
The latest entry in the character collection and football simulation RPG series, "Inazuma Eleven!" With an original story featuring new main characters, over 5,400 players from across the series' history to collect and train, as well as exciting online tournaments, you can play the game your way!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
O smoldering clouds, let INAZUMA's lightning split the sky!
The newest title in the hyperdimensional football RPG series "Inazuma Eleven" is finally here!
A new story featuring a new protagonist, over 5,400 characters to collect and train, as well as an intense competitive mode; there is no shortage of activities to enjoy!
■ Story Mode
This new story takes place 25 years after the first Inazuma Eleven.
In search of a world without football, protagonist Destin Billows enrolls at South Cirrus Junior High. Meanwhile, within the prestigious Raimon Junior High - renowned as the top team in the nationals - rises a Football Monster named Harper Evans.
When these two cross paths, a tale begins to unfold...
■ Chronicle Mode
A roster spanning over 5,400 characters from previous entries in the series!
Relive past Inazuma Eleven matches with Victorio, the boy who came from the future.
Take on various teams, collect and train characters, and build your ultimate dream team!
■ Bond Station (Kizuna Station)
Freely arrange nostalgic objects from the Inazuma Eleven series to create your own "Bond Town"!
Customize your avatar, invite friends over and enjoy socializing and playing matches together!
Your custom made avatar can also be used in matches!
■ The Ultimate Anime Experience Brought to Life by MAPPA
In-game anime cutscenes were made in cooperation with animation studio MAPPA!
With the longest anime runtime in the series' history, the story's intensity will reach new heights.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 12.1Kreviews | 89% | — | $22.7M |
| $79.99 | 15.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
色々不満点をぶち撒けたいが、今回のアプデだけ言う。 取り敢えず新しいクロニクルの難易度はバカとしか言いようがない。周回効率を著しく劣化させる不自然な超強化なんぞだれも望んでいない。 分かり易く言うと、チーム全員無印2のスカウト時のバーン。神のアクア+エイリア石をがっつりキめてる状態。こちらのカンストステータスの三倍とかいうバカの極み。全盛期の正義ビルド超えがデフォルトとかなめてんのか? 試合を行う上でテンション稼ぎや、ドロップを狙う意味でも重要なフォーカスが死んでいる。こすいパス回しで何とか削ろうにもクソだるい。 ハッキリ言って、通常のプレイスタイルを好む面々からしたら楽しくない。 達成感云々前に「面倒臭い」が勝つゲームは論外。ワイルズでの炎上を同業として見てて何も感じなかったのか。
De verdad me gustaría poder valorar positivamente el juego, pero LEVEL-5 no se cansa de hacer las cosas mal. Muchas cosas están limitadas al online, teniendo que jugar BASTANTES partidas solo por una técnica que no se puede conseguir de otra forma. Ese es uno de los muchos problemas que tiene el juego... Por alguna razón en ciertas ocasiones el juego se ralentiza de manera grave en algunos menús. Hay muchos cheaters en el juego. La historia está desaprovechada a más no poder, y se notan los recortes que han hecho con tal de sacar el juego y hacer que los fans dejemos de pedir un nuevo Inazuma. Prácticamente no hay post-game (el modo crónicas no lo es), el partido contra el solaria zeus es una poronga, la dificultad del juego para un jugador es prácticamente nula una vez aprendes a jugar. No hay equipos temáticos más que las tristes excusas que metieron al final del crónicas, que seguían siendo como cualquier otro equipo. No hay condiciones en los partidos (por ejemplo jugar con un equipo full montaña contra uno de full viento). Es obvio que hay muchos personajes, pero todos están pasados por IA desde los modelos antiguos para reescalarlos y ya. No hay casi ninguna técnica nueva en el modo historia. Fuera ya de todo esto, LEVEL5 te odia si no eres japones. En occidente llevamos sin juegos nuevos antes de este desde hace una barbaridad, nada de Yo-kai watch, nada de Inazuma, y un largo etc. El juego era pasable, pero odiar públicamente al que es la mayoría de tu publico hace que se merezcan lo peor por parte de todos sus consumidores. Dudo mucho ya siquiera que vayan a hacer algo importante para este juego, ni siquiera puedes usar todas las mecánicas con todos los personajes como las armaduras o los miximax. El juego deja mucho que desear, pero la empresa que hay detrás de él, aún más... Si quereis jugar un buen Inazuma, haceos el favor de piratear los antiguos, solo por joder a LEVEL-5.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $69.99 |
| 312ratings |
| 90% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
150 hourish wasted to a power grind resulting in a game following stupids meta where you'ill be playing the same 12-17 players. A barely finished story mode for a barely finished 70€ game. Multiplayer is awful, chronic mode is boring as ♥♥♥♥ and too easy for the four base difficulty. Now with the last dlc, enemy Ai are overpowered and if not playing the meta comp impossible to deal with. How fun ! What is even the point ? Still missing basic features from old games. I should've spent that time i wasted playing IE 2 fire storm.
已經在ps5有一千小時以上的遊戲時數,為了某些原因和留詳細負評才又買了一份 期待這麼久的遊戲,集大成收集每個版本的角色和必殺技,還有扎實的主線,能出甚麼問題呢? 還真的一堆問題 先從優點講起好了: 全新的畫面效果很棒,尤其是看著妹子踢球真的心曠神怡 主線的劇情真心不錯,難得主角是教練位,而且BGM配的很棒,最終戰更是讓人覺得回想到無印小巨人戰的熱血沸騰 好了,沒了 缺點可說是一大堆 1.養成部分少的可憐 以前有招式熟練度,招式會越用越強,角色的招式也有個別適配性加成,不同角色的數值都有差異 現在都是幾個模組去套,數值根本都一模一樣,那剩下的差在哪呢? 現在配招只能用一種叫計策版的格子來搭配,每個角色6格,然後前三招是系統配給你的,剩下三格才能自己配,聽起來很棒,自由搭配耶 不,並沒有,因為這代很多角色都是不同時期都同一隻,所以所有預設朝都超爛,豪炎寺想用爆炎風暴?抱歉他不會,去乖乖刷遊戲內的貨幣來買吧 而且招式各別有屬性,射門技不可塞進守門格,反之亦然,而6格只有2格(其中一格還是前面預設已經塞好的,要用特殊道具才能改)是沒限制招式屬性的,所以角色的格子就影響很大,有的前鋒只有預設過人技,或者後衛還塞一個守門技就會很好笑,更好笑的是,更改預設招式的道具叫<無限可能性>聽起來超厲害,不,並沒有,你拔下的招式,還是要看屬性塞,所以要是那個格子是守門技,還是只能塞守門技,笑死,有限的無限可能性 2.編年史的關卡設定 編年史就是以前遊戲和動畫的劇情讓你去打,總共有4個等級,一開始只能選第一個選項,讓你用遊戲設定的角色去打,達成目標就算通過,然後再用自己的隊伍打一遍,比分能營救就可以進下一段劇情 那剩下2個呢?其實就是等級比較高的對手讓你挑戰,但問題來了,我能不能劇情模式過了後,直接挑戰最高難度,然後算1次過剩下3個難度呢? 很抱歉不行,所以你要拿通關獎勵(衣服和隊徽)就一定要一關打4遍,再加上要過關才可以開自動模式,所以這4次全部都要手動自己打,超棒,然後每個編年史每一關都要這樣搞,好好享受吧,唯一的好消息,大概就剩下可以用優勢比分提早結束(上半場3分,下半場會剩下15分,上半場4分會提前結束比賽) 3.PVP貨幣 遊戲有PVP限定的內容,有些招式或球衣只能用PVP內的貨幣取得,這好像沒什麼大不了,不,問題可大了 比賽結束後或者下半場一方投降才會給你貨幣,上半場提早投降是沒有的,那會給你多少貨幣呢?4-5個,敗方更少,那一個酷酷招式要多少個貨幣呢?60個 75個 然後現在人少了,也不用期待遇到甚麼萌新,全部都是已經嚴選好流派和配招的神仙,更過分的還有直接開外掛的,一場比賽動輒數十分鐘,結果體驗極差,掉落感人,那句暗黑破壞神3的名言是甚麼?痛苦太多,收穫太少 所以要嘛你自己打自己(我自己是這種),或者找人約好互刷,不然那些東西就別想了 還有其他各種小地方,例如有時AI會犯蠢導致自己被罰下場,還有閃緣小鎮的花草藏縫縫的問題,但跟其他上述問題相比,根本小巫見大巫 以上,X你日野 ===================================================================== 7/12後續更新 雖然有下調PVP限定的內容和給了PVE也會掉落PVP限定貨幣的途徑,該給好評 但是又在編年史搞了更高難度且根本開掛的AI對手(自動迴避鏟球、數值根本不可能集中獲勝),四倍HERO掉落率?根本看得到吃不到,又抵銷掉給好評的部分,蠢斃了
Esperamos esse jogo por 9 anos, ele veio extremamente completo. Estou com quase 200 horas e nem perto de platinar estou! ele tem todas as temporadas, capítulos, extremamente fiel e tudo me dá o sentimento que todo fã de super onze (Inazuma) sente: amor nostálgico. Claro, tem um enorme ponto negativo aqui: o jogo é EXTREMAMENTE REPETITITVO, por ser um jogo enorme a princípio é muito divertido mas fazer a mesma coisa de novo e de novo e de novo acaba deixando entediante, eu desanimo e volto a jogar com uma certa frequencia por causa disso. O jogo é caro, eu sei. Mas é extremamente completo cara, todos os animes de inazuma estão aqui, do clássico ao Orion com literalmente TODOS OS PERSONAGEMS QUE APARECERAM NA FUDENDO OBRA e Hissatsu (técnicas especiais) também.
[h3]Enjoyment: 10/10[/h3] I'm not a fan of football but I did really like watching Inazuma Eleven over a decade ago. I remember looking forward to the new episodes airing every week on TV. I was planning on trying out Victory Road someday, but the game was hella pricey and I wasn't sure how a series intended for children was gonna translate for me as an adult now. I finally caved and bought it and I gotta say, LEVEL5 really delivered. It has a certain charm and detail to it like Megaman Battle Network which is the kind I know I would've absolutely loved as a kid, and still do today. From the dialogue to the sandbox interactions, you can tell it's very kids friendly. There's pretty much no mature themes and instead you get a lot of bizarre and silly interactions. The cutscenes are high quality and some can get somewhat lengthy but I enjoyed them. There's a lot of side activities to do and I especially like how there are NPCs actually going about their day doing stuff and not just standing still. It makes the game feel very alive. The story mode can be slow if you're just itching to play football but personally I found it paced really well. A lot of anime games have a rushed story mode so it's comforting to see Victory Road take it slow. I'm 10 hours in and barely played any matches so far, and have only just established the football club, but it's well-executed enough that I'm not bored at all. I'm used to playing anime IP games from big name publishers like Bandai and Koei. They've developed a couple of good anime games for sure but there's many that feel lacking either in creativity, gameplay, or just polish in general. In a way they feel safe and predictable. But in Victory Road you can really tell a lot of passion went into it. The game is very optimized, the UI looks and feels premium, and there's lots of QoL features. I've never really paid attention to LEVEL5 before but they've become one of the developers I'm keeping a close eye on moving forward. The English localization is good but the dub does sound rather unnatural. It's honestly the only issue I've noticed so far. I've only experienced part of the story mode, so I'll just end it here for now and update the review again when I finish it and get to Chronicle mode. [quote][i]For more recommendations, follow [url=https://store.steampowered.com/curator/44230955-Narmaya-Onee-chan][b]Narmaya Onee-chan.[/b][/url][/i][/quote]
稀にゲーム起動時にバチバチ鳴るのが耳障りなんだよボケ いつ治すんだよ
เวลาเล่นเกมนักเตะแข้งสายฟ้า อย่าลืมเปิดไฟห้องให้สว่างและอย่าเล่นใกล้จอมากเกินไปนะครับ
This game WILL waste your time. From the awful gacha system over the the story mode in this football game that has nothing to do with football half the time. Instead, you mainly play rock-paper-scissors. Literally rock-paper-scissors. That’s not a metaphor. Also there is A LOT of grind. There is also another big single player mode that is even bigger than the JRPG-story mode and will take forever to complete: Chronicle Mode. The problem with this mode, however, is that you either need to play ALL the old games first (which are not on Steam) or watch the complete anime before because it's just Fan Service for longtime fans but they do a terrible job to explain anything to new players. Would it be to much to ask if they at least bit a bit of text at the start of each Chronicle Battle, like a "What previously happend" or something like that. Still, even if you have no idea what's going on that mode is basically where you farm your players to build your own team. But of course there is a meta and if you want to have a chance you need to roll the perfect players, grind passives and whatnot. Also this game hasd a lot of different shops with different currencies, which is even worse than those F2P Gacha Online games you may know about. So good look finding the skill you actually want by going through all the shops, only to notice you're missing this or that to grind out first. Or that you have to unlock it first, which, again, this game does a terrible job about explaining to you where to get or what to do. So while I can't recommend this game I have to admit the "build your team" has me hooked and I spend way too many hours grinding spirits, currency and whatnot to complete my dream-team, only to do it all over again and build another one. So yeah, collection fever can get you and that may be fun, but as said: Don't expect that game to respect your time as many things in it are just terrible inconvenient.
Jogo legal, mas custar TREZENTOS E SETENTA E CINCO REAIS é putaria filho. Espere uma promoção pra pagar menos de 100.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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