
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don’t like racing games. I don’t like Souls-like games. I hate repeating the same level over and over just to learn every move. But Distance? I’m obsessed. This game turned me from “3 minutes is fine” to “let’s shave it down to 1:12.” I never do that. The soundtrack? So good I bought it. The music syncing with the maps? Straight-up heaven. It’s a mix of arcade racing, speedrunning, horror vibes, and pure adrenaline. The story is actually cool (and creepy). Workshop maps = endless fun. More people should know this gem exists. 10/10. Buy it. Trust me.
Це найдивніша гонка у яку я коли-небудь грав. Справжній артхаус у світі перегонів і навіть важко назвати це гонками. Не можу радити її кожному, але мені вона сподобалась, особливо візуальне та музичне оформлення.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This really needs a sequel. The story is phenomenal, told mostly through visuals alone and intercom providing some background details. You also have to sometimes pause the game or screenshot some sections where text appears on your car so you can get more in-depth - but the soundtrack and the visuals - the feeling of this game - is just exceptional. We need Distance 2, perhaps with new driving mechanics like shooting or having some moral choices, etc.
Alright Who was it that put extremely good and compelling psychological horror in MY vroom vroom car parkour game?
I have never seen a car game do psychological horror so well and the soundtrack is so good. 10 out of 10 for me.
The only game in existence to make me complain about lack of coyote time on a car. Jokes aside, game's all sorts of awesome.
the ultrakill of racing games
My goodness, presentation gets an A++++++++++ 😀 I never even wondered about what a car would drive like in zero G. A AAA studio could never make a game like this, this, it's flashy, fast, looks and feels amazing, also your car can explode, get bisected and lasered or get lost in space a dozen different ways. Funny thing is I only found out about this game from a yt comment thread 😂
Игра 10 горящих жоп из 10. Дарк соулс из мира гонок. Тут нет соперников, как в привычных гонках. Главный враг - это трасса. Она напичкана разными препятствиями. Вам тут и пилы, и лазеры расчленяющие тачку, и микро тайминги, полёты с меняющейся гравитацией и микроконтролем.(Тот момент, когда ты пытаешься пройти 1 чекпоинт 15 минут, умирая 100500 раз) Всё это на большой скорости и под отличную музыку. Так же в игре присутствует что-то типо сюжета. Даже немного хоррора завезли. Игру рекомендую, если хотите проверить себя на прочность
I can't believe I never wrote a review for this. Sorry it took so long. This game is absolutely EPIC, with a slight touch of horror, but only slight. The game has secrets, a little bit of exploration, and just banging vibes. Mastering the controls is so satisfying, when you just fly the sections with the speaker blasting music. This is actually the only game I'm looking to by the soundtrack for. Nearly a decade later, and I swear, the game hasn't aged at all. The visual, the music, the controls, upgrading to a 240hz HDR monitor and theater speakers, just makes the experience so much better. This is actually one of the best games to really enjoy an immersive setup with. My only complaint, are we ever getting a sequal, or expansion? I'd love to see more form this.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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