
Create an extrasolar efficiency utopia from scratch! In this sci-fi city builder you need to start mining operations, plan production, and lay down transportation routes to ensure a smooth supply chain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.71/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.6Kreviews | 82% | — | $1.6M |
| $6.25−75% | 31ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
面白いです。日本語訳がようわからんところがあるけど、なんとなく理解できる。
Cool concept, however there is not enough QoL to warrant a longer playthrough.
Overall, I recommend this game as it's a ton of fun for [i]most[/i] of the game. However, there is one little thing that really bug me to death: no matter the lane configuration used, vehicles will always perform their lane changes immediately before an intersection, regardless of whether there's 5m or 500m of road before it that they could have changed in. This causes inevitable traffic jams unless you can ensure a vehicle will never exit its lane, which makes intersections pointless. (and to the devs: your "total adamantine mined" counter only checks whats in the build supply. It doesn't count the 150 you send to the Antares for repairs. Really confusing!)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Portuguese - Brazil, Dutch, Polish, Czech, Ukrainian +5 more
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game for those who like building and managing things. As long as you don't mind losing much of your progress within a few seconds because you don't quite have enough of something, you will enjoy it.
One of my favourite city builders/automation games. It's very manageable and always feels fresh. It plays like a futuristic Anno game. You can shape your city and move any part any time and start finding the best routes for optimizing the production. I just wish it had blueprints
City skyline meets Factorio Great game but Cars are too stupid for simple traffic rules Train are ♥♥♥♥ why does my train take things further away from where there need to go ?
boy howdy you sure to manage some resources and advance a tech tree in this game. and it is also in space.
挺好玩的,就是目前来看太粗糙了,有点晕3d,汉化也不完全,什么时候这些问题解决了就改成好评
Its as if Factorio, Cities:Skylines and Planet Crafter were all thrown into a blender. this game is the result.
lwk fun i recommend it as i like games to make a city its really fun and yea
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 91% | $19.99 | |
| $7.4M | 8.4K | 83% | $24.99 | |
| $3.7M | 4.2K | 73% | $29.99 | |
| $2.3M | 2.6K | 66% | $29.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $602.9K | 801 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 5.9K | 92% | $9.99 | |
| $1.6M | 5K | 89% | $14.99 | |
| $1.6M | 4.5K | 27% | $14.99 | |
| $1.6M | 5.1K | 77% | $13.99 | |
| $1.6M | 5.2K | 87% | $9.99 | |
| $1.6M | 2.6K | 91% | $19.99 |