
Run a cozy cat post office. Sort and deliver parcels from the daily boat, organizing everything your way. At night, the moon reveals hidden truths about packages. Clear a strange backlog, help locals, and unlock new abilities and destinations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

A quiet island. A forgotten post office. And a mountain of undelivered mail.
You arrive just in time… or perhaps a little too late. The former postman has vanished, leaving chaos behind: parcels piled to the ceiling, customers growing impatient, and a once-thriving postal service on the brink of collapse.
One package at a time, you’ll bring it back to life.

Cat Mail Co. is about slowing down and enjoying the rhythm of small, satisfying tasks.
Incoming mail arrives by boat, and outgoing parcels must be carefully loaded for their journey.
Sort deliveries for the right destinations, or risk having them returned damaged. Take your time serving customers, organize your storage exactly the way you like, prepare for the next wave, and keep everything running smoothly as the post office slowly regains its former glory.
With each improvement, new destinations unlock, along with tools and abilities to help you manage the growing operation.

Every package tells you how it wants to be handled… but how you do it is up to you.
Weigh parcels to determine postage, apply destination labels, mark fragile or heavy goods, and decorate them with a variety of stamps. Functional or whimsical, every sticker you place adds personality to your work.
There’s no such thing as a “correct” way but just your way.

The post office doesn’t sleep… and neither do you.
As night settles in, moonlight reveals secrets. What seemed ordinary during the day may carry strange properties after dark, offering magical insight into how some parcels should be treated.
The routine continues, but in a magical way.

The massive backlog left behind isn’t just a task, it’s the story of the post office waiting to be uncovered.

Run the post office solo, or with friends.
With up to 4-player co-op, you can divide tasks, optimize your workflow, or simply enjoy the routine together. Whether you’re stamping, sorting, or loading the boat, teamwork makes the mail flow.
A cozy, stress-free gameplay loop with no timers or penalties
A satisfying package handling system: weigh, stamp, label, and sort
A meaningful day/night cycle with magical nighttime mechanics
A relaxing “pre-crastination” experience focused on preparation and flow
A post office in a cat's world to organize and restore
Up to 4-player cooperative gameplay
A narrative discovered through sorting parcels
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A wholesome game about organization and space management... with cute cats. It took me about 18 hours to finish the story and get all the achievements, and there's an infinite post-game if you so desire, so it's worth the money. I love how you can see the pile of packages slowly shrink and reveal more of the hallway. The progress in chipping away at the pile is perfectly paced. The graphics and music are simple but cute and suitable to the game. I like how you get extra decorative stamps that are completely optional but are there if you want to be creative or fancy. I ended up using them for "lovers packages" to better discern which goes with which, especially if they're residing in different rooms. Now, is it a perfect game? No. There are some issues. The things you want in the game come a little too late, and once you get them, they verge on breaking the game. Example: you'll have lots of incoming mail for residents of the island, and not enough cats per day come to pick them up. Once you get the home delivery pallet, you'll be all "thank goodness!" but after a few in-game days you'll find you have so little mail to be picked up that hitting the bell for "next" will do nothing (indicating it was supposed to be a cat coming to pick up mail, but there's none to be picked up.) Similarly, the repair shop is needed early on in the game when you're accidentally falling in the water or forgetting to check for special circumstances. By the time you get the repair shop, you're so accustomed to the game that you don't need it (also, the penalty for damaged packages is laughably low. I would argue giving the repair shop earlier and increasing the penalty for damage would make for a more fun experience.) Also, don't get me started on "lovers packages." If I just sent out all my packages to a destination, and a "lovers package" comes the next shift for that destination? You have to wait until another package to that place comes in. The game should be able to check whether or not there's a package available to "love" before creating a lovers package. Also, you can only check the love links at night. The game literally has a dark room! Why could I not move the lens there and check the links whenever I want? But I'm nitpicking. Despite those issues, this will really scratch the itch for a cozy game. I'm glad I played it, and who knows? If I have a little time to kill, I might just pull this up again and get mail for more cats. Recommended.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian +1 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⭐ Cat Mail Co., paketleri düzenleyip doğru yerlere ayırdığın, temposunu tamamen kendin belirlediğin oldukça rahatlatıcı bir oyun. Kutuları kategorilere ayırmak, rafları düzenlemek ve her şeyi olabildiğince sistemli hâle getirmek beklediğimden daha tatmin ediciydi. Özellikle düzenleme ve sınıflandırma tarzı oyunları seviyorsanız, zamanın nasıl geçtiğini anlamamak çok kolay. Oyunun en sevdiğim tarafı herhangi bir süre baskısının olmaması. Paketleri istediğiniz hızda inceleyip yerleştirebiliyorsunuz ve yanlış bir şey yaptığınızda ağır bir ceza almıyorsunuz. Yeni alanların, farklı paket türlerinin ve damgaların açılması da basit oynanış döngüsünü bir süre canlı tutuyor. Görsel tarzı ve müzikleri de bu sakin yapıya oldukça uyuyor. Ancak oyun ilerledikçe tekrar hissi belirginleşiyor. Yeni alanlar açılsa da temel olarak sürekli aynı işi yapıyorsunuz ve özellikle sonlara doğru paketlerin sayısı arttıkça düzenlemek eğlenceden çok küçük bir işe dönüşebiliyor. Depolama alanının sınırlı olması ve bazı kutular için yeterli yer bulamamak da zaman zaman gereksiz uğraştırıyor. Benim için en büyük sorun ise oyunun sonunda yaşandı. Son bölüme ulaşmaya çalışırken oyun bug'a girdi ve **Break Room'a bir türlü erişemedim**. Bu nedenle oyunu bu kadar ilerletmiş olmama rağmen finali göremedim. Böyle sakin ve tamamlamaya dayalı bir oyunda, tam sona gelmişken ilerlemenin teknik bir hata yüzünden kilitlenmesi oldukça sinir bozucuydu. Sonuç olarak: Cat Mail, düzenleme ve tekrar eden sakin görevlerden keyif alanlar için oldukça tatlı ve rahatlatıcı bir oyun. Bir süre sonra kendini tekrar etse de oynarken genel olarak keyif aldım. Finali görmemi engelleyen bug olmasaydı deneyimim kesinlikle daha olumlu biterdi. Benim puanım: 7/10
Обожаю Cat Mail Co.! Это настоящая отдушина после напряжённого дня. Игра невероятно милая и уютная — сразу хочется укутаться в плед и никуда не торопиться. Котики тут просто очаровательные, а их имена добавляют особого шарма. Геймплей приятный и ненавязчивый, но при этом удивительно затягивающий — часы пролетают незаметно. Идеально, чтобы расслабиться вечером с чашечкой чая и забыть обо всех заботах. Предупреждение: никогда не засыпайте надолго в комнате отдыха на почте — а то пропустите самое интересное! 😄
I swear this game is going to be my game of the year it's SO much fun. I don't usually like first person games, but the cuteness made up for it. You're 1-4 cats working at a post office and your job is to sort mail, hand them to people when they come pick it up, and ship the ones to other cities out. That's all there is to it, but the game is so perfectly balanced that you're not bored even for a second. When I wasn't sorting mail, I was thinking about it all the time. It's so much fun. I find so much joy in so many people enjoying such a cute simple game. Finished? Yes Steam Achievements? Not hard but a bit grindy at the end to finish all the packages. Steam Deck? Perfect other than small font and having to change two keys. Rating? 10/10 My curator page: https://store.steampowered.com/curator/45865425-CozyAriGames/ Full videos on Youtube
Прекрасный симулятор Почты России, но в кошачьем стиле. Для некоего расслабления самое то. Большой плюс, что можно играть и в коопе с друзьями. Бывали и пара багов в кооп режиме, но не критические. 8 Дымок Лоткосралей из 10
A fun premise for a good co-op game that unfortunetly fails to hit any marks of progression or break out of its own tedium. The four "special" rooms are nothing unique from one another and barely make sense as a premise. Nobody stores mail in especially hot or bright rooms, the dark and cold rooms make sense at least but all four boil down to 'store here' and nothing else. The fragile and heavy 'special' packages ARE a fun mechanic for a puzzle every time you go to store or ship packages. The "soul-mate" packages are horrid. They add a needless EXTRA step to a game about processing mail, which already has a lot of steps. And, they have the adverse effect of making certain packages invalid under your nose. An up-to-this-point none soul-mate package will suddenly become one and be shipped back the next shift. Likewise, the cursed packages are nothing more than an extra step of processing. Having to get 'uncursed' before you can continue. The main progress you make through the game, removing package after package from a giant pile of mail, culminating into an INFINITE PILE is what got me and my friends to quit the game, let alone the lackluster ending without a true reward for finishing the game. No extra storage, no stamp-gun, no character customisation, no new mechanic, just a room full of empty cans and disapointment.
simples, mas divertido e relaxante na medida certa, muito bom pra quem gosta de coisinhas de organização é melhor ainda se jogar com um(a) amigo(a) eu amei ser uma gatinha carteira <3
Играл один. из минусов, после определенного момента посылок вообще не остается, все полностью сгружается до пустых полок. В итоге игру закончил с практически пустыми полками. максимум по паре посылок в каждой из комнат осталось... В начале игры жуткий перекос, все полки в основном зале забиты, а корабль их не хочет забирать. под конец наоборот, он может принять намного больше, чем у меня есть в два разных направления, в итоге, чуть ли не полупустой уезжает. В целом, провел отлично 18 часов на расслабоне. Хотелось бы бОльшей загруженности, чтоб все было забито, например. А также, чтоб посылки отдавали на доставку и в свой регион. Также хотелось бы "поработать" в других регионах, в луркморье например.
希望可以用收入擴充船的空間或更新貨架/櫃檯的樣式,或是可以購買人物角色的裝扮
[i]“Sometimes, all you need for a little coziness is a cat, a stack of boxes and not a single timer”[/i] Cat Mail Co. is an incredibly cute, cozy, and relaxing game. It never rushes you: there are no timers or constant pressure, so you can run your little cat post office entirely at your own pace. At the same time, the gameplay never becomes completely mindless. There are tasks that test your attention, box-sorting puzzles, and even a kind of three-dimensional Tetris puzzle where you have to arrange cargo while loading a ship. You can play through the main part of the game and reach an ending, after which it turns into an endless mode. This means you can keep working and return to its cozy atmosphere even after completing the game. My main issue is that there isn’t always enough shelf space, and there aren’t enough shelving units for all the destinations. I would also love to see a deeper progression system: equipment upgrades, additional shelves, more storage space, and options for improving or decorating the interior. These features would make the endless mode more rewarding and provide more long-term goals after reaching the ending. Even without them, Cat Mail Co. leaves a wonderfully warm impression. It is a small, peaceful, and charming game for those moments when you want to escape the rush of everyday life and simply sort some boxes together with cats <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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