
Build and power up the ultimate version of your favourite DC legends in INJUSTICE 2. This is your Legend. Your Journey. Your Injustice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 9 → 2.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 24.6Kreviews | 86% | — | $26.7M |
| $39.99 | 11.5Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Horrible game. The voice over doesnt match their lips moving its out of sync for the cut scene in the main story. The fighting is the worst ive ever played. Hardly any combos, its slow, and is almost impossible to block. While the AI seems to be able to block and attack at the same time. Soul Calibur 2 was a better game in every way and that was made in 2002. Im glad I only paid $9.99 and also got Mortal Kombat 11.
可玩角色多,剧情优秀
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
le combo ottimali per ogni personaggio sono abbastanza difficili da fare, devi un po' allenare la memoria muscolare su come farle; visivamente niente male; personaggi poco bilanciati, ma ce ne si fa una ragione se non si fanno tornei; rispetto agli alti picchiaduro in questo ci sono un sacco di cose da sbloccare e da scoprire molto spesso ben implementate nel gameplay; se si vuole giocare online consiglierei di farlo con un amico/a. se vorrei dire qualcosa che mi da molto fastidio sono il fatto che in multigiocatore locale il secondo giocatore non ha nessun equipaggiamento e non lo può avere, rende una parte del gameplay più noioso e il fatto che se si gioca non equipaggiamenti anche in scontro giocatore vs giocatore essi avranno effetti sulle statistiche che rende il tutto ancora più sbilanciato e se si vuole giocare più equamente bisogna avere la skin base o magari qualche recolor, questo prende la personalizzazione, una cosa che vorrebbe essere più centrale nel gioco e la rende più superficiale. Complessivamente bello
çöp oyun bro
Атом имбаланс так и не понял как его контрить
love iyt
I'm late to the party, but the whole unlock system for the outfits is pure FOMO garbage. I want to play online and local multiplayer with different outfits, just like Injustice 1. If they asked for more money to buy outfits, it would be better than this.
Divertido!
El juego es bueno pero tiene un tiempo de carga lento
Best NRS game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9M | 49.6K | 72% | $49.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $7.4M | 11.1K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.6M | 29.7K | 77% | $49.99 | |
| $26.9M | 189.3K | 81% | $8.99 |