
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 20.7Kreviews | 90% | — | $26M |
| $69.99 | 27.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1426 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a great experience. I had been circling around this game for a long time. Having suffered through the last two movies, was I ready for another poor treatment of my childhood hero? Well, I finally pulled the trigger and bought the game, and what can I say? This game captures the adventure, the humor, and everything that made Indiana Jones 1-3 so great. It is phenomenal. The cast is amazing. Troy Baker as Indiana Jones fits perfectly, and Marios Gavrilis is the ultimate bad guy. Both have incredible chemistry, and it definitely feels like the movies. On the technical side, the game looks and plays very well and, well... maybe we'll get a second part. I would be down for another adventure. So long, old friend.
I have mixed feelings about this game, but I finished it with a big smile on my face so I think overall I'm falling on the side of positivity. That said, I have notes... Great Stuff: + The voice acting is excellent, Troy Baker does a solid impression of Harrison Ford, and the motion capture of the main character also feels fittingly 'Indiana Jones' (much index finger wagging). + The opening recreates the beginning of Raiders of the Lost Ark, and it's fantastic. + The developers absolutely nailed the general vibe of Indiana Jones. There are loads of references to the films, but it never felt annoying to me. + The story is engaging and feels fitting for the franchise. + The level design and exploration is really fun, especially early on. + Pretty much anything can be used as a melee weapon, including guns (which is a really nice touch). Indy can find various outfits to blend in with the fascists, although certain enemies can see through his disguises (so you'll need to avoid them). + Some of the puzzles are excellent. Meh: ~ It feels like the game is 'meant' to be played stealthily: Using guns kind of breaks the game, especially early on as you can easily funnel enemies into narrow corridors to pick them off and clear areas. The stealth and combat works well, but is quite simplistic. ~ There's something a little off with much of the animation in this game. Facial animations are generally decent, but a lot of the characters look like puppets or action figures to me (I think it's the lack of animation on the clothing?). ~ Lots of upgrades to unlock but many of them don't really feel like they do much. ~ 21:9 is supported and works well during gameplay, however I did notice during the real-time cutscenes that the framing sometimes seems incorrect as people's heads or other details are awkwardly cut-off at the top of the screen (I suspect they've just cropped into the 16:9 frame rather than expand the edges). Note you can move the camera with the mouse, but only on the horizontal axis. ~ There's one incredibly stupid action set piece with a plane, but I guess that's par for the course in this franchise. ~ Each level effectively contains the same content that's just re-skinned. I think this is why I enjoyed the e early Vatican area so much, as it felt fresh. Once you get to the second level you realise each location is going to be quite similar. In this way the design feels a bit unimaginative. ~ You can revisit old locations if you like to find the bits you missed, but you shall suffer the wrath of ludonarrative dissonance if you do so. Try and clear everything before you leave each location (the game tells you when the area's final mission is next). Not So Great: - Ordinarily I'm a proponent of Ray Tracing effects, but this game is extremely heavy to run on max settings, and to my eyes it doesn't look good enough to justify the performance cost (Ryzen 9 5900x, 32GB DDR4, RTX5080 FE). Performance in the last major area absolutely tanks, probably because of the amount of water and associated effects. The image resolve often looks soft/soupy/smeary to me, too. Cyberpunk runs and looks better than this. Did this game really need RT? There is no dynamic time of day, so it feels like a lot of the lighting data could've been baked in? - Some of the player animations and UI are way too slow. When changing between healing items the UI regularly mismatches what item you're actually holding, because the animations are laboriously slow. When Indy walks through water it is PAINFULLY slow. Likewise climbing with the whip feels so heavy and slow. - Some of the platforming is terrible; you get pushed off surfaces for no apparent reason, or the whip simply doesn't work. It's not challenging and you rarely die because of something you did wrong, it's just the game deciding to push you off a platform or miss a ledge-grab arbitrarily. - The romance with Gina didn't land with me at all.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 27.6K | 95% | $69.99 | |
| $26.2M | 25.3K | 67% | $59.99 | |
| $26.4M | 52.8K | 94% | $19.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $25.5M | 56.2K | 82% | $19.99 | |
| $25.5M | 86K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 31 | 94% | — | |
| — | 184 | 86% | $69.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $725.8K | 2K | 93% | $14.99 | |
| $48.4K | 114 | 48% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 13.5Kratings |
| 91% |
| — |
| not modelled |
| $69.99 | 184ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sí
A real Indy adventure, just play it
possibly the worst pop-in i've seen in a game since minecraft. shadows are unbearable without path tracing, which destroys performance. dlss implementation is horrible and gives you half the fps that fsr gives you. the engine isnt the problem bc doom tda looked and ran great. idk what happened here the game is good though
画面不错,剧情非常有代入感,地图设计巧妙,希望继续出DLC
a
非常好的夺宝奇兵系列作品,游戏本身就是对电影的高度还原和致敬,除了开头一段的经典重现,游戏中也有很多对电影名场面的还原,比如在上海遇到的第一个日本鬼子的场面,而且cg很多搭配电影模式很有电影感,影迷可以直接打满分。 至于游戏本身还是中规中矩的古墓类探险游戏,但是战斗不是很友好,感觉开枪就直接给全图敌人视野,而且捡枪不能换子弹也限制了直接硬钢,看得出来制作组半强迫玩家走潜行流,不过本身也还原了电影逻辑(动作做的还挺好的) 游戏对硬件要求有点高,12g的小显存根本带不起高档位纹理池,纹理池只能开最低了,不过光追全开后画面还是挺精美的。 哦对了,这游戏能在淞沪会战杀日本鬼子,这很好。
Great storyline and controls. It really is the best Indiana Jones material since Last Crusade!
the story is really good feels like youre in a indiana movie but the think i hate most about this was the combat was just unfun and boring especially the stealth, just felt very tedious
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.