
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $762.8K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay, graphics, speed of action, huge world, funny characters
The game is decent good graphics. A bit of fun to play I have played it 3x now. It is a game you can have a bit of fun with. The game isn't great however very stable and a bit of fun.
i love it
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highly positive experience! Took me around 23h to finish - much more than what I had expected. A good story in a fresh scenario, nice action, very entertaining. Absolutely gorgous graphic. To finish all the side quests - possible even after the final boss - you can probably add another 5-10 hours to the game. I wish there was an add-on coming...
It's a nice single player game but I definitely wouldn't pay full price. Wait for a steam sale to get it. It's fun and can be a beautiful game if you have the rig to push the graphics up, It's a really fun take on the FPS genre with magic instead of guns, which keeps things interesting. The story is alright and the voice acting is well done for the most part. 7.5/10
Silnie zamerykanizowane fantasy którego twórcy nie wiedzą czy ma to być bardziej steampunk czy scifi, czy fabuła ma być na poważnie czy będzie jak marvelowa papka, czy robimy korytarzowe poziomy czy półotwarty świat. Twórcy nie wiedzą nawet jaką to ma być strzelanką, czy inspirujemy się Call of Duty czy aspirujemy do Doom Eternal, oni zapewne nawet nie wiedzą jak robić gry bo systemy ruchu i walki są kanciaste, beznamiętne i sprawiają wrażenie niedorobionych. [h1]Chcesz dobrego, magicznego fpsa? Zagraj w Ghostwire Tokyo albo Amid Evil, ale nie w Immortals of Aveum.[/h1]
I bought this game on sale. I didn't know if I'd even finish it. What I didn't expect at all was to love it. I have a very high hour count on this game due to falling asleep while playing. Cons: * Stability: The game crashes way more often than a game should, and on launch, it takes a suspiciously long time to "optimize game files". This could be a quirk of my system but I haven't had issues with any other games. * Inflexibility: Jak makes some very dumb decisions. There's no option to alleviate his dumb choices. We have dialogue options but all of them are icing that don't affect outcomes. * Post-Game Experience: There are some very missable achievements. The only way to get them is to replay the entire game. There should be an ability to pick chapters. Or, in general, the ability to go back to a previous save. The autosaving feature is too heavy handed and some sort of manual saving should exist, at the very least. Also, there's no option to skip cutscenes. I loved them the first time around, but on NG+, they're just long and unskippable. Grand Magnus difficulty on NG+ has me checking every once in awhile that I really am on the right difficulty, but maybe that's just because my shotgun is too good. I haven't finished the Grand Magnus run as of writing this review, but I've already taken out a few of The Six and they fell over like dominoes. Pros: * Stunning graphics. Fights have a lot of colors, sounds, and are fast-paced, but it's attractive while being so. The different worlds are unique (Oremen is nothing like the Wound's Edge). The audio is wonderful. * Excellent story (I didn't expect the story to be interesting at all, I was happily surprised by this) & great characters (even though Kenzie is 100% right about Devyn). * Creative and varied mechanics. When you first come into a fantasy game, you don't expect to have a bunch of guns and a grapple, and it was an adjustment. But once I understood the gameplay, I became a shotgun puncher and the entire game became incredibly easy. There's only one boss that resists the grapple/punch/shotgun tactic (last shatterfane boss, he's very mobile). Upgrade red magic. And red magic and red magic. Profit. * Not all enemies are the same. Green, Red, and Blue magni all have their own attack patterns and abilities. Combat can be varied, fast-paced, and you have to adjust, keeping it interesting and fresh. * Exploration. I love going back to old locations with upgraded abilities and chest hunting or doing fanes, all at my own pace.
Good magic ♥♥♥♥.
7/10
Es Macht Spaß mit verschieden Magiearten zu expermentieren Die Geschichte ist anregend Charaktere sind passend
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $14.3M | 67.5K | 98% | $9.99 | |
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Related
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