
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 95% | — | $3.8M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Необычные ощущение после прохождения, хочется еще, но будто бы и не надо Что важно, игра даже близко не хорор, за все время можно было испугаться раза 3 от неожиданных появлений агента, а так, атмосферу ломают постоянные битвы Но даже так, сюжет, атмосфера, музыкальное сопровождение и многие другие факторы делают игровой процесс незабываемым, очень круто
Классный хорор с интерестным сюжетом и отмосферой мистики и ужаса. Проходиться без особого напряга (не знаю как на макс. сложности), но с достаточной долей страха за свою жопу) Что заслуживает отдельной благодарности, так это музыка( которую кстати разрешено выкладывать в видеороликах), она здесь божественна. ну и в целом крутая игруха, советую!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 4K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2K | 93 | 59% | $3.99 | |
| $1.5K | 27 | 96% | $2.99 | |
| $357 | 2 | 100% | $6.99 | |
| $725.8K | 2K | 93% | $14.99 | |
| $140.7K | 690 | 94% | $9.99 | |
| $102K | 320 | 78% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 965ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
круто конечно , но он хоррора тут только первые 2 касеты
神作,一款关于"拯救"与“被拯救”的故事。
I enjoyed this game a lot, the story was engaging and I love how it unravels. Each level brought something new which was good, as it doesn't get stale and brought in new mechanics slowly. Admittedly, the combat was my least favourite thing, mainly due to using a controller. Do not use the controller for combat. The combat is ass on controller (which pains me to say cus it feels like such a good controller game otherwise). There were sections I had to switch for keyboard to complete due to this. And overall I did find the (non level specific) enemies to be a bit of a pain in the ass, especially when the music hit as I just got too panicked to aim. Which is the point, but just something to consider. I often ended up getting lost or running in circles though due to not having an UI map (even with the other maps dotted about) as I'd forget where i was. Besides my gripes here and there, I honestly think the story, level creativity and the music really makes these things easy to overlook for me!
이번에 할인 크게 해서 이거 1챕터만 해봤는데 이거 요물입니다. 완전 강추! 번역도 잘되어있고 루즈하지도않고 어느정도 게임 풀어나가는것도 좋고 스토리도 매우 좋습니다!
This is fantastic! I wish more people knew about it.
So I played the demo of this game years and years ago as I was a fan of Nightmare House 1+2 back in the day. I loved what I played in the demo. Unfortunately It took me a long time to finally sit down and play this in whole. I feel positive about this game, but I do feel a bit disappointed because I didn't love it as much as I wanted to. But also the expectations of the game changed as I played it. This is a sorta horror game? Very rarely creepy stuff happens and the theme is dark, but that's about it. I feel like a lot of the best creepy stuff happens up through to the first tape, then tapers off. There are some negatives to this game, the shooting isn't great. It's okay at best, and the enemies are really annoying to deal with because it feels like the only way to really kill them is with a very very well placed headshot. Which is again tricky when the shooting isn't...great. I sorta lost the plot as I played through, don't really know when it happened but probably in tape 3 or 4 where I sorta started to not really get the big picture. I get the inner workings of some of the game, yeah it makes sense with all the documents left around, but I feel like I missed a cutscene or something to really hammer it home. Oh well that's my bad. But also like, I didn't care too much about the plot after a certain point too. The thing that bugged me the most about the game was optimization. It just ran poorly on my machine at times, no idea why. I'm above recommended requirements. I shouldn't have bad performance on this game. For positives there are a lot, I enjoyed the level layouts and puzzles were pretty good. Nothing outstanding but its helped by the game's biggest strength which is variety. There is a lot of variety in this game, whether its game mechanics, or puzzles, or levels. There was something new to do. There are a lot of cool ideas and concepts in this game and you know what yeah I'll play whatever they do next.
Creative little eerie puzzle adventure that in some ways reminded me of Alan Wake. Same vibe I guess. If only it was in VR (as well).
интересно 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.