
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 95% | — | $3.8M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的第一款解密,刚开始还有害怕,但是越到后面越生出别样滋味,每个人物塑造都很特别,个性都很鲜明,让我对心理疾病有了更深刻的了解,游戏很有创意,不过有些解密有些隐蔽,有的时候需要上厕所才能发现(也可能是我太蠢了)而已我每个关卡的药都没有收集完全过,有些真的不知道在哪,总之这款游戏还是不错的,也有动作射击,能体验到打怪的快感,不会那么乏味
My Rating: ⭐⭐⭐⭐⭐ SO UNDERRATED AND HAS A GREAT STORY. Plus knowing that the The Living Tombstone made the soundtrack is sick The title is more like emotional/psychological puzzle with great story telling rather than a horror game. But some parts of it gives me chills cus of random the random appearance of Agent Rainbow in front of my face, but most of it is okay. Detail wise it's quite good to see that the finger slides and moves when you using different items like flashlight, you'll see the finger slides when turning on and off. I just finished my 2nd playthrough to 100% the game. TIPS: If you're 100%ing the game make sure that DO NOT click New Game because the data of the pills will come back to 0, meaning you need to finish from the beginning to end (just like I did). You need to do is just continue your progress and come back on each tape you have. Overall the experience is really great for a budget game. (i bought it for 0.60$ i think)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 4K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2K | 93 | 59% | $3.99 | |
| $1.5K | 27 | 96% | $2.99 | |
| $357 | 2 | 100% | $6.99 | |
| $725.8K | 2K | 93% | $14.99 | |
| $140.7K | 690 | 94% | $9.99 | |
| $102K | 320 | 78% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 965ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good
It shows that this was made from the same team of Nightmare House 2. Game's got a similar feeling to the very best HL2 mods, it's short and sweet but also filled to the brim with creative concepts, mechanics and puzzles. The horror is light, meaning the game doesn't try to scare you too much (the main monster likes to makes fun of you and crack jokes) but more to give you a spooky adventure joyride, kinda reminding me of Alan Wake. I'd say that besides the fun exploring and amazing music, the best part is still an incredibly fun and interesting story. In short, there's no reason not to buy this gem, if you are In Sound Mind.
fantastic, even though its a small team.
Отличная игра. Просто отличная.
juego culiao bueno 5 estrellas ctm
JUEGAZO, posta que me engancho enseguida.. no suelo encontrar un juego que me atrape y que no me aburra despues de 5hs de jugarlo.. y sentir que se vuelve repetitivo, pero esta obra de arte... se mantiene pegado todo el tiempo...la historia buenisima, la verdad no tengo que criticarle...
Je met rarement de review pour un jeu mais celui ci en meritait vraiment un. J'ai jamais kiffé tout les aspects d'un jeu en meme temps si ce n'est que celui la. Que ce soit gameplay, histoire, narration, niveau de difficulté ou tout autres aspects, j'ai absolument tout kiffé. C'est le genre de jeu qui te donne l'envie de perdre la memoire afin d'y jouer a l'infini. C'est tres rare d'atteindre un niveau de satisfaction en jouant un jeu aujourd'hui aussi proche que "In Sound Mind". Big GG a We Create Stuff et qu'est ce que j'aime Tonia.
10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.