
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1.容器十有九空,且不同容器可能会刷出跨类型的物品,比如说医疗带刷出子弹之类的,如果你是冲着捡垃圾去的,信我,别买,至少目前来说,因为背包种类太少而且容量不是很大 2.UI实在不行,物品的图案极小,而且没什么辨识度 3.枪械和射击手感,点射舒服很多,全自动就是屎,还有枪挺少的,配件就更不用说了 4.音效,算了,不说了,这方面最多也就能够得上勉强能听 最后就是:开发者你们好,我不知道你们会不会看到且翻译我的评论,但你那战局内的终端任务TMD能不能改?我TMD是玩家不是程序员,隔壁塔科夫好歹只是按数字就行,你们倒好,数字,字母,符号全给我整上了
Shows promise but really rough and lacking in polish. Considering the game dev state, thats expected, but cant recommend it in current state. Recoil is just a little too much,atleast with stock weapons. Ui is clunky and rough compared to its betters and movement feels like they weighty feeling of intertia but dont actually restrict how you move so your controlling a slippery boat that can turn instantly. The first person spectating camera is also nauseating and i say that as someone who isnt usually affected by that type of thing. I can see people having fun here, but other games do it better all around atm.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏是好游戏,可是开发商不能因为硬核而硬核,对没错说的就是那个使用终端机的任务,玩家不是程序员,记不住那么多指令代码,有些步骤简化是良性的
If you're one of a small (but mighty) group of PvE gamers who find the time sink and maintenance of a PvP environment to be a stressful, cortisol-inducing ride of anti-fun -- THIS game is a great step in the right direction. The AI is believeable and dynamic. The experience feels organic. Thus far the development roadmap seems good. The gun customization is good and has potential to be great. It's worth the very small price at the time of posting.
好玩,没有PVP无时不刻的紧张压迫感,搜集比对物资升级安全屋很有成就感。但该作还有很大提升空间,提出几点建议,首先希望增加中文翻译,终端任务希望增加图文指引教程,AI携带物资希望更有逻辑,比如升级仓库需要两个水壶,我跑了一个点所有路过的地方都找了没有水壶,打掉将近100个AI,在这热带雨林里竟没有一个人携带水壶,我不理解为什么AI会带三把老虎钳,两台地球仪巡逻
Це найкращий solo-extraction шутер на поточний момент. Головні переваги, які я знайшов для себе: - Приємне відчуття перестрілки, всі ефекти, як коливання зброї/камери, спалахи, вітдача разом зроблені якісно і вбивати супротивника дійсно приносить задоволення. - Цікава поведінка АІ, вони не супер розумні, але не завжди і передбачуванні, то вони тихо сидять, то біжать в притул, координуться як тебе обійти, в міру сліпі, але і глазасті, я дійсно можу ховатись від них в кущах і бути рембо, але інколи помру перебігая поле з постілу 200 метрів. Загалом немає відчуття що АІ грає не по правилах, це extraction шутер - тут гравець має помирати і інколи помирає. - Налаштування АІ - це взагалі окрема медаль, різниця в налаштуваннях неймовірна, я вирішив збільшити мультиплікатор кількості ворогів з 1.0 до 2.0 і замість 5 бійців на мене прибігло 20, я забився в кутку і відстрілювався як міг. Гру я купив близько року тому і за цей час вона реально значно покращилась, а у вересні-жовтні вийде вже нове оновлення і контенту там по описам - ♥♥♥♥♥.
[h1] 7/10 [/h1] 虽然优化烂到我这个配置都只能开最低画质,但就一个AI难度可精调已经初显神相了,只能说德国人给联机PVE搜打撤带来了文明,搜打撤玩家第一次感受到被尊重的感觉,完全掌控AI难度意味着不同类型的玩家都能爽玩, 塔科夫RPG式的藏身处和任务系统也一应俱全并有所简化,任务币换高级甲+地图捡高级修甲材料、阵营升级高级弹药和武器等设计养成爽感十足,当然主线任务设计有问题导致必须卡bug才能通关也属实难绷,本来8分必须扣掉1分 虽然客观上来说待优化的地方还有很多,但从未来可期的更新计划和一些细节对比上能看出制作组的诚意,对比其它虚幻5同行,吹上天1号某阵以待抢先体验十年都没有这么完善的引导,吹上天2号灰区战争那幽默的射击手感我祝他们wargame水弹枪互射顺利,吹上天3号地面部队打弱智AI像在射杀丧尸,反观红河行动的AI会提前枪会转点配合,甚至有听见动静和发现尸体的语音,吊打灰区和gb那被打了还站原地开锁的神人AI。可以说游戏内容虽略显匮乏,但也比某些粗制滥造的跑步模拟器和静步模拟器强,静待更新新地图新枪吧 ps. b站搜汉化补丁一件替换很方便,实测支持最新版
Great game for non-hardcore casual extraction FPS shooters: since Tarkov and Arena Break Out are infested with cheaters, very bad experience and too much difficulty, this is a very welcome release.
This game is fun; however, the performance is frustrating at best. The loading screens feel like an eternity even on an NVMe, and once you get past the loading screen the game world will look like glorified playdough for a minute or two as you watch the world slowly pop in around you. After the game finally finishes loading, and you've started playing your mission the FPS will nose dive at random to near unplayable levels with crazy frame drops on both NVIDIA and AMD hardware. Some other oddities regarding performance include; lumen increasing FPS somehow, graphics presets having little to no effect on FPS despite massive differences in visual fidelity, and the post processing option appearing to handle most if not all of the graphics including shadows, which you would think the shadows option would be for.
I like the game concept. Extraction for casual gamers. Plenty of fun Mods that can be installed, but this game require serious Optimization or fix the performance issue.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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