
Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 97% | — | $4.1M |
| $11.99−40% | 772ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute emotional roller coaster and I'm all here for it Also the 100% was worth getting :)
Hurt me in ways I didn't know possible, 10/10 Ok, serious review stuff. This game's premise is fun! Time loop stories feel a bit underrepresented in games, mostly due to the myriad of issues that would plague such games [ I'll get to it ] but I think for the most part ISAT pulls it off wonderfully. Narratively especially, the game does a great job of setting you up and tearing you down over and over again, and sells the dynamics between the main cast and Siffrin's mental state incredibly well. It's one of those games where the gameplay enhances the narrative immensely. The visuals are very well done. The colors can feel a bit bland to look out at times, but once you start noticing the little details you'll really appreciate the care that went into it, especially the character designs. Every NPC in Dormont is unique and it helps it feel like the town's genuinely alive. I also found the worldbuilding and in-universe context for this game interesting - setting this during the "final dungeon" of an RPG party's quest gives it a rather unique air about it, though it does make the obvious battle tutorials feel a little out of place, even with their cute diagetic explanation. I think RPS kid was fine for explaining the battle system, but the 2nd tutorial does give us a fun scene later on. [ Disclaimer: "fun" may not be so "fun". really good scene though ]. In general the style is great, and the grayscale color scheme is used to great effect. If you don't know how, you'll see what I mean if you play this game. The narrative is what you're here for, for the most part. I enjoy the battles well enough, but I'll get to those later. The dynamics between the main cast feel believable and fleshed out - as they should be, for a game focusing on a small cast. The mystery of the loops is also fascinating to see unfold, trying to figure it out alongside Siffrin and Loop. I mentioned at the top this game hurt me, and let me just say insertdisc5 WILL be receiving an invoice for my therapy later. This game nearly made me cry at its ending. You WILL need to brace yourself for the twists and turns it takes. As for the battles - the rock paper scissors system is fun, and I like hitting jackpots. However, this is where the loop system comes into play. Obviously, battles getting tedious and skippable is to reinforce the narrative, and even so I never really hated battles. But it's hard to deny that the mid-late game will start to get very repetitive an unengaging gameplay wise. If you're looking for an RPG with a lot of unique fights, this just isn't that game. I still enjoy it but I'm aware I'm probably in the minority. Just keep it in mind. Also.. the music. I've been listening to Loop's theme for ages. I love all the music for the end of the game. finding out what certain songs are called devastated me emotionally for the 2nd time. ISAT is one of those games absolutely worth your time if you love emotional narratives. Highly recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.1K | 80% | $49.99 | |
| $4.1M | 3K | 42% | $29.99 | |
| $4.1M | 10.3K | 86% | $19.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 7.3K | 92% | $14.99 | |
| $4.1M | 42.8K | 86% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $34.2M | 88.7K | 97% | $19.99 | |
| $141.7K | 680 | 96% | $10.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 42ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best games I've ever played, "nya"~
i have no words. nothing to say. this game was amazing. i love these characters so much.
Siffrin is my favorite white boy
I absolutely love this game although I haven't finished it it has already captivated me by the game play and story telling this just scratches an itch that not many games do (the ending is so good best game OAT)
Every like 10-15 lines of dialogue was a mental fragmentation grenade. This game inflicted severe psychological damage. 10/10 would play again.
I am not okay after this.. This game is so beautiful and I def sobbed at the end. While it can feel a little repetitive at times I do feel it is well worth the effort you put into it. You really grow fond of the characters and the game has a way of putting you into Siffrin's (main character's) head. I bought it purely for the artstyle, but ended up getting so much more out of it <3
I genuinely dont think ive ever cried that hard to any piece of media ever. So many parts of this game hit so close to home. I wish (or maybe not, haha) I found it sooner
Super awesome, fun, and amazing game play :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.