
A cooking puzzle game about arranging beautiful bento lunches! Solve 120+ recipes, play with food, think inside the box and enjoy a heartwarming story in this culinary brain-teaser!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.33/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏的谜题设计非常差,深度很低,纯靠几个变换堆砌难度。正反馈机制约等于没有,解开9个谜题之后就是看几张幻灯片。音乐就那一首,循环了几个小时我直接静音。我对这种现代剪纸画风也不太喜欢。总体3/10,水平比较差的便宜休闲游戏。
Short game, can be finished in 1-2 hours. The story is very sweet! Very cozy game!
joguin pra passa o tempo bem bom
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Japanese, Norwegian, Polish, Portuguese - Brazil, Russian +4 more
| $4.99 |
| 36ratings |
| 86% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩!
無限に詰め続けるのが楽しい。 難しすぎるやつも多いので一気にやるのは大変かも(現時点でエリア8とか) BGMが単調でちょっと眠くなります。。 悩みすぎてテンポが悪くなりすぎるのでそこはどうにかしてほしい。 パズルギミック自体は作業感無く楽しめるので、ゲーム性はとても面白いです!
如果你说3块钱的游戏就算不好玩也不亏,这个游戏就是这样令人无法苟同这句话。 假设游戏令人沉迷的机制来源于不断的正反馈与好奇心,抱歉这个游戏里没有。所以不会沉迷并且玩到后期更是一股无名火起。 以及游戏操作依赖鼠标为什么主页操作又不能使用鼠标了? 不知道是否应当归于解密,你可以说脑电波对不上玩不来这个游戏,但是解密游戏本来就不应当以能否对上脑电波为标准。稀碎而没有规律的游戏设计过长,无聊得令人烦躁。 但是退款时看到价格只要3元,又只好皱着眉头捏着鼻子退出将这个游戏收录“在休闲游戏里急功近利到底做错了什么”“求你千万别出现在我的年度游戏里”两个收藏夹中。
[B]Inbento[/B] ist ein ca. 4-Stündiges Rätselspiel, mit einem recht originellem Aufbau. Wir müssen Bento-Boxen nach Vorlage eines Kochbuches gestalten. Dabei erwarten uns 127 einzigartige Vorlagen, unterteilt in 14 Abschnitte, dir wir abschließen müssen, um das Spiel zu beenden & 100% Errungenschaften zu erreichen. Die Rätsel werden mit jedem der 14 Abschnitte die wir spielen immer anspruchsvoller. Es kommen neue Mechaniken hinzu, wie das Verschieben von einzelnen Puzzlestücken, das Drehen, Tauschen oder Ersetzen. Wir können die einzelnen Puzzlestücke nämlich nicht so bewegen wie wir wollen, sondern haben nur eine limitierte & strikt vorgegebene Anzahl an Bewegungen & Aktionen. An manchen Rätseln kann man sich durchaus festbeißen, andere hingegen erschienen mir sehr intuitiv & auf den ersten Blick zu lösen - Das mag aber sicherlich auch am individuellen Fähigkeitsgrad liegen. Alles in allem habe ich das Spiel für 0,99€ im Sale spontan erworben & bin irgendwo auch froh, dass ich es durch habe. Es ist süß, es hat Spaß gemacht, es war aber nicht ganz so meins, da ich beim Kauf dachte, dass es etwas entspannter wäre.
画风可爱,故事温馨,解谜后期有点难
very good game
I quite enjoyed this game, some levels were easy, especially the first ones, but the difficulty also kind of "resets" so to speak at some point because of the story which was a nice change of pace. It basically goes from easy to hard then back to easy and hard again. Because of that, I personally did not feel much repetitiveness set in. Some levels are actually very challenging and since I generally suck at puzzles I had to search some solutions up because I was trying everything I could think of, but still wasn't able to solve them. Despite my struggles, I still very much consider the levels' difficulty to be fair. Also, there are oftentimes hints as to what you need to do in order to solve the level (like if you got 1 green block on the food, 1 on the table, and the solution includes 2 green blocks then you know you must have those blocks show and not hide them with others, you also know where you must place them). The story was alright for me, I'm more into fantasy and not really into "regular real life" stories so there's that, but the memories you unlock are very nicely drawn, and overall the whole artstyle of the game is minimalistic and very beautiful. I loove that there are animals in the game as opposed to people. The music in the first half of the game was just not it for me, I found it very annoying and repetitive, but it changed in the second half of the game and was way better. There are a lot of different mechanics to keep this short game fresh and it was very exciting to unlock them all. Usually, there's one new mechanic introduced per "world" (a series of puzzles, there are 14 worlds in the game, each with 9 levels each; there's also 1 bonus level). Sometimes there are no mechanics introduced, and the levels just combine the previous mechanics instead and thus get harder. It's very easy to 100% the game, you just complete all 127 levels (scroll down in the credits and click the portrait for the last one, after you finish all the other levels first). The game also doesn't overstay its welcome, the length and number of puzzles is just right. I'd be curious to also try the other games they made at some point, Railbound and Golf Peaks also looks like very nice and interesting puzzle games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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