
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
其实不是很推荐,但是steam的不推荐又像打差评,虽然不推荐但还不至于打差评。 走路模拟器,总体来说不明所以的剧情,大体是讽刺宗教,还有女主这个人塑造的很难评。总之这游戏玩了跟没玩没区别,不推荐游玩
i really wanted to enjoy this game because i am super into any religious themed games in any aspect. It has an insanely cool atmosphere and story (for the 1.5 hours i played) but has a weird arcade element that really takes me completely out of the game. You go around collecting 8 bit coins and have this absolutely abhorrent 8 bit music playing that completely ruins the divine atmosphere and feeling of the game. I may purchase this game again some day now that I know what to expect, but I cannot, in good conscious, recommend a game themed around anti-religion that has a childish narrator and way too many things that rip you right out of the immersion of the game. I love the exploration and limited help the game gives you but I just can not get past the annoying narrator and confusing 8 bit segments. TL;DR - Game was not a realistic style religious game as I thought, and has many immersion breaking features (such as the narrator and minigames) about it that I cannot stand at this time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 979 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weird ♥♥♥♥♥♥♥ game, absolutely loved it
Яркий пример того, что видеоигра может быть настоящим произведением искусства.
Господи, это крутая игра. Аминь!
esperaba un jueguito de monjas en un convento, juegazo
I would start by saying, the game isn't terrible. The graphics and voice acting were really good and the game ran well but I just didn't enjoy the story, so the middling game play was a struggle to enjoy. I do sometimes enjoy a "walking sim" which this does border on. I also didn't enjoy the pixel art sections of the game, I found them annoying and jarring. If it's on a deep sale, and you enjoy weird, trippy games with very minimal actual game play then I'd say pick it up, but I can't recommend it.
INDIKA is one of the most unique and memorable adventure games of recent years. It stands out with its dark atmosphere, distinctive art style, and a story that explores themes of faith, guilt, and the meaning of life in an unusual way. The world is beautifully crafted and full of detail, while the mix of exploration, puzzles, and storytelling keeps every new location engaging. The game isn't afraid to ask difficult questions and successfully balances serious moments with unexpected humor, making the experience even more memorable. INDIKA is a truly different experience that shows how video games can be both entertaining and deeply thought-provoking. It's a title that's well worth playing.
Pretty nice steampunk themed game. Story is decent and graphics, optimization, artstyle are really good.
Jedna z dziwniejszych gier, w jakie grałem. Trochę kojarzy mi się z Horses, pod względem poziomu obojętności twórców na obecne "trendy" i chęci zrealizowania konkretnej wizji. Najlepiej spróbować na ślepo, nie sprawdzając zbyt wiele. Momentami straszna, momentami śmieszna, a nawet wzruszająca. Ciekawy kontrast pomiędzy przeszłością i teraźniejszością Indiki. Grafika potrafi być naprawdę piękna, jak z obrazka, chociaż zazwyczaj przestawiającego brzydotę. Będę śledził przyszłe projekty twórców (jeśli jakieś będą) z zainteresowaniem.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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