
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game starts out fun enough. However, after several playthroughs, I've learned that your character never truly becomes stronger. You just unlock more build combinations to utilize during a run. It plays like Slay the Spire in that regard. The problem with unlocking new items that are not definitively better than other items already accessible, is that you consistently slim down your chances of ever using a build you know works. Everything is random, so you'll just have to wing it--take what you get and like it.
Reading "Turn-Based" scared me, but I faced my fears today. This game is sick.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.4K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $239 | 3 | 33% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love it
O jogo é maravilhoso de interessante, mas não tem atualização a mais de ano. Infelizmente, abandonado a própria sorte
I was kind of on the edge about getting this game, but it has been relatively decent. It was kind of hard to judge what to expect from the steam store.
(Written from an experience of a mostly solo player and did a few duo runs) If you're new to the roguelite turn-based tactical RPG: If you're the type to find joy in learning new mechanics, then this game could be for you. Not a bad one to start on. If you're familiar with the genre: It could be fun for a few hours. Each character has its own mechanic(s), and there are multiple characters and bosses to feel fresh for a couple of hours, depending on your previous experience in the genre. The game can be enjoyed the most by those who find repetitively climbing through a gradually more difficult challenges fun. Otherwise, if the goal is to defeat a boss and win a run, it will only take a few hours. Personal thought: ☐ A must try, once in a lifetime experience ☐ A masterpiece, regardless of its genre ☐ The peak of its genre ☐ Good 🗹 Reluctant thumb up ☐ Reluctant thumb down ☐ I'd rather spend time and money elsewhere ☐ I regret buying this
好遊戲但有閃退問題
rubbish devs abandoned the game
8/10. Sad to see they're not going to keep with it.
Fantastic game solo or with friends. Tons of build variety with each character, and the ability to really pop off when you break out of the difficulty curve with a broken build. You really can feel how your improvement effects your runs. The game is complete and for anything looking to buy the game now, any negative reviews about the developer 'abandoning' the game don't apply to you. Unfortunately further development stopped because of poor sales, but only after the game was complete. Great game by a company who has roguelike on lockdown.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.