
An Idle Incremental game where you explore an infinite, procedurally generated skill tree. Defend yourself against ever-growing waves of numbers. Unlock new abilities, complete quests and expand the skill tree to become infinitely powerful.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Incremental Infinity is a game about reaching infinity. In an abstract world ruled by numbers, you’ll grow exponentially stronger through a truly infinite, procedurally generated skill tree.
You fire automatically. No action is required other than interacting with the skill tree.


Your number isn’t just your Health—it’s also your size. The bigger your number, the larger and more powerful you become. But be careful: one defeat sends you all the way back to “1”, though you’ll keep your upgrades when you restart.
Unlock new sectors of the infinite skill tree, discover unique upgrades, and keep pushing your growth farther and faster.
An infinite, procedurally generated skill tree
Unlock new sectors to expand the skill tree endlessly
Add new upgrades to the pool to customize your build
Play in full screen or as a side-window companion while doing other things
Complete quests to earn more resources
Ascend to unlock permanent upgrades and boost XP gain
No limit to your power
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeux très relax, ça reste un sacré défi de débloquer toutes les améliorations ! Recommandé fortement. Cheel et très sympa.
Jeu original, la progression est très satisfaisante et l'arbre de compétence permet de se donner toujours de nouveaux objectifs à atteindre et d'aller plus loin. Les missions ajoutent un challenge supplémentaire très addictif.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.4K | 172 | 82% | $9.99 | |
| $35.4K | 122 | 87% | $8.99 | |
| $35.4K | 57 | 91% | $13.99 | |
| $35.4K | 179 | 74% | $9.99 | |
| $35.4K | 102 | 94% | $5.99 | |
| $35.4K | 149 | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 14.1K | 97% | $2.99 | |
| $455.5K | 3.5K | 88% | $6.99 | |
| $19.3K | 159 | 94% | $2.99 | |
| $17K | 63 | 94% | $6.99 | |
| $14.1K | 129 | 81% | $3.99 | |
| $5.2K | 69 | 86% | $3.99 |
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
頼むから倍速機能実装して それに尽きる
Надо более разнообразный геймплей. Как сейчас оно слишком абстрактно (и от этого скучно)
Très chouette jeu, j'adore le graphisme simple et minimaliste et le gameplay hyper satisfaisant. Mention spéciale pour l'arbre de compétence que j'ai pris beaucoup de plaisir à développer et à explorer.
very repititive , skill tree are randomized without any skill or strategy in mind. color pallete is awful all is yellow , hard to see which skills are already unlocked (dark mode please)
Cool
Such an original format for a tower defense / idle game. You can play for a while and you aren't forced to afk at a moment. Quests give an strategic dimension to every run and makes the game addictive.
The idea is sound, but as others have said it lacks anything to keep me invested after the first few ascensions. The review that sums up my experience can be found here: https://steamcommunity.com/profiles/76561198018367507/recommended/4210010
こういうスキルツリーを眺める人ってのは大抵自分だけのビルドとか組んだりそういう層だと思うんですよ。 多分そうですね? あなたも異常ビルド組みますね? 組まない? で、このゲームは決まったビルド(と言うか能力) 決まったビルドの決まった成長を決まった数値で伸ばしていく。 スキルツリーの意味が全くない。単に広いだけ。 徐々に拡大する喜びより「あー次開けなきゃ、めんどくせ」になる。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.