
Dominate the classical Mediterranean in Imperator: Rome, a grand strategy game from Paradox Interactive. Navigate the dangerous waters of politics and diplomacy as you build up your provinces and conquer foreign lands. Now available with special content and the digital artbook.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 19 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 26.9Kreviews | 66% | — | $29.2M |
| $39.99 | 5ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they advertised the ♥♥♥♥ out of this game with the promise of adding content and fixing it, then they cancelled all support as soon as people bought it lol
Reviewing (mostly) every game (or DLC) in my library, part 486: ⭐️⭐️⭐️⭐️☆☆☆☆☆☆ (4/10) [i]Imperator: Rome[/i] has officially defeated me. I went in thinking, “Yeah, I can handle a Paradox grand strategy game; I played [i]Crusader Kings.[/i]” But no. This game slapped the confidence straight out of my body. It’s like trying to take the LSAT while someone dumps an encyclopedia on your head page by page. I swear the menus multiply when I look away. I respect the ambition here—really, I do—but this is one of the few games where my brain simply tapped out and said, “We are NOT built for this.” But the entire time I played, I felt like I needed three monitors, a PhD in Roman economics, a notebook, and the game's wiki open. Not for me. [b][h2]Pros:[/h2][/b] ✅ The map is gorgeous. Stunning. Like, I could stare at it and pretend I’m doing something important. Everything is crisp and clear, unlike older Paradox games. ✅ From what I've seen, there's tons of depth and detailed systems. ✅ The music goes hard. I felt like I was commanding legions even while panicking. [b][h2]Cons:[/h2][/b] 🟥 The sheer amount of systems is overwhelming. Military, trade, pops, culture, senate approval, succession, characters plotting drama 24/7 … It’s too much. My little pea brain collapsed like a dying Roman republic. 🟥 The UI is a labyrinth. It hides info like it’s ashamed of it. Everything useful is five menus deep, and I really, [i]really[/i] struggled to find a menu I needed. 🟥 The learning curve. There is a “tutorial,” but it teaches like two things and then kicks you into the Colosseum to fight lions. 🟥 Internal politics constantly implode. Something is always on fire and I never knew why. 🟥 Battles feel disconnected from everything else. I clicked troops and hoped for the best. Sometimes they won! Sometimes they died! Who knows! 🟥 I wanted to have fun, but instead I just felt stupid. Not the game’s fault, but still a con. 🟥 From what I remember, the development for this game halted pretty early on. Additionally, there's a smaller than usual community for this one. [hr] If you enjoyed this review, please check out my curator page to find more: [url=https://store.steampowered.com/curator/45814768-Verdict-Play-or-Pass/]Verdict: Play or Pass. [/url] Also, please leave a like and visit [url=https://steamcommunity.com/groups/Indie_Gems]IndieGems[/url] and our YouTube channel for more reviews like this one. [/hr]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese, Spanish - Spain
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ценник к осмотру
There's not a ton here since Paradox abandoned it, but it is fun especially if you like the time period and worth getting on sale.
Good game, not worth the price as it has been effectively abandoned by the devs. With the Invictus mod you will have fun on this game, but I recommend buying it on G2A, third party or during a major sale.
I played this game a long time ago and only now finally decided to buy it — though I wouldn’t say Paradox really deserves my money for it. They created a fantastic skeleton, but it only truly gained flesh thanks to the Imperator: Invictus mod, which I strongly recommend to everyone who tries this game for the first time. Unfortunately, on its own this is one of Paradox’s weakest titles. Still, thanks — with the right set of mods it shines brighter than EU4 and comes just slightly short of HOI4.
向所有p社玩家推荐这部传奇作品,IR2.0堪称历史模拟游戏的集大成者与巅峰之作。 IR2.0引入了经过精简却极富深度的Pop系统,发展不再是冷冰冰的数字,而是一场充满塑造感与代入感的社会进程。看着城市一点点繁荣,解决治理难题、为未来定向,你能切实感受到掌控与建设的乐趣。 其中定居点与城市的区分堪称天才设计。二者分工明确,构建出自洽的经济结构,让发展有层次且合理。 在节奏设计上,IR把握了恰到好处的平衡。它既允许玩家通过即时操作获得收益,又要求长远谋划,不像V3那样将反馈完全后置,保持了即时性与战略性的双重体验。 人物系统收放自如,它不像CK般喧宾夺主,却通过家族博弈与派系互动,赋予国家以血肉,带来与eu4纯国家意志角度完全不同的体验。 另一方面,IR主宏观模拟,因此大多数角色在系统中沉默运转,但当强将横扫战场、或元老篡权图谋时,事件、称号与派系反应会立刻赋予他们历史的重量。 军事模拟有深度,你需要考虑战术的针对性和编制适配、文化差异带来的编制、形成联动,不同地域的军事风格拥有不同的战略体验。 《Imperator: Rome》无疑是一部野心之作。或许P社在它发售时便因惨淡的销量决定放弃,但正因如此,开发者们不必顾虑商业束缚,把最宏大的构想都付诸于后续的更新。它展现了一个理想的历史模拟框架,是未竟的杰作和完美的蓝图。
Отличная игра, к сожалению брошена создателями, но модификация "Imperator Invictus" и "Terra-Indomita" дает ей жизнь до сих пор.
Good game, too bad it got abandoned. Their DLC policy sucks though, so maybe it's for the best.
Very boring. Same 5 events happen over and over, a million different names to remember, but ICBA to memorize who's who, because as soon as you do, they die to something and you got a new list of names. Not deep enough to learn, too shallow to enjoy. Weird game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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