
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm flabbergasted... I just can't believe i went all the way to beat solo rank 20 before realizing there were "progression rewards" and such... I was thinking the trinkets were some kind of paid content........ Anyway... great game, a nice mix between Hades and Homm (at least that's how I see it)
Hidden gem. Great fun. many viable builds. difficulty scaling is very good. only downside is the multiplayer scaling. single player is way harder than 2 player. 3 player it gets a lot easier and 4 players you'll end up with one person not even having to press any abilities. I'd recommend 2-3 players for the best experience. although I've played plenty of solo runs and it works really well for that. Game does allow for completely broken builds if you get lucky and know what to go for. infinite energy, infinite damage, infinite shield. They're not reliable to get though so you can't just play every run like that. Devs have abandonned the game sadly so see if you can pick it up on sale or a key shop.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.4K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $239 | 3 | 33% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Written from an experience of a mostly solo player and did a few duo runs) If you're new to the roguelite turn-based tactical RPG: If you're the type to find joy in learning new mechanics, then this game could be for you. Not a bad one to start on. If you're familiar with the genre: It could be fun for a few hours. Each character has its own mechanic(s), and there are multiple characters and bosses to feel fresh for a couple of hours, depending on your previous experience in the genre. The game can be enjoyed the most by those who find repetitively climbing through a gradually more difficult challenges fun. Otherwise, if the goal is to defeat a boss and win a run, it will only take a few hours. Personal thought: ☐ A must try, once in a lifetime experience ☐ A masterpiece, regardless of its genre ☐ The peak of its genre ☐ Good 🗹 Reluctant thumb up ☐ Reluctant thumb down ☐ I'd rather spend time and money elsewhere ☐ I regret buying this
This little guy has everything: plenty of replayability, high skill ceiling, fun challenges, great multiplayer, and it doesn't shove DLC or in-game-purchases down your throat. There's enough combinations of characters, modifiers, locations, etc., to give you an interesting run every time. You can play fairly fast and just match pictures, or you can spend 20 minutes on a turn doing the math. The time for a vibrant community has kinda passed, but it's still very fun solo/duo. Don't ask me about the story... I skipped all the dialogue.
Definitely a very high quality game. There are fun levels with Monster train. Ignore other players who are going to give negative reviews because the development team said they would give up on further development. However, the fact that two extra slots were added to the character column caused public outrage.
rubbish devs abandoned the game
The game itself can be fun, but there are constant connection issues with online co-op. One person drops after we start the game. This happens a majority of the time and it's up to the users to guess how to fix it. Even if the connection issues are difficult to address, it feels like more testing could be done with how the UI interacts with said issues. For example, why does opening the invite menu give me outdated information (yes there's a refresh button but couldn't it refresh on its own upon being opened)?
Good game
Picked this up because the tactical strategy and art style intriged me. Turns out to be a hidden gem. Definitely pick this up.
Well friends, it seems we have another case of "don't trust the reviews". This game is wonderful. A solid 8/10, and that's just caution, since I'm only 3 hours in. The game looks fantastic, the story so far is good, the narrator and voice acting are all on point. The synergies, the builds are diverse, the classes are varied... I'm having a hard time thinking of things that AREN'T good. I guess that it's turn-based, so if you're not into that, that could bring it down. Otherwise, this game rocks. You can tell that this isn't their first game. (This is made by the creators of Monster Train) Highly recommend, if you like turn based roguelikes. It will absolutely tide you over to Monster Train 2.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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