲーム ターンに制限時間はないのでじっくり考えて戦略を練ろう ビルドに成功すると敵にターンを譲ることなく蹂躙できる
这游戏玩起来真上头,跟怪物火车一样!宝藏开发组,求求了多出点dlc吧,出必买!
it's like slay the spire except you're playing wakfu in a circle and it's fortnite
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
リプレイ性が高く、シナジーを考えて組み上げたビルドで戦うのは楽しい
Hidden gem. Great fun. many viable builds. difficulty scaling is very good. only downside is the multiplayer scaling. single player is way harder than 2 player. 3 player it gets a lot easier and 4 players you'll end up with one person not even having to press any abilities. I'd recommend 2-3 players for the best experience. although I've played plenty of solo runs and it works really well for that. Game does allow for completely broken builds if you get lucky and know what to go for. infinite energy, infinite damage, infinite shield. They're not reliable to get though so you can't just play every run like that. Devs have abandonned the game sadly so see if you can pick it up on sale or a key shop.
This game is way too hard and unfair if you try to play alone Maybe mulitplayer is fun But if you want a game to play alone don't bother with this one
Unbelievably fun game. I understand roguelikes can be repetitive, but playing a few rounds with your friends is SUPER FUN
While I am disappointed to hear that the devs are no longer working on the game, there is still a lot here to enjoy! My first run lasted around 3-4 hours, and my team (myself and two friends) all had a great time. The gameplay feels pretty unique for a rogue-like, turn-based strategic combat with a focus on building and executing combos, and I'm interested to try the other classes and feel how they play. Here's hoping that the devs make the unlikely decision to show this game some more love following their new game's EA launch.
Ton o' fun
Fun co-op with lots of missions to achieve and very different builds with a bunch of characters. Like the replayability.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $318 | 4 | 50% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.4K | 88% | $29.99 |